larkers: (pic#12386242)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarklogs2019-02-09 11:25 am

ARRIVAL LOG 007

WHO: Everyone
WHERE: New Amsterdam
WHEN: Night of September 20 to night of September 23
WHAT: The seventh arrival
NOTES OR WARNINGS: Coercion and loss of autonomy. Further notes at end of log.

> ARRIVAL #007

Awareness comes to you in blurred snatches, cloudy fragments of sound and light, color, sensation. Hazy and difficult to grasp on to, but slowly aligning into focus. A series of regular, rhythmic beeps. A medicinal, astringent smell. The sensation of movement, a low hum and accompanying vibration under you. Your eyes are heavy, hard to keep open, but in the glimpses between slow, dark blinks you see four people in black body armor seated opposite you, as well as a man in dark gray scrubs.

You realize there are others next to you. All of you are dressed differently: each in a cheap, clunky bodysuit of different colors. Red, blue, yellow, green, black, pink, purple, teal. It's as if you were put into a costume, the blurry shades of the outfits moving in and out with your hazy recognition. Your hair has been recently cut, and is at various stages of growth, and you're restrained across your arms, chests, and feet, left firmly attached to the softly cushioned seat beneath you. To your left, an armored interior door, two more people visible, the movement of streets passing through a windshield. You try to open your mouth to speak, but it's as if your tongue is coated in tar, and you manage nothing more than an empty parting of lips.

The vehicle stops. The guard opposite you stands and comes to unbuckle you from the bench, helping you to your feet. Your limbs feel wooden and heavy, slow to move. One guard opens the back of the vehicle, and there is a clutter of sounds and lights outside, children and adults milling about, with giddy cheerful music accompanying the pitter patter of sounds. The warm air is dry but cooling, and you'll likely wish you weren't in whatever overwrought attire you were dressed in for the occasion. Before you're let out, the nurse moves to check each passenger, releasing them from their restraints just before they're helped out of the vehicle. The nurse doesn't follow, instead moving to sit as the last passenger is unloaded.

The guards keep their heads down. Their actions are quick and firm, but not unkind. Once the passengers are out, the guards place a mask in each of their hands that matches the color of their clothing, and from it hangs a metal card that will grant everyone entrance to the party up ahead. Then the guards climb back into the vehicle and close the doors. The engine powers up again, and then the bus is gone.

You're left alone at the large entrance of a festival of some kind, with many people milling about in costumes while loud music plays from speakers. The festival itself undoubtedly looks like some kind of costume party, though you'll come to notice that your costumes aren't unique.

Though entirely capable of independent action and thought, new characters will find themselves completely, unquestioningly compliant to any verbal statement which could be taken as a command or request.

> ANIMATION NAEXPO

The message from El comes the same as usual: insistent, not waiting for any active attempt to open it. Scrolling within your vision as if being written while you're reading it.

Wow, I have to say – the guys behind this? They're getting creative. I'm sure some of you are already aware, but Anime Naex is on, and arrival #7 is there waiting for you in some rather unfortunate getups. Make sure you look up the Vestica pilots on the way so you can pick them out. Have fun and pick me up something there, will you? I never get to go.

Animation Naexpo – which is more coloquially known as Anime Naex – is a popular annual convention, born out of a subculture of video game and animation fans around the city. Since our time, animation has become a world-wide sensation, and is distributed out of numerous megacities, with each one specializing in their own flavor and genre. There are many smaller conventions that are held every year in New Amsterdam, but this is the largest of them all, complete with the most competitive cosplay competitions, as well as the most popular guests who travel from other megacities around the world to meet and interact with their fans. It also has the hottest venue: set in the tallest hotel in the center of the financial district, it's a place that many of the con attendees could never dream of entering without having the convention as their annual ticket inside.

The streets leading up to the hotel are lined with booths, all trying to sell handmade wares. These booths act as the artist's alley for the convention, allowing people to set up within rented spaces. Many of the artists craft their own supplies – T-shirts, shoes, and other articles of clothing – while also having a code that will allow someone to access their digital gallery if someone might want to commission anyone on their way inside. There won't be anything like the ubiquitous keychains, prints or stickers of today, but there are many an enamel pin for someone to show off their particular allegiances.

Just above these booths and on the way inside, there are numerous AR displays paid for by multiple streaming companies. Any of the new arrivals won't get a read on these displays because their implants aren't registered yet, but the previous arrivals will be able to see targeted advertisements featuring a wide array of different cartoons and animation programs meant for all different types of audiences. These advertisements are often fairly generic, inviting someone inside so they can learn more.

