larkers: (pic#12386245)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarklogs2019-03-09 11:10 am

ARRIVAL LOG 008

WHO: Everyone
WHERE: New Amsterdam
WHEN: Night of October 5 to night of October 8
WHAT: The eighth arrival
NOTES OR WARNINGS: Coercion and loss of autonomy, alcohol usage. Further notes at end of log.

> ARRIVAL LOG #008

Awareness comes to you in blurred snatches, cloudy fragments of sound and light, color, sensation. Hazy and difficult to grasp on to, but slowly aligning into focus. A series of regular, rhythmic beeps. A medicinal, astringent smell. The sensation of movement, a low hum and accompanying vibration under you. Your eyes are heavy, hard to keep open, but in the glimpses between slow, dark blinks you see four people in black body armor seated opposite you, as well as a man in dark gray scrubs.

You realize there are others next to you. All of you in blue short sleeve shirts and ill-fitting jeans, hair recently cut but at various stages of growth, restrained by straps across your chests, arms, feet, holding you to the bench under you. To your left, an armored interior door, two more people visible, the movement of streets passing through a windshield. You try to open your mouth to speak, but it's as if your tongue is coated in tar, and you manage nothing more than an empty parting of lips.

The vehicle stops. The guard opposite you stands and comes to unbuckle you from the bench, helping you to your feet. Your limbs feel wooden and heavy, slow to move. One guard opens the back of the vehicle, and false, colored light, illuminating the streets in the distance will first alert your senses of being somewhere else, combined with warm air that's only cooled with the setting of the sun. The nurse moves to stand at the back, checking each passenger over one by one just before they're helped out of the vehicle, quick and methodical. He doesn't climb out after you, moving to sit as the last passenger is unloaded.

The guards keep their heads down. Their actions are quick, firm, but not entirely unkind. Once all the passengers are out, they climb back into the vehicle and close the doors. The engine powers up again, and then the bus is gone.

You're left alone in an alley, with no idea of where you are or why you've been brought here.

Around the corner of the alley, there is the smell of beer and a weird yodel-like sound – no, wait. That is definitely yodeling and beer. Further movement forward will lead to you finding yourself in a busy area filled with multiple people carrying reusable cups full of liquid. You've just shown up at a party with a bunch of people wearing nearly identical clothing. The good thing is that everyone is probably too drunk to notice.

◉ Though entirely capable of independent action and thought, new characters will find themselves completely, unquestioningly compliant to any verbal statement which could be taken as a command or request.

> OKTOBERFEST

The message from El comes the same as usual: insistent, not waiting for any active attempt to open it. Scrolling within your vision as if being written while you're reading it.

I'm starting to think that the arrests last month mean that our friendly delivery men have had to change up what they're doing. Either way - the group waiting for you this time is huge. The get up? Blue shirts, all around. Let's see how long that lasts. Anyway. Arrival #8. You know the deal, don't you? I bet you're all already out there having a good time.

Although New Amsterdam is a mish-mash of world cultures, there are certain traditions that took root in the city as it began to form its identity. Yes, one was Anime Naexpo. Another? Oktoberfest. Hoping to capitalize on the heritage of the region, businesses throughout New Amsterdam pushed for the continued celebration of Oktoberfest. In fact, the only time it wasn't celebrated was during the Xelkoven War, as the fight between humans and AI meant that any celebrations were put by the wayside.

Perhaps even more so than having to work during an anime convention, Oktoberfest is not a fun time for customer service workers. All around, various different cashiers, food truck chefs and drivers, rickshawers, couriers and more find that they don't have a choice but to dress up in Dutch costumes recalling times of the past. These costumes are typically pulled out of some back closest and generally assigned to the employees, so some of them won't fit all that well. The problem is that it isn't cool enough to be dressed in these as the days cool off, and the only saving grace is that they get to work at night rather than the day. The early parts of their shifts are miserably hot, and things don't get better from there. If your character is a customer service employee, they can expect some uncomfortable days ahead.

