larkers: (pic#12386241)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarklogs2019-07-13 09:16 am

ARRIVAL LOG 012

WHO: Everyone
WHERE: A research outpost not far from New Amsterdam proper
WHEN: November 22
WHAT: The twelfth arrival
NOTES OR WARNINGS: Body horror, general horror, experimentation on animals and humans, violence, etc.

> ARRIVAL LOG #012

Awareness comes to you in blurred snatches, cloudy fragments of sound and light, color, sensation. Hazy and difficult to grasp on to, but slowly aligning into focus. A series of regular, rhythmic beeps. A medicinal, astringent smell. Murmuring voices saying indistinguishable words. There's fleeting memories of something else, too: an accident, and the pain that followed. Chaos, the echoing noise of gunshots overhead, and the cold sensation of your body going into shock. None of it can be grasped onto in any detail, the flashes of memory more like a fading dream than any real recollection.

When you fully awaken, you'll find your movements to be weighed down and heavy, your body struggling to respond the way that you want it to. Your hair is grown out, perhaps even past its usual length, but not maintained in any way, and you're wearing a hospital gown. The room around you is small and sparsely furnished. There's a bed, the one you woke on, along with a desk pushed against the adjacent wall, but no other distinguishing features. It feels, somehow, that you have been here for a while -- even if you can't put any of the memories together.

As soon as you leave the room, you'll find that your sense of something being very wrong is proven correct. You exit into a dark hallway. There are other doors lining said halls, most of them leading into rooms similar to the one you just left. The area you're in seems to be some sort of dormitory wing, intended for the people who work here, though for now none of those people can be found. Sometimes lights will flicker up and down the maze of halls, but the facility remains dark, and for the most part, quiet. Is it the middle of the night, or is this place completely abandoned? Soon enough you'll come across others like you: wearing only a hospital gown, confused, lost, barefoot.

Unfortunately, it turns out that you're not the only ones here. There's a loud blaring noise that rings through the halls, and somewhere in the facility, a door is unlocked and the proverbial floodgates are opened. At first it won't be clear what happened, but then you'll hear them: scrabbling claws, guttural growls, the thundering approach of creatures that want nothing more than to feed.

They might round a dark hallway and leap, claws extended, or burst out of the vents to wrap around you, fangs ready to sink in. They're twisted, grotesque creatures, but one thing that all of them have in common is their golden glow and eyes. It will take smarts, strength, or speed to survive. Killing them is an option, but without any weapons or your usual powers, it might not be as simple of a task as it once was. Running and hiding is an option, too. There is a new power you've been granted — maybe the stress of the situation will allow you to discover it sooner rather than later. Or maybe with enough teamwork, you can all find a way out.

But don't worry: help is on the way.

> INTO THE WOODS

Instead of the usual head's up from El, the Displaced receive a very different kind of message to tell them of a batch of newcomers who need their assistance:

@100342
Well, well, well, I'll save the trivial "nice to see you again" for later, as it's time to put yourselves together and go. Funny story, a bunch of your pals have been located somewhere outside the city. I know what you're going to ask: How do I know? Let's just say I have some access to points that usually lay beneath the radar to keep it friendly.
Since I was feeling generous, I left you a gift to bring them back. The best part is that you don't have to drive, the worst part is that if you miss it, it'll be gone and you'll be SOL.
Don't be late, or there won't be much to salvage.

Along with the message, all of the Displaced will receive a GPS pin and a warning that they're on the clock. They'll need to reach their destination before 1900 hours or they'll be left behind, and when they arrive at the place in question, they'll see why. It's a boarded-up entrance to a subway station, one that seems to have been out of commission for some time now. Once they break their way in and walk down the stairs into the abandoned station, they'll find that there's a train waiting for them.

How did it get here when most of the public transit is still down? How is it functional? Why hasn't anyone noticed this on a map before? Who knows, but the Displaced will be able to board, and as soon as it hits 1900 hours the train will shudder into movement. There are no announcements to let them know where it's going, so they'll simply have to wait it out.

As it turns out, the train takes them all the way out of the city. When it reaches the city gates, it's let through with no incident, and then it continues on its journey, winding a path through the wooded area that at least a few of the Displaced have explored before. When it finally comes to a stop about an hour and a half later, they'll be let off at an outpost. They're miles out of the city now, too far to easily walk back, and before them lies an unmarked building. On top of that, the train keeps going without them. For the moment, everyone's stranded.

They'll be able to get inside the building with little trouble, as it's from this research outpost that the new set of Displaced will need to be collected. By the time that they arrive it's late into the night so it might not be surprising that the place feels abandoned, but it won't take long to realize there's a commotion. A pack of genetically altered animals have been unleashed on the Displaced who woke up here, so they'll need to help everyone get out in one piece and then figure out a way back to the city.

