larkers: (pic#12386245)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarklogs2019-03-09 11:10 am

ARRIVAL LOG 008

WHO: Everyone
WHERE: New Amsterdam
WHEN: Night of October 5 to night of October 8
WHAT: The eighth arrival
NOTES OR WARNINGS: Coercion and loss of autonomy, alcohol usage. Further notes at end of log.

> ARRIVAL LOG #008

Awareness comes to you in blurred snatches, cloudy fragments of sound and light, color, sensation. Hazy and difficult to grasp on to, but slowly aligning into focus. A series of regular, rhythmic beeps. A medicinal, astringent smell. The sensation of movement, a low hum and accompanying vibration under you. Your eyes are heavy, hard to keep open, but in the glimpses between slow, dark blinks you see four people in black body armor seated opposite you, as well as a man in dark gray scrubs.

You realize there are others next to you. All of you in blue short sleeve shirts and ill-fitting jeans, hair recently cut but at various stages of growth, restrained by straps across your chests, arms, feet, holding you to the bench under you. To your left, an armored interior door, two more people visible, the movement of streets passing through a windshield. You try to open your mouth to speak, but it's as if your tongue is coated in tar, and you manage nothing more than an empty parting of lips.

The vehicle stops. The guard opposite you stands and comes to unbuckle you from the bench, helping you to your feet. Your limbs feel wooden and heavy, slow to move. One guard opens the back of the vehicle, and false, colored light, illuminating the streets in the distance will first alert your senses of being somewhere else, combined with warm air that's only cooled with the setting of the sun. The nurse moves to stand at the back, checking each passenger over one by one just before they're helped out of the vehicle, quick and methodical. He doesn't climb out after you, moving to sit as the last passenger is unloaded.

The guards keep their heads down. Their actions are quick, firm, but not entirely unkind. Once all the passengers are out, they climb back into the vehicle and close the doors. The engine powers up again, and then the bus is gone.

You're left alone in an alley, with no idea of where you are or why you've been brought here.

Around the corner of the alley, there is the smell of beer and a weird yodel-like sound – no, wait. That is definitely yodeling and beer. Further movement forward will lead to you finding yourself in a busy area filled with multiple people carrying reusable cups full of liquid. You've just shown up at a party with a bunch of people wearing nearly identical clothing. The good thing is that everyone is probably too drunk to notice.

◉ Though entirely capable of independent action and thought, new characters will find themselves completely, unquestioningly compliant to any verbal statement which could be taken as a command or request.

> OKTOBERFEST

The message from El comes the same as usual: insistent, not waiting for any active attempt to open it. Scrolling within your vision as if being written while you're reading it.

I'm starting to think that the arrests last month mean that our friendly delivery men have had to change up what they're doing. Either way - the group waiting for you this time is huge. The get up? Blue shirts, all around. Let's see how long that lasts. Anyway. Arrival #8. You know the deal, don't you? I bet you're all already out there having a good time.

Although New Amsterdam is a mish-mash of world cultures, there are certain traditions that took root in the city as it began to form its identity. Yes, one was Anime Naexpo. Another? Oktoberfest. Hoping to capitalize on the heritage of the region, businesses throughout New Amsterdam pushed for the continued celebration of Oktoberfest. In fact, the only time it wasn't celebrated was during the Xelkoven War, as the fight between humans and AI meant that any celebrations were put by the wayside.

Perhaps even more so than having to work during an anime convention, Oktoberfest is not a fun time for customer service workers. All around, various different cashiers, food truck chefs and drivers, rickshawers, couriers and more find that they don't have a choice but to dress up in Dutch costumes recalling times of the past. These costumes are typically pulled out of some back closest and generally assigned to the employees, so some of them won't fit all that well. The problem is that it isn't cool enough to be dressed in these as the days cool off, and the only saving grace is that they get to work at night rather than the day. The early parts of their shifts are miserably hot, and things don't get better from there. If your character is a customer service employee, they can expect some uncomfortable days ahead.