Somehow, the discomfort of the various workers doesn't come in the way of the loud and festive activities. All around New Amsterdam, various tents go up selling a lot of different wares, many of which are probably second hand junk that people are trying to sell off for a few credits. This is the time when the Black Market stops working underground, instead opening temporary store fronts in tents that are far too nice for the wares they're providing (but at least they're trying to be a less obvious money laundering front). If someone's looking to get in good with the underground or get a sense of how to find these places for some actually illegal goods, Oktoberfest is a prime place to start.

Otherwise? Oktoberfest is likely full of what anyone would expect: a lot of beer, funny looking Bavarian clothing, a lot of live music, and a lot of opportunities for drunken folk to put on a good show. If your character is the type to look for an opening to grab some attention, this is the place to do it.

◉ There will be a lot of beers available in pretty much every single tent. The drinking age in New Amsterdam is 18, but it's equally unlikely that anyone will be checking implants with how busy everything will be. The most popular beer this year? "We're Lucky We're Not Cyborgs," an extremely hoppy IPA made by the most popular brewery in New Amsterdam. All of the beers are available in bottles that you can return for more, as businesses no longer sell alcohol by the can. Think of growlers – but in a far more manageable size! Feel free to come up with the cyberpunk name of your dreams for the beer. Or people can just drink the New Amsterdam River – which is the name of the beer with a picture of the man-made river on it. It's cheap, but reliable. Oh, and for those of you that don't like the taste of beer, there's cider and mead on tap at most places as well.

◉ There will be various stages all over for acts to perform, but the schedules will not be full. Before long, the characters will know that Oktoberfest is where some people plan to get discovered. And … it's also a place where some people become social media sensations, in either good or bad ways. Need to propose to someone? Need to show off your abs? These stages are the place to be. If someone's not up there, take the chance and make it your time to shine. Or … go down in infamy.

◉ Most of the food throughout the festival will harken back to its German heritage, albeit without a whole lot of success. There are sausages, but much like the hot dogs of today, it's likely better that you don't ask what's in them. A safe bet is the large array of potato dishes around. These are delicious – and cheap!

◉ There are some competitions, too! Virtual fencing – albeit in a very, very amateurish way – and virtual crossbow competitions happen throughout the three-day event. And then there's yodeling. One of the stages will be dedicated to this the entire time. Yes, people practice to win big, but that doesn't mean that everyone has to practice.

◉ Like with Oktoberfest of the past, celebrities will have their own VIP tent right in the heart of the financial district. If you have a favorite music, film, or movie star and they have a penchant for partying, this is the place to be. Sneaking in will be hard – but not impossible. Though some will find that they might have to work this tent. These celebrities can't go without their coffee or beer, after all.

> SAFEHOUSE

Access to the safehouse is a hatch hidden behind stacks of empty storage shelves in the back of an abandoned supermarket in an outer district of the city. The immediate area is similarly abandoned, empty stores, flanked by several blocks of dive bars and clubs which cater to more niche tastes. A place where people can come and go unseen, or, if seen, not spoken of. A dark haired woman called Gaby is ready to greet the new arrivals and get them settled in, brusque and no-nonsense – she'll be open for in depth questions later, but will advise everyone to ask the people who brought them in for the beginning bits of information.

◉ The safe house is a large open space, filled with rows of basic cots set up to sleep a large amount of people. Basic, but outfitted with everything necessary for daily life. A few doors lead to back rooms for storage, medical care and a large communal bathroom, and past the long rows of cots there is a communal kitchen, fully stocked, and an eating area. Privacy is at a minimum.

◉ New characters will be asked to pick their beds, and provided with a change of (second-hand, mismatched and somewhat threadbare) clothes and basic toiletries.

◉ While there were previously also NPC occupants of the safehouse, natives to New Amsterdam, these people have now been moved on to somewhere safer. A few of their belongings remain, discarded or accidentally abandoned.

◉ Gaby will make it clear to all new arrivals that if they have any requests or queries, they should contact her or El.

◉ There will be shifts when Gaby isn't present in the safehouse because she's shorthanded following the UNA attacks in our January event. New characters will find that if they try to open the hatch to leave during this time, it'll be sealed shut for anyone without a registered implant.

◉ The drugs making new characters compliant will remain in their systems for a few hours after their arrival at the safehouse before finally beginning to fade. They will be gone entirely after a night's rest. In the meantime, they may want to be careful of what others say to them.