Some notes about the research lab and these monsters:

◉ The building is six stories tall. The first floor has a lobby/waiting area, a cafeteria, and some office spaces. The second floor is the dormitory floor, which is where the employees would usually sleep if they chose to stay at the facility while working rather than returning to the city in between shifts. This is where the new arrivals woke up. Floors three through five are dedicated to lab spaces, which is where the actual research work is usually done. Most of these laboratories are going to be locked, but that won't stop Displaced from breaking into them if they want. Some of the lab rooms also have exam rooms, rooms with gurneys, stacked and locked cages (some even holding sedated monsters), and other evidence that both people and animals were being experimented on here. Displaced will be able to swipe lab equipment and medical supplies, such as syringes, vials/beakers, first aid supplies, scalpels, bandages, multi-lens microscopes, etc. The top floor is dedicated to offices for higher-ranked scientists, so think of it as the C suite. All floors also have bathrooms, of course, and the dormitory wing also has showers.

There are also a few rooms which might be of interest to the Displaced. These will all be locked tight and will have to be opened through brute force, as they won't respond to any of the Displaced's implants. Of course, a locked door doesn't always mean that there's no way through, especially for this bunch — breaking the locking mechanism, brute force, or even finding a control mechanism are some ways the Displaced can get inside. As for what's beyond these doors:

An operating room. It's clean and emptied out, but the consoles, surgical tools, and lighting make it obvious that surgeries are performed here.
A room that holds in-progress experimental subjects. Some of the animals look almost normal, while others are further along in their mutations, but all of them are sedated and either held suspended in fluid pods or kept in cages. It's possible they could be woken up with enough effort, but why would you?
A morgue. This is where all of the discarded animals and yes, even scientists are kept. It's essentially a dumping ground for failed experiments. The corpses are in sliding drawers as you would expect from any morgue, but opening these drawers will reveal disturbing monstrosities. Some of them are humans, but only barely recognizable given that they've been ripped limb from limb. Others are various animals twisted into impossible positions, or with added appendages/defects. These are experiments where the mutations didn't enhance them, but made it so they could no longer survive.

◉ The monsters who are attacking have the same golden glow and eyes that some of the Displaced have already seen, but they are not the same ones. They look like different kinds of animals that have been spliced with monster DNA, and that DNA has warped them into different forms. Here are a few examples of the monsters, though you are also welcome to come up with other types based off of what we've already outlined:

◈ A large snake, except that it also has four small legs (two near the front of its body, two near the back) which allow it to skitter around rather than slither, making it much faster than any snake has a right to be. It's large and strong enough to strangle its victim, making it difficult to remove by a single person. Don't let it unhinge its jaw, it's got way too many teeth.
◈ A hyena-creature with impressive amounts of agility, due to the fact that it seems like almost all of its joints are double-jointed. It can turn its head almost completely around as well, making it an extremely skilled hunter. Its fangs protrude from the top of its mouth in rows of three like a shark. Even if it's disemboweled or it loses a limb, this creature will still continue to attack in a frenzy.
◈ A stag beetle, except that it's the size of a medium-sized dog. It's still able to fly and its pincers can do damage if it's allowed to get too close. Worse than that, they tend to move in swarms of three or four. Beneath the hard shell are human-like eyes with dilated pupils that follow shadows and light.
◈ A humanoid creature that stands on two legs. Its eyes glow in the dark, catching bits of light from a distance. Upon closer inspection, the creature has snake-scale skin, a long, flickering tail, and claws for hands. These scales are incandescent in nature, shimmering whenever they're underneath enough light.
◈ A sloth-like mimic that cries from a distance for help from hidden, high places. Once it hears a voice, it can mimic it, drawing someone in toward it due to it sounding like another Displaced. Getting too close will leave them within reach of the creature that's all arms and little else, leaving a toxic and poisonous trap to weaken its prey. Its hiding places include the rafters, where it may drop on those looking for their friends. Under certain lights, the slothly creature's eyes are humanoid in appearance, sharp and aware — yet still gold.
◈ Humanoid creatures that give off a thick, putrid smell of decay. Not unlike zombies, they move sluggishly, but upon closer inspection, it appears that something is off about these people. They have claws, sharp rows of teeth, and skin that flakes off with every shuffle of their feet. Potentially some early or later stage experiment of the snake-skinned humanoids. They're highly aggressive and will follow someone with the intention of attacking until they're incapacitated.
◈ A cross-breed insect that looks like a mix of a wasp and a mosquito, but is only the size of a dime. Its sting can draw out a large amount of blood, sedating the individual. The toxin that they inject will leave large, red welts, depending on the efficiency of the immune system. They're blotchy and painful. Once they have found a target, they will swarm around that individual all at once.
◈ A naked creature resembling a dog with a reptile's body, with patches of hair. This creature has long rows of crooked fangs protruding from its lips, mouth and tongue, with a large, dilated eye. It has sharp scales on its back to keep it from being touched, but it has a thirst for blood. This creature will attempt to surprise its prey from around corners, jumping onto someone's shoulders with hopes of sticking to them and drawing blood like a reptilian tick.