Once inside, it seems that there's a lot to do. Anime Naex is a three day event, and everyone there working the event is dressed up in the same dark blue period costumes, celebrating the biggest show at the moment: a moody noir show that's set in the late 1990s. Each of them have a different pair of gaudy sunglasses, and their pants have numerous pockets, signifying the long-forgotten cargo pants of the past. While these workers are dressed up, they are the hotel employees, and they won't be happy to be there. Try to treat them kindly?

The program for the event is full of a great deal of things, so try to have fun.

> CURRENT HITS

The two top shows that are getting the most attention are Hot Case and Vestica: Aeon. Hot Case is the aforementioned noir anime set in the late 1990s, involving a snarky, too smart for his own good detective as he tries to solve the unsolved mysteries of the previous centuries. He's a cynic who often believes he's chasing urban legends down blind alleys. Vestica: Aeon is the most recent addition to the popular mecha franchise that's been around for well over a century. This particular addition has been running for five years with no end in sight, featuring a rotating cast and different mechs tied to various animal and nature spirits. Otherwise, the current trends vary a lot: many are historical in nature (set in the 20th or 21st centuries, often with an emphasis on traveling to prevent this future from happening), while others are high fantasy and worlds that could never be, free of the constraints of technology and filled with magic and great wonders. There are also plenty of aliens, ready to intervene and keep humanity from destroying itself further. Some shows are more generic than others, and they're typically meant for varying ages rather than genders, with a lot of the modern-day fanservice and tropes left behind as society evolved. But don't worry: there are still magical girls.

> COSTUMES

Much like today, there are a few of the lazy people who haphazardly put together a costume at the last minute or buy it online. But then there's everyone else. Anime Naex is the convention to show off someone's hard work and ingenuity when it comes to the costuming scene. Many of these costumes are high tech in nature – and many involve various inspirational spins on classics, showing the creativity behind the design. Some of the more committed cosplayers have cybernetics to help enable their costumes, helping them replace certain aspects so that it can best suit their appearance for the event the following year. The goal for these cosplayers is always the same: win the big prize at the show, which is a hefty amount of credits and an internship with a top costume designer who's worked on some of the world's biggest blockbusters.

> EVENTS

The three day schedule for Anime Naex is jam packed, with certain panels running around the clock. No matter what, there will always be a steampunk or traditional tea ceremony of some time going on – albeit with leaves that leave a lot to be desired, grown in gardens around the city (don't expect much). Otherwise, there are lots of panels led by guests or con attendees hoping to convince someone to watch their favorite show, or to discuss some of the more involved pieces of subtext. Yes, there are still awkward shipping panels with involved, AR powerpoint displays and clips often taken wildly out of context to prove what they have to say. These panels can get rather heated, often bringing people who discuss and debate online into the same room once a year. There are also many game rooms and amateur gaming competitions.

> THE DEALERS

Like with many different events around New Amsterdam, Anime Naex acts as a hot spot for consumerism. There are numerous booths set up throughout the many floors of the hotel, selling different wares, including various pillows, stuffed creatures, and – while often more expensive – robotic versions of mascots from the shows. These robots lack any artificial intelligence, but function and work rather similarly to appear as if they've come right out of everyone's favorite shows. For anyone who's lacking a stellar costume, there are numerous booths set up to help people buff up what they want.

> THE BALL

There is, of course, a ball. Titled the Dawn Ball, it's held on the Saturday of the event, providing numerous con-goers an opportunity to wear a fancy version of their costume to dance. These balls are opportunities for people to show off their cosplay partner and relationships, and even show a different kind of ingenuity, as they maintain their character in question while wearing formal wear. Admission does require formal wear, and most of the people who go are on the younger side.

> MISCELLANY

Like any convention, there are always those people who stroll up to stay in a hotel without knowing what they're getting in to, and that'll happen here. Unaware of why so many rooms weren't available, there will be the occasional individual who doesn't know what's even happening. Life outside of the hub of the convention will go on as normal … but with a lot more strangely costumed people walking the streets as they go out to get food or head home after the day's events. Many of the restaurants nearby will have restaurant week deals with special menus designed for con goers. Prove you have a badge to get another discount – and try out your favorite Vestica pilot's favorite snack!

> THE SAFEHOUSE

Access to the safehouse is a hatch hidden behind stacks of empty storage shelves in the back of an abandoned supermarket in an outer district of the city. The immediate area is similarly abandoned, empty stores, flanked by several blocks of dive bars and clubs which cater to more niche tastes. A place where people can come and go unseen, or, if seen, not spoken of. A dark haired woman called Gaby is ready to greet the new arrivals and get them settled in, brusque and no-nonsense – she'll be open for in depth questions later, but will advise everyone to ask the people who brought them in for the beginning bits of information.