◉ New characters will be given rudimentary access to the network on arrival in the safehouse, but will not have their ID set up yet. They will be able to make posts and replies, but their messages will be anonymous and they do not have inboxes yet.

New characters will not be allowed to leave the safehouse until OCTOBER 9. These 4 days are for them to adjust, learn about the world they've arrived in from their fellows, and for El to speak with them and work on setting up their IDs.

> WHAT DREAMS MAY COME

As everyone goes to sleep, a familiar stomp vibrates through New Tokyo on the other side of the world. The wall outside of the city is stable at first, holding up, but the vibrations continue. The creature this time is twice as large as the one that hit New Amsterdam – 800m high, yet not seen until right around when the vibrations began. It should have been, by all rights: New Tokyo is no less secure than the other cities around the world, with constant surveillance and a dedication toward maintaining an idyllic life for its citizens. Its behavior is similar: it slams its tail against the outer wall of the city before it gives way, the destruction nearly absolute. In a panic, New Tokyo's UNA forces and police force move into action to try to bring down the monster and protect its citizens.

At the same time, whether they're still awake or already asleep, something stirs inside of the displaced. Their chests will glow without anything to bring it about – no power drawn on, either innate or new, and no skin touching. This glow seems to fatigue any of them if they're still awake, and will send anyone already asleep into a deeper one. Once they're under, the stirring within will give way to unrest that foments dreams and visions for many of the displaced. If they had a dream while they slept, characters will wake up with a burning sensation in their chest.

As for New Tokyo: it will be left in ruins by the time the UNA soldiers there manage to take down the monster. Several sections of the city remain intact – almost out of luck – and the governor of New Tokyo reports that they believe this monster came from outside of the city, having been given life by the unsafe conditions outside of the megacity. Within a few hours, this statement will be revised, with the governor admitting that he doesn't know what the monster was or where it came from, only that their surveillance saw that it came from outside.

The three dreams below are what each character will experience, though you can feel free to assume they managed to jar themselves awake before the dream finished. To get a dream, please comment below to get an RNGed number for the dream that they'll be having. Since these are unnatural dreams, you can feel free to have your character remember it in its entirety – or not, if that's what you'd prefer.

If you have multiple characters, we suggest you only have one experience a dream, but it's ultimately up to you!

> DREAM 001

A blue glow illuminates the site – offering light on a foggy morning, with everyone having completed their journey to this final destination. A sense of fatigue and relief that washes over everyone there, but also an inner warmth that seems to radiate from the site itself. Huge rocks rise up on either side of the site, acting as shielding barriers for these followers and what lies ahead of them. Despite the lack of natural light cast through the thick fog, there's still a distant glow, leading them forward.

You find yourself among these people, well aware of the many miles you walked to get here, most of it on an incline. Around you, the clothes that people wear are worn, tattered, made from wool that's begun to wear down. How long have you all been traveling? It's hard to say – hard to guess, only that you know that you were all drawn here. No single story is the same. Some saw symbols: triangles that glowed when they saw them in the periphery, as well as bits of circles coming together. The tree of life. Perfect like nature in its finest form. Others could never put the words to what they experienced.

Each of you feel the draw now. It resonates within you, fills you up. Just ahead, there are structures that seem to float in space, and when you draw closer, a clear, light blue bridge appears. The walk forward requires a leap of faith – and there are some unwilling to take it. Afraid. They wonder if they've wasted their time.

But you haven't. You walk forward, and the bridge carries you forward. You can't tell if you're walking or literally carried, but eventually you come to an alcove where a strange circular structure stands. As you step closer, it comes to life, a mixture of lights and – no, not sounds. But the same resonating warmth.

You walk into it and –

– you find yourself somewhere else. Somewhere new.

> DREAM 002

– this is not where you belong where you've chosen to live – this is not it this is not it this is not it –

Your fingers spread, wrapping around the nearest metal instrument to drag it close. You test the edge against your skin, drawing out a sharp pain. You never asked for this particular experience. But every day, you feel it.