◉ These monsters will move through the vents in the building and up and down the stairwells, but they can be killed like any other creature. Or hidden from, if you want to go cry in a bathroom stall or something.

Once the newbies have been collected and taken outside, the Displaced will have to decide if they want to try and get back to New Amsterdam on foot or wait to see if a train arrives back at the stop. The train will return 24 hours after it originally dropped the Displaced off to return everyone to the city, though they won't get any indication of that other than a cryptic hint from Cassius.

Have fun camping, hiking, waiting it out in the building barricaded somewhere, or whatever else you decide to do!

A final note for characters who have been in Meadowlark from the first arrival log (Bobbi Morse, Clarke Griffin, Kylo Ren, Loki, Ojiro Sniper, Rey, Stephen Strange): You are free to have your character recognize any of the newcomers as having been on the bus crash during that first log, if you want! Have these characters been kept in this facility all this time?

For new characters, all of your characters were "present" during the very first log, but either injured to the point that they couldn't trail after the first bunch to the safehouse, or killed during the initial crash and resulting fire fight. We'll leave whichever it is up to you, though your character will not remember the circumstances beyond the vague recollections alluded to at the start of this log. For now, all signs point to them being in captivity after that first crash was cleaned up and swept under the rug.

> NEW AMSTERDAM

Eventually, the Displaced will all make it back into the city one way or another. What the newcomers will find is a city that is very much in recovery mode. There was a recent disaster that has left the city badly damaged and killed people in the hundreds of thousands. For their first few days the new characters will be confined to the safehouse (more on that below), but after that they'll be let out to explore the city as they wish.

Relief efforts. Given that the city is still trying to rebuild and will be for some time, many of the Displaced have already thrown themselves into helping, whether through their normal jobs or by pitching in with the relief organization called PRESERVE. Everyone can pitch in with delivering supplies, escorting people who've lost their homes to relief centers, furnishing and repairing shelters, and so on. Unfortunately, only a few trains are in working order, so getting around is going to be more difficult than it would be normally. Hope you don't mind walking!

Golden-eyed animals. While they're not like the monsters in the research outpost, there will be animals with golden eyes who've somehow found their way into the city. This is noteworthy given that animals are very rarely seen in a megacity. They're not aggressive, and if anything they seem sickly. Some of them look like strange chimeras, like two or three different animals mashed together. Others have too many limbs or eyes. Either way, they will die within a few days of arriving, so it's also possible to stumble on strange corpses scattered around.

All Star game. It's not all doom and gloom, thankfully. The city is trying its best to pull itself up by its bootstraps and carry on despite all the tragedies, which means that the annual soccer All Star Game is still on. Near the sports stadium there will be stalls selling food and merchandise, bands performing, and so on. It's not a full-blown festival the likes of which New Amsterdam is known for, but it is a place to swing by if anyone needs a break.

Please refer to the Setting and Locations posts for more ideas of what the city has to offer, and you can also check out the Aftermath Post from the last event and the July Calendar if you want a better idea of what's going on in New Amsterdam!

> SAFEHOUSE

Located under an abandoned hover-bike garage, access to the safehouse is a hatch in the floor beside a rusted set of metal shelves that used to hold tools and supplies. The immediate area is similarly abandoned: full of rundown and dilapidated warehouses and forgotten businesses, where numerous people squat in hopes of having some stability because they can't afford a place themselves.

◉ The safehouse is a large space with multiple rooms for storage, with the largest of the rooms filled with rows of basic cots set up to sleep a large amount of people. Basic, but outfitted with everything necessary for daily life. A few doors lead to back rooms for storage, medical care, and a large communal bathroom, and past the long rows of cots there is a communal kitchen, fully stocked, and an eating area. Privacy is at a minimum.

◉ New characters will be asked to pick their beds, and provided with a change of (second-hand, mismatched and somewhat threadbare) clothes and basic toiletries.

◉ There is a mini-bar set up in the kitchen. The quality of the alcohol inside is akin to what someone might get from the well, but it's well-stocked.