◉ The safe house is a large open space, filled with rows of basic cots set up to sleep a large amount of people. Basic, but outfitted with everything necessary for daily life. A few doors lead to back rooms for storage, medical care and a large communal bathroom, and past the long rows of cots there is a communal kitchen, fully stocked, and an eating area. Privacy is at a minimum.

There is a sign of some things being in disarray, with numerous metal containers meant to help stock things, as well as be moved out. There will be Morningstar agents moving in and out of the safehouse, helping prepare for the next step for their lives.

◉ New characters will be asked to pick their beds, and provided with a change of (second-hand, mismatched and somewhat threadbare) clothes and basic toiletries.

◉ While there were previously also NPC occupants of the safehouse, natives to New Amsterdam, these people have now been moved on to somewhere safer. A few of their belongings remain, discarded or accidentally abandoned.

◉ Gaby will make it clear to all new arrivals that if they have any requests or queries, they should contact her or El.

◉ The drugs making new characters compliant will remain in their systems for a few hours after their arrival at the safehouse before finally beginning to fade. They will be gone entirely after a night's rest. In the meantime, they may want to be careful of what others say to them.

◉ New characters will be given rudimentary access to the network on arrival in the safehouse, but will not have their ID set up yet. They will be able to make posts and replies, but their messages will be anonymous and they do not have inboxes yet.

New characters will not be allowed to leave the safehouse until SEPTEMBER 24. These 4 days are for them to adjust, learn about the world they've arrived in from their fellows, and for El to speak with them and work on setting up their IDs.

> FINAL OOC NOTES

Welcome to Meadowlark, newbies! You're now free to post to the network and logs comms. To reiterate, your characters will have no IDs or inboxes, nor be allowed out of the safehouse until September 24 (February 17). At that point it's expected they'll have gotten a good idea of their new situation from their fellow characters, and will have discussed their background and job potentials with El in order for their false IDs to be set up.

If you have any questions or ideas about how you'd like to get your character involved in the world, please head over to the plot engagement post and drop us a comment! For questions specific to this log, there is a thread below.

Please check out our February calendar rundown for a look at things happening this month, as well as some additional notes from the mods. We made a couple of revisions/corrections to the calendar since it was first posted, so please have another look at it!

As a reminder, AC for new characters accepted in February will be 10 comments across 2-4 threads, while current characters will need to provide the full AC of 20 comments across 2-4 threads. AC will be posted on March 1 and close on March 7. If you do not reply to AC, you will be considered idled and dropped from the game. We will not post a warning list.

kleptocratic: (νʹ)

showers

[personal profile] kleptocratic 2019-02-11 03:20 pm (UTC)(link)
[ Like Nill, Eugenides has waited until the vespertine hours to shower. He doesn't wait until late because he's shy and shamed and trying to avoid people. Eugenides doesn't like to sleep, and so he fills the nighttime hours with as many useful things as he can instead of waking up from screaming nightmares.

When Nill enters, he's already there, unclothed, obviously preparing to take a shower, but the water isn't running yet. He's not much older than Nill— maybe eighteen or nineteen, with dark hair an inch or so long. There is a six-month old scar along his torso, and a pale ring around his left wrist, where manacles used to be. Usually he dresses to disguise these things, but in the shower they're plainly visible. He doesn't have a right hand, and that wrist looks strangely small without it. ]


Ah, well, this is awkward.

[ He raises an eyebrow at Nill when she comes in and doesn't actually seem fazed. But the shortness of her hair and the fact that he's never seen her before means she's probably new. And perhaps not used to communal showers. ]
culver: ladyflash @ lj (raise your glass)

[personal profile] culver 2019-02-13 03:05 am (UTC)(link)
[It's less embarrassment, exactly, and more that Nill prefers the solitude and privacy of the nighttime. Her sleeping pattern has been off-kilter for a while; telling time on the station had been nearly impossible. Most people simply slept when they were tired, ate when they were hungry, and called it a day. Establishing any real routine had been difficult. But after just a couple days here, she's already been able to create a pattern for herself, and it feels... good.

But as is always the case when shared living spaces are involved, interruption of that pattern is inevitable.

For a few seconds, she doesn't realize what she's walked in on. She blinks, surprised and unable to immediately react. But then she realizes it is not only a young man, but a naked young man.