Somehow, the discomfort of the various workers doesn't come in the way of the loud and festive activities. All around New Amsterdam, various tents go up selling a lot of different wares, many of which are probably second hand junk that people are trying to sell off for a few credits. This is the time when the Black Market stops working underground, instead opening temporary store fronts in tents that are far too nice for the wares they're providing (but at least they're trying to be a less obvious money laundering front). If someone's looking to get in good with the underground or get a sense of how to find these places for some actually illegal goods, Oktoberfest is a prime place to start.

Otherwise? Oktoberfest is likely full of what anyone would expect: a lot of beer, funny looking Bavarian clothing, a lot of live music, and a lot of opportunities for drunken folk to put on a good show. If your character is the type to look for an opening to grab some attention, this is the place to do it.

◉ There will be a lot of beers available in pretty much every single tent. The drinking age in New Amsterdam is 18, but it's equally unlikely that anyone will be checking implants with how busy everything will be. The most popular beer this year? "We're Lucky We're Not Cyborgs," an extremely hoppy IPA made by the most popular brewery in New Amsterdam. All of the beers are available in bottles that you can return for more, as businesses no longer sell alcohol by the can. Think of growlers – but in a far more manageable size! Feel free to come up with the cyberpunk name of your dreams for the beer. Or people can just drink the New Amsterdam River – which is the name of the beer with a picture of the man-made river on it. It's cheap, but reliable. Oh, and for those of you that don't like the taste of beer, there's cider and mead on tap at most places as well.

◉ There will be various stages all over for acts to perform, but the schedules will not be full. Before long, the characters will know that Oktoberfest is where some people plan to get discovered. And … it's also a place where some people become social media sensations, in either good or bad ways. Need to propose to someone? Need to show off your abs? These stages are the place to be. If someone's not up there, take the chance and make it your time to shine. Or … go down in infamy.

◉ Most of the food throughout the festival will harken back to its German heritage, albeit without a whole lot of success. There are sausages, but much like the hot dogs of today, it's likely better that you don't ask what's in them. A safe bet is the large array of potato dishes around. These are delicious – and cheap!

◉ There are some competitions, too! Virtual fencing – albeit in a very, very amateurish way – and virtual crossbow competitions happen throughout the three-day event. And then there's yodeling. One of the stages will be dedicated to this the entire time. Yes, people practice to win big, but that doesn't mean that everyone has to practice.

◉ Like with Oktoberfest of the past, celebrities will have their own VIP tent right in the heart of the financial district. If you have a favorite music, film, or movie star and they have a penchant for partying, this is the place to be. Sneaking in will be hard – but not impossible. Though some will find that they might have to work this tent. These celebrities can't go without their coffee or beer, after all.

> SAFEHOUSE

Access to the safehouse is a hatch hidden behind stacks of empty storage shelves in the back of an abandoned supermarket in an outer district of the city. The immediate area is similarly abandoned, empty stores, flanked by several blocks of dive bars and clubs which cater to more niche tastes. A place where people can come and go unseen, or, if seen, not spoken of. A dark haired woman called Gaby is ready to greet the new arrivals and get them settled in, brusque and no-nonsense – she'll be open for in depth questions later, but will advise everyone to ask the people who brought them in for the beginning bits of information.

◉ The safe house is a large open space, filled with rows of basic cots set up to sleep a large amount of people. Basic, but outfitted with everything necessary for daily life. A few doors lead to back rooms for storage, medical care and a large communal bathroom, and past the long rows of cots there is a communal kitchen, fully stocked, and an eating area. Privacy is at a minimum.

◉ New characters will be asked to pick their beds, and provided with a change of (second-hand, mismatched and somewhat threadbare) clothes and basic toiletries.

◉ While there were previously also NPC occupants of the safehouse, natives to New Amsterdam, these people have now been moved on to somewhere safer. A few of their belongings remain, discarded or accidentally abandoned.

◉ Gaby will make it clear to all new arrivals that if they have any requests or queries, they should contact her or El.

◉ There will be shifts when Gaby isn't present in the safehouse because she's shorthanded following the UNA attacks in our January event. New characters will find that if they try to open the hatch to leave during this time, it'll be sealed shut for anyone without a registered implant.

◉ The drugs making new characters compliant will remain in their systems for a few hours after their arrival at the safehouse before finally beginning to fade. They will be gone entirely after a night's rest. In the meantime, they may want to be careful of what others say to them.