◉ It can be assumed that new arrivals will be told that any requests or queries can go through El for the time being; Gaby is currently not available.

◉ New characters will be given rudimentary access to the network upon arrival in the safehouse, whether they had their ID set up by Cassius or they still need it set up by El. They will be able to make posts and replies, but their messages will be anonymous and they do not have inboxes yet. El will restrict widespread internet access while ze reviews everyone's preset backgrounds or reviews what's already in place. Once El has set up IDs — or revised/retained Cassius's work, the newbies will be free to go. See the comment below to learn more about this!

New characters will not be allowed to leave the safehouse until NOVEMBER 26 (JULY 21). These 4 days are for them to adjust, learn about the world they've arrived in from their fellows, and for El to speak with them and work on setting up their IDs — or review the ID that was set up by Cassius. We have another option for IDs this log which will be explained in a comment below; it's opt-in!

> FINAL OOC NOTES

Welcome to Meadowlark, newbies! You're now free to post to the network and logs comms. To reiterate, your characters will not be allowed out of the safehouse until NOVEMBER 26 (JULY 21). At that point it's expected they'll have gotten a good idea of their new situation from their fellow characters, and will have discussed their background and had job potentials reviewed with El in order for their false IDs to be set up.

If you would like your character to have a wildly inappropriate background or incredibly unique setup by Cassius, please comment to the background review below! Since Cassius has a different set of accesses and resources available, he'll be able to provide a different path for your character. This background does not need to be accurate to your characters' skill set — in fact, it's more likely that it wouldn't because Cassius is a troll that way. El will try to revise it into working order, but ze can only do so much.

If you have any questions or ideas about how you'd like to get your character involved in the world, please head over to the plot engagement post and drop us a comment! For questions specific to this log, there is a thread below.

Please check out our July calendar rundown for a look at things happening this month, as well as some additional notes from the mods.

As a reminder, AC for new characters accepted in July will be 10 comments across 2-4 threads, while current characters will need to provide the full AC of 20 comments across 2-4 threads. AC will be posted on August 1 at 12 AM UTC and close on August 8 at 12 AM UTC. If you do not reply to AC, you will be considered idled and dropped from the game. We will not post a warning list.

flyfightwin: (033)

carol danvers | mcu

[personal profile] flyfightwin 2019-07-14 12:34 am (UTC)(link)
i. monster hospital (research lab)

[antiseptic. a steady beeping. carol knows this sort of environment all too well. it's not her first time in a hospital bed or even her first near death experience. she scans her surroundings as she struggles to her feet, legs wobbling from lack of use.

a memory comes unbidden as she scans the room, one that hasn't reared its ugly head in quite some time, but comes roaring back thanks to the familiar setting. is this the work of the kree?

she reaches instinctively for a spot near her ear, and when she doesn't find the inhibitor there, carol breathes a sigh of relief — albeit a short lived one as her attempt to light her fist ablaze is met with nothing more than a painful burning in her chest. it's a sobering realization, but one that she's not willing to waste more time dwelling on, not when whoever's brought her to this place has seen fit to leave the doors unlocked.

she pads down the eerily deserted halls, trying and failing to open any other doors, when an alarm sounds. her immediate instinct? hug the wall, and it's a good thing she does, because with the loud blaring comes the scurring of something. lots of somethings.

and they're buzzing.

they could be harmless, but she doesn't want to stay to find out, running like her life depends on it.

she rounds a corner and slams right into a solid body.]


Shit. Sorry. I didn't hit you too hard did I?

ii. can you please release me? (safehouse)

[like her rather unfortunate wake up call, the safehouse feels a lot like a page from her past, though, thankfully this one's more like all communal housing. not enough privacy and only okay food.

carol settles in as best she can, taking the first top bunk she can find because of an instinctive need to be that bit closer to the sky. if she can't light her fists on fire and she can't fly, she can at least have this. even if this is sad in comparison. not that she spends much time in her bunk, the realization that she's been someone's lab rat for months on end has her fighting off any urge to rest.

she basically lives in the common area, eagerly awaiting any tidbits about the outside world that she's only had a fleeting moment to experience before she was ushered like the rest of the new arrivals into the safehouse. to pass the time she mostly works out, push ups and crunches to rebuild her weakened muscles. she's mid-set when someone stumbles their way onto the couch that she's currently using to hold down her feet.]


Thirty five. Thirty six.

[sometime later, well after most people have gone to bed for the evening, a post-shower carol can be found staring in the mirror at her hair — stringy and sad. she huffs at her reflection, bringing a pair of scissors up to chop away at the image before her. with each lock that falls, carol feels marginally better, at least until the relative peace is interrupted by the door opening and a blast of cold air hitting her square in the face.

carol grips the towel more tightly around her body.]


