لմӀìąղ βąʂհìɾ (
frontierbashir) wrote in
meadowlarklogs2021-01-14 09:42 pm
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WHO: Garak and Bashir
WHERE: The Congregation getting towards the inner circles
WHEN: The day of the Quarry
WHAT: Julian needs to get to the Arena to enact the Kestrels' plan and runs into someone unfortunate.
NOTES OR WARNINGS: Violence, guns
It only makes sense for Julian to be the one to plant to the bomb.
He works for the Company, knows the challenges to come, understands exactly where the weak points in the arena will be--not to mention he's willing to do it and unwilling to leave it to others. It's the least he can do for being culpable. While he can at least work to knock down some ideas for the worst challenges, he still makes suggestions that are unconscionable, just to keep up appearances as he secretly works to undermine those around him. He at least owes the arena participants that have died by his suggestions in the past. This is the least he can do.
Armed with a small pistol in his jacket pocket and a backpack with the bomb in it, he does his best to seem calm, collected, and not suspicious. Julian is the worst liar there is, so he simply needs to escape suspicion. His eyes dart around him, hoping beyond hope that he runs into no one, especially no one he knows.
He checks his watch. He has ten minutes to get to the Arena to put the backpack into position. He makes a right down a sparsely used corridor adjacent to the main road, thinking how he's almost home free. Most people are inside glued to their televisions as the Quarry begins, so he stops dead in his tracks when he not only sees a figure in his path, but a familiar one.
His heart pounds into his ears.
"Garak," he begins, willingly his voice to stay even through the adrenaline rush--there's no hiding now. Why did Garak of all people have to show up now?
WHERE: The Congregation getting towards the inner circles
WHEN: The day of the Quarry
WHAT: Julian needs to get to the Arena to enact the Kestrels' plan and runs into someone unfortunate.
NOTES OR WARNINGS: Violence, guns
It only makes sense for Julian to be the one to plant to the bomb.
He works for the Company, knows the challenges to come, understands exactly where the weak points in the arena will be--not to mention he's willing to do it and unwilling to leave it to others. It's the least he can do for being culpable. While he can at least work to knock down some ideas for the worst challenges, he still makes suggestions that are unconscionable, just to keep up appearances as he secretly works to undermine those around him. He at least owes the arena participants that have died by his suggestions in the past. This is the least he can do.
Armed with a small pistol in his jacket pocket and a backpack with the bomb in it, he does his best to seem calm, collected, and not suspicious. Julian is the worst liar there is, so he simply needs to escape suspicion. His eyes dart around him, hoping beyond hope that he runs into no one, especially no one he knows.
He checks his watch. He has ten minutes to get to the Arena to put the backpack into position. He makes a right down a sparsely used corridor adjacent to the main road, thinking how he's almost home free. Most people are inside glued to their televisions as the Quarry begins, so he stops dead in his tracks when he not only sees a figure in his path, but a familiar one.
His heart pounds into his ears.
"Garak," he begins, willingly his voice to stay even through the adrenaline rush--there's no hiding now. Why did Garak of all people have to show up now?