Oh, fuck.

Her wings flare out behind her, and her face goes scarlet. Nill's hands, holding a towel, fly up to her face to press the cloth against her eyes. She starts to back out of the bathroom, but misjudges the door and instead runs into the corner of the sinks. She jerks to the side, trying to right herself, and ends up nearly falling to the ground instead.]
kleptocratic: (εʹ)

[personal profile] kleptocratic 2019-02-13 05:04 pm (UTC)(link)
[ Until they started moving, Eugenides didn't notice the wings. When they do begin to flare, his eyes widen in surprise, but his expression turns to one of concern when she starts to trip.

He rushes over, seemingly heedless of his nakedness, reaches out, stopping short of touching her. ]


Are you alright?
culver: doveinto @ lj (i run to you)

[personal profile] culver 2019-02-16 04:31 am (UTC)(link)
[She manages to stay on her feet, but she also realizes that he is very close to her, and still very naked. Nill keeps the towel pressed to her face, but both unable and unwilling to move it to see the door, she freezes where she is, wings flared, trembling behind her as she nods into the cloth. Yes, just fine, thank you. Never been better, obviously. She can feel herself blushing, and wishes the floor would just swallow her up, but has no such luck.]
kleptocratic: (εʹ)

[personal profile] kleptocratic 2019-02-17 02:53 am (UTC)(link)
Sorry.

[ Using his keen powers of observation, Eugenides realizes that she's not comfortable with him standing so close, and backs away. Those same powers of observation haven't quite put it together that Nill hasn't spoken yet. ] Probably better that I didn't, anyway.

[ Touching has all those unfortunate consequences, here, after all. ]

I can leave?

[ He inclines his head slightly. It's a real offer. ]
culver: faggotmakesicon @ lj (glass)

[personal profile] culver 2019-02-17 11:10 pm (UTC)(link)
[Nill senses that he's keeping his distance now rather than sees him move away. Slowly, she feels her heartbeat slow, and manages to even out her breathing. Her face is still pink, but she doesn't feel like she's going to die of embarrassment anymore.

At his offer to leave, she shakes her head before shifting one hand to hold the towel against her face while using her now-free hand to gesture to herself. She'll leave, he was here first, after all.

The blonde side-steps in the direction she thinks the door is, grasping around behind her for the handle, hoping she hits it soon.]
kleptocratic: (ϝ)

[personal profile] kleptocratic 2019-02-18 11:17 pm (UTC)(link)
[ He winces, understanding what she means to do, but also, from his much clearer vantage point, that she's going the wrong way. There is a door that way, but it leads to a closet.

So he uses his one hand to point the other direction, toward the door that will lead her outside. But as he thinks a bit more about it, perhaps the closet would be preferable. ]
culver: goodjobself @ dw ('til we ain't strangers anymore)

[personal profile] culver 2019-02-21 04:18 am (UTC)(link)
[The existence of another door is not a possibility Nill has even considered. But with her face covered as it is, she can't see his pointing and continues groping around for the handle. When she finally finds it, her heart leaps--freedom!

But a few quick jiggles of the handle proves it's locked, and her heart sinks right back down to her stomach. Taking the chance, Nill turns her head and looks behind her, finally realizing that this is not the door she came in through. If she thought her embarrassment couldn't grow any more, she was sadly mistaken. Forgetting, briefly, that there is someone else in the room, she rolls her eyes at her own screw up--and accidentally looks at the man in front of her again, finally seeing his pointing finger and feeling her face flush anew. She pointedly looks to a point just over his left shoulder, nodding in acknowledgement as she begins to shuffle across the room in the correct direction.]
kleptocratic: (οζʹ)

[personal profile] kleptocratic 2019-02-23 06:08 pm (UTC)(link)
[ He looks on in sympathy— it's hard not to look, though it finally occurs to him to look down in some vague approximation of proper humility. He doesn't cover his eyes, though, using his one hand to wave an awkward goodbye.

If Eugenides apologizes for all this, he decides it will be with his clothes on. ]
culver: ringo @ dw (do i wanna know?)

[personal profile] culver 2019-02-25 12:37 am (UTC)(link)
[For all the time Nill has spent around other people, living in a rough approximation of a community, she still doesn't think she'll ever get sued to close quarters like this. At least it isn't permanent, as far as she can tell. Still, he does wave, eyes on the floor, and she can't help but wave a hand to wave back shakily just as her other one finds the proper handle.

In an instant she's out the door, retreating to her corner cot and belatedly hoping, for some reason, that he doesn't think she was trying to be rude.]