Wow. Knock much? [it's official. she hates new amsterdam.]

iii. i hold my hands down (wildcard)

[what it says on the tin. hit me up on discord at burritopeter#1853 or at [profile] rambaldis. i'm down for whatever. dick punches, drinking, dance dance revolution. okay maybe not that last one, but carol will sing if your character is the type who likes karaoke.]
evite: (pic#)

monster garbage

[personal profile] evite 2019-07-14 01:07 pm (UTC)(link)
[ having already handed off her makeshift shield to (fucking surprise) steve goddamn rogers, daisy is having a Whole-Ass Time with these monsters. at this point, it's just balls to the walls monster mayhem. after all, she's already taken down a swarm of poodle-sized beetles and out-manuevered a creepy mockingbird sloth determined to play mind games. why shouldn't she now face oversized mosquitoes hellbent on sucking somebody dry?

god, she hates this place. getting out of here cannot happen fast enough, but cassius has been kind (dickish? probably both?) enough to send over a headcount, and daisy knows there are still more people to find. so, you know. she's still here, brandishing her murder stick, and looking like she'd fit right in on the set of a generic horror movie.

she only manages to find a place to catch her breath around a corner when someone with the general body strength of a fucking tanker truck hauls ass right into her, knocking her completely off her feet and face-first into the nasty, grimy, hasn't-been-cleaned-in-84-years linoleum floor. ]


Thanks, [ comes her wheezed out response, the air completely smacked out of her lungs, ] Only a lot.

[ help her up, you unreasonably strong amazon woman. ]
flyfightwin: (024)

[personal profile] flyfightwin 2019-07-14 04:42 pm (UTC)(link)
[to her credit, carol does look apologetic, or at least as apologetic as she can when she's been held captive for months, has a rather haunted look about her eyes, and was only just recently running for her life.

she holds out a hand for the other woman to grab, tugging her to her feet with practiced ease.]
Yeah. Bull in a china shop. I've been told that more than once in my lifetime.

[she's not sure if the faint buzzing that she hears is those insects or if it's just the sound ringing in her ears as a result of the impact, but she hopes that whatever path this stranger has just come from is clearer than the collision course that let carol here.] Hey... Do you know of a way out of here that isn't overrun by whatever the hell's taken over this place?
evite: (but our hearts get torn up)

[personal profile] evite 2019-07-15 05:48 pm (UTC)(link)
[ bull in a china shop? unnamed person, please enjoy the sarcastic stylings of daisy johnson as she checks over her staff. her clothes might be disgusting, but her clothes aren't going to help her skewer the skull of a vicious poodle-beetle in a fight, so they just have to wait. ]

Wow, that's a shock.

[ look! no judgments. she's allowed some dry, sarcastic humor right now! ]

And no. So far, the only way out is through. [ which, given bull-in-china-shop's general everything about her, doesn't seem like it's going to be that much of a problem. ] Are you always obnoxiously strong, or did I catch you at a weird time?
flyfightwin: (087)

[personal profile] flyfightwin 2019-07-15 11:33 pm (UTC)(link)
[at least daisy's wearing something other than an awful hospital gown. it's neither helpful in a fight nor particularly stylish.]

I was afraid you were going to say that. [carol is probably better equipped to handle the threats in here.] Usually stronger. You've caught me on an off day.

[because that's what this is, right? an off day where her powers are on the fritz.] I'm Carol, by the way. Wanna help me find something more practical to wear and get out of here before we end up dinner?

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resleeves: (T W E N T Y)

safehouse

[personal profile] resleeves 2019-07-14 02:41 pm (UTC)(link)
Did you just give yourself a jailhouse haircut?

[ well, that was one way to react to being in this place. he hadn't done that because his hair was already short enough but he won't judge.

maybe he'll judge a little. ]


This fucking shower's communal. Don't see your name on it.
flyfightwin: (034)

[personal profile] flyfightwin 2019-07-14 04:31 pm (UTC)(link)
Yeah. What's it to you?

[unlike kovacs, carol had been tucked away and experimented on for some indeterminable amount of time, and the haircut, though largely symbolic, was just one way in which she felt she could control her fate. is it kovacs' fault that her fuse is particularly short? no. but he's here, unlike the nameless entity that had taken her from earth circa 2018, and as such it's his plight to bear the brunt of her anger.]