It's time to take back what you can. The walls around you are white, pristine. Somehow, you know that they weren't a day ago. One of the others you know got sick, doubled over after a bad interaction with a medication. You see them now, dark rings under their eyes, a shaved head. How do you know this? Your mind doesn't answer you. You just react. Someone in a coat as white as the room draws closer. Checking your vital signs. Your breathing picks up – your lungs hurt. You lash out with the instrument, cutting deep. A bright red spreads. A sick smile creeps over your lips. You know that color, deep within you. You know it.

And then there's nothing.

And then life moves on (your life moves on). Has time passed? The room is different. The person with the red splotch of color on their lab coat is gone, and your build is different. More gangly, uncontrolled. Deep down, you feel an unabiding frustration. You hear a shout: "Put them down!" It's too late. A fire erupts. The doors seal.

> DREAM 003

You recognize the walls. The building. But there's some barrier between you and it, a constant, subdued fog that lies between you and your surroundings. The lights are bright. Everyone moves in a single file, dressed in the same white scrubs. You're among them. The workers walk alongside you, occasionally checking your vital signs. Sometimes they make you grab each other's hands, noting the shift in reactions or responses.

The air here is cool. Stale. Your head is cold, recently shaven. Like everyone else, sans a few. It looks like it's been a while since they had a haircut. You don't recognize them, not like the others. You're certain that you recognize the others.

Thought is difficult to process. There's an IV into your arm. You try to make out more of your surroundings, but the fog encroaches and takes over. You're missing your chance. Your chance to know where you are – were? Who did this to you?

Distantly, you see a marking on a wall. Letters. P - R - O - PROJECT. You're certain of it. What else is there? Nothing. No. Something, but not another word. It's a symbol of some kind, or – an animal? There's a splotch of yellow, bright and prominent on its breast, with a dark V that cuts down. The fog obscures the rest.

> FINAL OOC NOTES

This arrival log is a little different, as it doubles as a prologue for our monthly event! Everyone's character can have one of the dreams, and it'll hit them anytime within a day of the attack on New Tokyo. This does include anyone new to the game! So, please go ahead and comment below to have your dreaming character assigned a number. All assignments will be random on our part!

Welcome to Meadowlark, newbies! You're now free to post to the network and logs comms. To reiterate, your characters will have no IDs or inboxes, nor be allowed out of the safehouse until OCTOBER 9 (MARCH 17). At that point it's expected they'll have gotten a good idea of their new situation from their fellow characters, and will have discussed their background and job potentials with El in order for their false IDs to be set up.

All arrival logs act as mingles, so older players can please feel free to top level for the festivities described!

If you have any questions or ideas about how you'd like to get your character involved in the world, please head over to the plot engagement post and drop us a comment! For questions specific to this log, there is a thread below.

Please check out our March calendar rundown for a look at things happening this month, as well as some additional notes from the mods.

As a reminder, AC for new characters accepted in March will be 10 comments across 2-4 threads, while current characters will need to provide the full AC of 20 comments across 2-4 threads. AC will be posted on April 1 and close on April 7. If you do not reply to AC, you will be considered idled and dropped from the game. We will not post a warning list.

evasives: (94)

[personal profile] evasives 2019-03-10 04:37 pm (UTC)(link)
[ lots of people keep coming and going, bringing in supplies. he can't always tell if they're local to the world or brought in like he was, mostly because his exposure to the locals has been so minimal. this man is amicable enough to the people here, with a certain ease in the safehouse that makes cassian assume fellow kidnappee, but he can't be sure. at least they all seem to be looking after one another - or at least some of them are. ]

[ the touch to his head reminds cassian someone tampered with his own brain for the implant too, and he is maybe trying to ignore how violated it makes him feel. but he is good at ignoring feelings! so it's fine, he's fine. ]


Yes, I saw. [ it's hard to begin to analyze the news when he knows so little about - where are they here? new amsterdam? there's no real context for what the implant showed him. ] Is that kind of creature common? Do we have to worry about it happening here?
retravel: (i'm never fun TAKE THAT BACK)

[personal profile] retravel 2019-03-11 08:25 pm (UTC)(link)
[ he weighs his answer, brow creased as he pauses his task to regard cassian, otherwise still and focused. it's not comforting news for a new arrival, but fitz won't lie. ]

Unfortunately, we do have to worry, but it's not common, no. [ well. ] There have been two in last three months, including the one you witnessed on the news.