Yeah maybe not, but I figured most people would be dead asleep or out so late that maybe they wouldn't bother. [she levels kovacs with a narrowed glare] What's got you strolling in at 3 AM to interrupt my beauty regimen?
resleeves: (N I N E T Y N I N E)

[personal profile] resleeves 2019-07-14 06:29 pm (UTC)(link)
It's an observation to me.

[ touchy, touchy. someone needs a hug. not that he's volunteering. ]

I just got in. [ from a night spent drinking and doing jack fucking shit. he was a great relief worker. ] Usually no one else is up let alone someone who's deciding to give herself a haircut and calls 3am a time to do a beauty regimen.
flyfightwin: (044)

[personal profile] flyfightwin 2019-07-15 12:02 am (UTC)(link)
Drinking? [a guess, because she can't smell anything on him confirming one way or another.] Well, until I'm off house arrest, I can't exactly go and get a shampoo, cut, and blowout. Can I?

Desperate times. [carol turns her attention back to the mirror for a moment, ruffling her hair through the considerably shorter hairdo before glancing back at kovacs.]

If you're gonna stand there, mind telling me if it looks crooked in the back? [the least he could do is be useful as far as she's concerned]

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redload: ❥venoso ❬ ᴅɴᴛ ❭ (023)

i'm sorry for this MONSTER HOSPITAL

[personal profile] redload 2019-07-14 05:27 pm (UTC)(link)
[thankfully for carol, the person she slams into is dante—and dante is built and able to handle someone running into him. his expression is, initially, of annoyance, but quickly turns upwards into a grin when he sees it's someone of the opposite sex.]

[she curses, too. oh, baby.]

What can I say, I'm a pretty sturdy guy.

[he puts an arm up against the wall and leans in, like this is the perfect time to flirt with someone—and as if it isn't a total loser move.]

You in a rush?
flyfightwin: (080)

[personal profile] flyfightwin 2019-07-15 12:31 am (UTC)(link)
[flirting? seriously? carol hasn't survived the air force academy, the kree, and who knows how long in the hands of whoever ran this place to be on the receiving end of flirting during the middle of a dire situation.

god what wouldn't she give to send this guy flying across the hallway so those bugs could get him.]


Didn't think you hit your head, but let me break it down for you: siren plus flying bug monsters equals me getting out of dodge.

[she really doesn't have time for this and oh the whole indignity of this hospital gown that is barely staying shut.]

You've got two choices, buddy, and believe me I don't care which but either you're coming with or you're getting out of my way.
redload: ❥venoso ❬ ᴅɴᴛ ❭ (063)

[personal profile] redload 2019-07-15 11:44 pm (UTC)(link)
[this is the nicest rejection dante has ever had the pleasure of getting. it doesn't mean he's going to take it as one, fully, because clearly this is a dire situation so no wonder this chick doesn't see the virtues of the man before her.]

[he looks up over her head, the barely-there motion of the buzzing bugs.]


What a shame.

[pulling his arm back, his expression shifts into something more serious, stepping back to allow her room to move past him.]

There are monsters of all sorts all over the place. Quite the wake-up call, don't you think? They're not too tough, though.

[stepping into the light, his own gown is covered in smatterings of blood, fresh and dried alike.]

Ladies first.
flyfightwin: (051)

[personal profile] flyfightwin 2019-07-17 12:37 am (UTC)(link)
Great. Just great. [she's not some sad wilting flower. she's smashed skulls with her bare hands. granted, those hands were ablaze at the time so she's not completely sold on the idea. still the guy doesn't look like he's that strong, so maybe he has a point.]

I'll take your word for it but I'd like to maybe not be trapped in a hallway trying to fight stuff off if I can avoid it.

[things weren't going great, but they weren't awful. at least they weren't awful until he had to go and ruin it with some sort of misguided sense of chivalry. carol rolls her eyes, armed with a flippant reply ready to go.]

In that case, after you.

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look matching icons

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selfimage: — ɢᴀʀʙᴇᴛᴛ — (Yeah there's nothing else.)

i.

[personal profile] selfimage 2019-07-15 10:40 pm (UTC)(link)
[ and this body is solid. Loki may look kinda scrawny, maybe a little skinny for his frame, but he's dense. he only takes half a step back when Carol barrels into him, dark nailed fingers grabbing the corner wall to make sure he doesn't move further. ]

Ah—hard enough. That was a terrible greeting.

[ well, he's up enough to make a snappy comment about it.

at least he found one—he takes a moment to look her up and down. his lips purse into a thin line before he makes a wild gesture for her to keep moving.
]

No time for pleasantries, unfortunately!

[ not exactly the Loki she might have heard of. ]
flyfightwin: (048)

[personal profile] flyfightwin 2019-07-17 12:24 am (UTC)(link)
[she rubs at her shoulder, which has taken the brunt of the force of impact, and winces as she takes stock of the slender man who looks like he's no worse for wear. carol's used to a little more oomph behind her collisions, bowling over even the strongest of individuals (or spaceships, satellites, and celestial bodies), so she's chalking this up to the dampening of her powers more so than loki's very solid body.]

I'd offer to shake your hand, but yeah you're not wrong. [carol holds a finger to her lips and turns her head carefully listening for sounds coming from behind them. a faint scratching sound can be heard in the distance.]

Sounds like something's coming. How are you in a fight? [because the likelihood of an altercation seems inevitable]
selfimage: — ᴍᴄᴋᴇʟᴠɪᴇ — (Hang on to yourself.)

[personal profile] selfimage 2019-07-17 08:29 pm (UTC)(link)
[ ugh, those sounds are awful, but not undoable. this should be a normal week for him, getting boring in his tedious routine of going to the office and buying businesses. if he didn't have his own ambitions, he already might have up and quit. ]

Much better at running, admittedly. Why aren't we running?

[ there's a little his sunder his voice as the sounds get closer. ]

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monomachy: wondie @ dw (death valley)

monsters

[personal profile] monomachy 2019-07-16 02:38 am (UTC)(link)
[The lingering sense of horror and wrongness follows Diana as she methodically makes her way through the building, directing newcomers to the camp outside and clearing out monsters when she can. They're strong, and smarter than they should be, but she's an Amazon with over five thousand years of training on her side. She watches them, learns how they like to attack. Soon enough, she's wary of walking beneath any vent, and has torn the metal door of a cupboard from its hinges to use as a makeshift shield. The swarms of bugs are no joke, and she isn't about to be caught unprepared in the midst of them.

So when she hears the buzzing from around the corner, she starts to raise her pilfered shield in defense, muscles coiled and feet planted--only to be met with a very human body crashing into her. Unfortunately, running into Diana is akin to running into a brick wall; even without her divine powers, she's still an Amazon.

Blinking, she takes half a step back to put a bit of space between her and the person now in front of her. Since she doesn't recognize the woman, she can only assume she's one of the new displaced. Dark eyes move from her new companion's face to the hall behind her, a frown curving her lips as she hears the ominous buzzing grow closer.]


No, I'm fine.

[The response is automatic, but not untrue. She gestures behind her with her free hand, the door still held firmly in the other.]

But we should move. That does not sound good.
Edited 2019-07-16 02:41 (UTC)
flyfightwin: (086)

[personal profile] flyfightwin 2019-07-17 06:16 pm (UTC)(link)
[talk about a case of deja vu. she's really got to stop meeting new people like this in this godforsaken building. it's not the first time she's collided with someone in these dark halls and at the rate that things are going, it probably won't be the last either.

this collision is somehow worse than an earlier one with a certain asgardian, and carol winces as she straightens out.]


That makes one of us. I've crashed into spaceships that are softer. [a joke. at a time like this? really now?]

You don't happen to have another one of those lying around, do you? [she gestures to the door in diana's free hand. it's hard to tell if she's being serious or not, at least until she follows it up with her second question, stepping behind diana as the buzzing increases in volume.]

Or maybe something a little more portable than an entire door?
monomachy: wondie @ dw (headstrong)

[personal profile] monomachy 2019-07-21 05:32 am (UTC)(link)
[Despite what is probably about to become a very unpleasant situation, Diana can't help but crack a smile at the quip.]

I'll have to put that on my resume.

[Even as she speaks, she's looking over Carol's shoulder, trying to gauge how much time they have before the swarm arrives. She shakes her head, clearly regretful. She never takes any inquiry about a weapon as anything but serious.]

I only grabbed one. Two shields isn't my ideal set-up.

[There isn't a trace of mockery in her voice. She is dead serious about that. Carol moving back is a relief, and she angles herself and the cabinet door to intercept the insects.]

I have a lasso, but it won't be much use against these.

[Indeed, the Lasso of Hestia hangs at her hip, glowing faintly in the gloom. But even with all her hard-won skill, she doesn't think she can lasso an entire swarm of insects. Amazons are good, but not that good. Huffing out a breath, she plants her feet once more, clearly readying to defend them in retreat.]

I can buy a few moments, but we'll have to run for it. The closest stairwell isn't that far away, but I don't know exactly how fast these things are.

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ii.

[personal profile] ex_dictator317 2019-07-16 09:53 am (UTC)(link)
No one knocks around here. You had better get used to it.