[ all delivered evenly. the key tell of his uneasiness is the slight curve of his mouth downward. no point in hiding it, when it's only natural to be concerned by a great bloody beast stomping through megacities. ]

No others on record prior to June 2511. [ he flattens his palms on the counter, leaning forward. ] Seems to follow a pattern of escalation, as this one was bigger than the last.
evasives: (20)

[personal profile] evasives 2019-03-13 04:47 am (UTC)(link)
[ he chooses to take this information at face value. from what he has already scrolled through, it makes sense. it's the uneasiness that gives it away too, a truthful frown in the man's face. besides, it's not like lying about giant monster attacks is easy. cassian's expression, meanwhile, is still remarkably calm, almost analytical. he'll deal with the terrible of it all later! ]

[ the timing of being brought to this planet and with a series of escalating monster attacks is great news though. ]


Has this city - New Amsterdam - been attacked yet? [ a beat. ] I do not know what the date is now. October, they said? These are not months I am familiar with. How long ago was June 2511?
retravel: all the time about everything (everyone should listen to me)

[personal profile] retravel 2019-03-13 11:39 pm (UTC)(link)
[ he brings up a shared interface on the morningstar network, inviting nearby devices to partake. message will pop up on Cassian's own neural display, triggered by proximity.

@leo.fitz would like to share his his display with you.
> ACCEPT
> DECLINE


If accepted, he projects a 12-month calendar between them. ]


October 6th now. [ enhancing that first, and flipping back to June with a swipe of his hand (though it's his thoughts in control, the motions help him organise them). ] New Amsterdam was attacked at the end of June, just over three months ago.

[ pausing. his gaze flickers from the calendar to cassian, watchful. ]

We have the footage of our own taking it down, if you'd like to see it at some point.

[ purposefully open-ended, as it's not an easy thing to digest right now, on top of all the rest. his offer isn't time-locked. ]
evasives: (37)

[personal profile] evasives 2019-03-15 12:33 am (UTC)(link)
[ he accepts, not about to say no to information. the people here seem to give it away so freely! at least the ones evidently in the same position as him, taken from elsewhere. ]

[ the calendar is easy enough to figure out, and it helps ground him a little more in time, at least in relation to this world. cassian does not swipe the same way as he looks over it - the first time he used this new technology he did, but then he got used to it, and he's always in control of that sort of thing. the less people can see about what you are thinking or doing, the better. especially with the careful way this man (leo fitz, according to the file) is watching him. ]


I would like to see it, yes. Is it an immediate viewing, or will I have access to it whenever I wish to pull it up? [ just fucking throw everything at him!! bring it on!! it'll give him plenty to do while he's stuck in this place. ] Does the timing of the first attack align with when those vans began dropping us to this city? I was told there have been eight in total so far.
Edited 2019-03-15 00:34 (UTC)
retravel: (humility over I'M AMAZING)

[personal profile] retravel 2019-03-16 08:25 am (UTC)(link)
[ another flick of his wrist, and he brings up the feed from the attack: a monster towering beside new amsterdam's skyscrapers, taken out by hovercar flying into its mouth and detonating within, as blurry figures of his fellow displaced scatter on the ground.

fitz allows it to loop. ]


You'll have access on the secure, Morningstar network. All public copies were scrubbed by the government. [ a beat, for that to settle. ] And it does.

[ in another window, the timeline that "katelin philips" created for the displaced flickers to life between them: June 21, 2511 — drop off of the first round of displaced. (note: this is the first round as far as we know.) and runs through the key dates, spreading across their shared vision. ]

The first transport — my transport arrived less than a week before.