[ Octavia, for her part, looks entirely unperturbed by Carol's state and the tightening grip that goes with it. Privacy had been a rare commodity on Earth, after all, and it's taken her no time to adjust to the safehouse's emphasis on communal (and community.) If anything, it feels expected to her that they would see more of each other than strictly necessary once forced into close quarters.

The refusal to linger near Carol for long has nothing to do with modesty. In the end, it's Carol's discomfort that motivates Octavia into stepping past, back to her, to snatch a clean towel from the shelf. If nothing else, she can respect another's unease, particularly when left vulnerable.
]

Recognize yourself yet?

[ Most of it is projection, recalling her own inability to reconcile with her own image in the mirror as Blodreina, and even as a new guest in this very same safehouse — but it's the assumption Octavia initially jumps to in explaining Carol's need to hack away at herself, peering down at the clumps of hair that have begun to gather near Carol's feet. ]
flyfightwin: (018)

[personal profile] flyfightwin 2019-07-17 06:28 pm (UTC)(link)
It's been a long time since I've dealt with communal anything.

[there was her stint on hala, life with the rest of the kree starforce, and before that the air force, but both of those were decades ago. carol's been pretty solitary since then and even when she wasn't, the facilities weren't typically shared with others.

her distaste at the statement is pretty evident in her posture, so she appreciates the space, regardless of octavia's reasoning.]


I recognized myself before.

[a simple, emphatic statement. she stares at her reflection for a moment before turning to face octavia more fully, shoulders relaxing from the initial shock of being interrupted at so late an hour. she's done the whole not knowing who was looking back at her thing already. this isn't that, but it's also not all that different either.]

But I needed to do something for me. To remind me that I'm not just some kind of science experiment and that I've got free will to do at least one thing.

[personal profile] ex_dictator317 2019-07-19 04:11 am (UTC)(link)
You're out of that place. From where I'm standing, you've got plenty of free will now. Enough to find whoever did this to you.

[ To us, Octavia doesn't say, though the suspicion lingers at the back of her mind. Carol's batch might not be the first group they've taken to experiment with, to hole away until their minds awoke. Why is another matter altogether, but the determination that lines Octavia's tone makes her intent clear: she intends to find out, whether Carol shares a similar goal or otherwise.

She nods, wringing a dry towel in her fingers, toward Carol's new look.
]

That's a start. [ In taking back control. In exerting her free will. Octavia has no desire to take that from her. If nothing else, it's worthy of a small sense of admiration. ] Looks good on you.

[ That much is stilted. It's been years since she's awarded any compliment that hasn't directly tied to combat ability or a victory in the fighting pit, but it's sincere, a little nostalgic for how it calls Indra to mind. ]

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myownwoman: (Default)

home sweet safehouse

[personal profile] myownwoman 2019-07-18 09:36 pm (UTC)(link)
[ even worn out from a day of assisting in the relief efforts -- no offense to the new arrivals but gaby wants to get the stink of death out of the air more than she wants to welcome anyone -- gaby still stops by during a middle of the night insomnia sojourner to bring clean, hand-me-down clothes however, leaving small bundles at the feet of the sleeping arrivals and handing them directly to the ones still awake.

carol is still awake when gaby brings a bundle to her bunk, holding it to her chest. ]


I thought you might like a fresh change of clothes.
flyfightwin: (055)

[personal profile] flyfightwin 2019-07-21 10:12 pm (UTC)(link)
[carol's freshly showered, no longer wearing the scrubs she'd ultimately found in that god-forsaken place that she's glad to have seen the last of. still, it felt like the stench of death and hospital grade cleaner, couldn't be washed away. it's why she's still awake at such a late hour.

she's not expecting company, but she'd heard gaby putting around leaving care packages for the rest of the displaced who'd somehow managed to find some shut eye, which is why it's no surprise when the woman stops at her bunk. carol grabs the pile from gaby's hands, noting right away that they're not the garish sort of things that she'd first found upon arrival at the safe house. the smile she gives in thanks is more grimace than anything, but she does appreciate the gesture.]


Thank you. Looks like you've got my size right.

[she holds up a pair of grey sweats that are soft to the touch and should fit her hips without her needing to roll the waistband down.] So, does my patron saint of neutral colored lounge wear have a name?
myownwoman: (♕ mitteilen)

[personal profile] myownwoman 2019-07-22 04:58 am (UTC)(link)
[ they are, lucky for carol, roughly the same height so it wasn't hard for gaby to gauge the appropriate size. the tee shirt might be a bit tight due to carol's biceps but gaby did her best. ]

Gaby. I am on my bid to replace St. Nicholas as the patron saint of Amsterdam.

[ she is going to replace santa with her gifts of soft, comfortable clothes. ]

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