[ cassian's handling this well, telling of experience in high-pressure situations (war, combat, vigilantism, the unknown; too many potential explanations for it, at this early stage). ]
evasives: (178)

[personal profile] evasives 2019-03-20 04:22 am (UTC)(link)
[ he frowns as he watches it. he's from space, he sees all kinds of species across the universe, sentient or otherwise. he knows monsters like that are out there, in mountains, under the water, different planets offer different threats. he is more interested in just how those involved managed to defeat it. ]

[ cassian has seen governments hide all manner of secrets that one might think would be impossible to keep quiet. a giant monster attacking the literal places people might live or work seems futile, but the efforts do not surprise him at all. the empire has done plenty of that. he's taking it all in stride because it's not too far off from things he's already used to, even if contexts are much different. ]


The network we are going to need our IDs for, among many other things. [ he is so impatient for his stupid ID! even if he knows these things take time. ]

Were you there, at this scene? [ he skims the timeline, filing it away for later. he's going to have a lot to go through later. ] If both the attacks and the transports are seemingly new occurrences to the city, has anyone looked into how related it might be? [ cassian is sure they must have; he just wants to see how fitz answers. ]
Edited 2019-03-20 04:23 (UTC)
retravel: all the time about everything (everyone should listen to me)

[personal profile] retravel 2019-03-20 09:50 pm (UTC)(link)
I was there — but aiding civilians.

[ he's a spy, a shield, not an avenger-style, big damn hero. ]

And you've got it in one. That's our working theory. Given that the monster [ a wave of his hand, and the reel zooms in on its gold, glowing lines cracking its skin and matching blood. ] and ourselves share a penchant for bioluminescence, it seems likely we've been changed by the same interactant, travelled through the same gateway, come out of the same lab — the theories go ever on, but we're linked, undeniably.

[ the timeline pauses on July 27, 2511 — various people, both displaced and New Amsterdam natives alike, started being affected by something. ]

[ gesturing between them. ] There's the additional evidence that an outbreak caused by the burning of the monster carcasses was curable by prolonged, physical contact with us and the accompanying glow.

[ details of which are also in the timeline for quick review, should cassian want it at a later date. ]
Edited 2019-03-20 21:51 (UTC)
evasives: (172)

[personal profile] evasives 2019-03-23 02:24 am (UTC)(link)
[ helping the civilians tells him it's either a) a personal preference or b) dictated by whatever power this man has. cassian can't say he likes to show up for the flashy battles either, but he is guilty of not taking civilians as the priority either. fitz has a firsthand account of the incident at the very least, sidelines or otherwise. ]

[ he takes a moment to take a closer look at the timeline when fitz focuses on it, skimming over the relevant areas explained. so, definitely some kind of connection, it just hasn't been found yet. ]


Are any of those smaller monsters left? Alive, dead, still on the black market?
retravel: (077)

[personal profile] retravel 2019-03-23 06:51 pm (UTC)(link)
[ all they've done is narrow the field so far. perhaps with the advent of further creatures, there are more answers on the horizon.

or just more bloody chaos. fitz crosses his arms. ]


None living, no, but they're on the black market and a few chunks are in Morningstar custody for analysis, presently. [ with a sigh, ] But I'd love a full carcass for an autopsy.

[ #justscientistthings ]
evasives: (94)

[personal profile] evasives 2019-03-24 06:24 pm (UTC)(link)
[ oh. he's definitely into the more science side of things, which looking back on their conversation so far checks out in the way he's spoken about powers and diseases and analysis. ]

You never know. One might turn up one day. [ a beat. ] Just maybe try to avoid burning any of it.

Have you tried to get a carcass from the black market yourself?

[ is this a question aimed at what he thinks of the black market and how it might work here?? yes of course. despite how freely people keep telling him things, it's just instinct to question in roundabout ways. ]
retravel: (086)

[personal profile] retravel 2019-03-24 09:21 pm (UTC)(link)
[ a huff of air, not quite a laugh, but his mouth curves, half-amused. ]

I've looked into it.

[ casual. in due course, he'll be making a post on the network on behalf of morningstar, where his credentials as a spy, working both corporate and gang contacts, will likely be asked after and presented. ]

The expense is prohibitive 'cause of their rarity. [ a roll of his shoulders. ] Still on my wishlist, though.
evasives: (79)

[personal profile] evasives 2019-03-25 04:53 am (UTC)(link)
[ he tilts his head a little, half amusement. ] You better start saving now in that case. You could end up solving many a mystery.

[ a beat. ] What is the currency here? Is that handled through these as well? [ he taps his head for the transmitters. ] It seems like most aspects of life are tied to them.

[ it's a bit like the credits back home and the overwhelmingly digital nature of them. ]