◉ New characters will be given rudimentary access to the network on arrival in the safehouse, but will not have their ID set up yet. They will be able to make posts and replies, but their messages will be anonymous and they do not have inboxes yet.

New characters will not be allowed to leave the safehouse until OCTOBER 9. These 4 days are for them to adjust, learn about the world they've arrived in from their fellows, and for El to speak with them and work on setting up their IDs.

> WHAT DREAMS MAY COME

As everyone goes to sleep, a familiar stomp vibrates through New Tokyo on the other side of the world. The wall outside of the city is stable at first, holding up, but the vibrations continue. The creature this time is twice as large as the one that hit New Amsterdam – 800m high, yet not seen until right around when the vibrations began. It should have been, by all rights: New Tokyo is no less secure than the other cities around the world, with constant surveillance and a dedication toward maintaining an idyllic life for its citizens. Its behavior is similar: it slams its tail against the outer wall of the city before it gives way, the destruction nearly absolute. In a panic, New Tokyo's UNA forces and police force move into action to try to bring down the monster and protect its citizens.

At the same time, whether they're still awake or already asleep, something stirs inside of the displaced. Their chests will glow without anything to bring it about – no power drawn on, either innate or new, and no skin touching. This glow seems to fatigue any of them if they're still awake, and will send anyone already asleep into a deeper one. Once they're under, the stirring within will give way to unrest that foments dreams and visions for many of the displaced. If they had a dream while they slept, characters will wake up with a burning sensation in their chest.

As for New Tokyo: it will be left in ruins by the time the UNA soldiers there manage to take down the monster. Several sections of the city remain intact – almost out of luck – and the governor of New Tokyo reports that they believe this monster came from outside of the city, having been given life by the unsafe conditions outside of the megacity. Within a few hours, this statement will be revised, with the governor admitting that he doesn't know what the monster was or where it came from, only that their surveillance saw that it came from outside.

The three dreams below are what each character will experience, though you can feel free to assume they managed to jar themselves awake before the dream finished. To get a dream, please comment below to get an RNGed number for the dream that they'll be having. Since these are unnatural dreams, you can feel free to have your character remember it in its entirety – or not, if that's what you'd prefer.

If you have multiple characters, we suggest you only have one experience a dream, but it's ultimately up to you!

> DREAM 001

A blue glow illuminates the site – offering light on a foggy morning, with everyone having completed their journey to this final destination. A sense of fatigue and relief that washes over everyone there, but also an inner warmth that seems to radiate from the site itself. Huge rocks rise up on either side of the site, acting as shielding barriers for these followers and what lies ahead of them. Despite the lack of natural light cast through the thick fog, there's still a distant glow, leading them forward.

You find yourself among these people, well aware of the many miles you walked to get here, most of it on an incline. Around you, the clothes that people wear are worn, tattered, made from wool that's begun to wear down. How long have you all been traveling? It's hard to say – hard to guess, only that you know that you were all drawn here. No single story is the same. Some saw symbols: triangles that glowed when they saw them in the periphery, as well as bits of circles coming together. The tree of life. Perfect like nature in its finest form. Others could never put the words to what they experienced.

Each of you feel the draw now. It resonates within you, fills you up. Just ahead, there are structures that seem to float in space, and when you draw closer, a clear, light blue bridge appears. The walk forward requires a leap of faith – and there are some unwilling to take it. Afraid. They wonder if they've wasted their time.

But you haven't. You walk forward, and the bridge carries you forward. You can't tell if you're walking or literally carried, but eventually you come to an alcove where a strange circular structure stands. As you step closer, it comes to life, a mixture of lights and – no, not sounds. But the same resonating warmth.

You walk into it and –

– you find yourself somewhere else. Somewhere new.

> DREAM 002

– this is not where you belong where you've chosen to live – this is not it this is not it this is not it –

Your fingers spread, wrapping around the nearest metal instrument to drag it close. You test the edge against your skin, drawing out a sharp pain. You never asked for this particular experience. But every day, you feel it.

It's time to take back what you can. The walls around you are white, pristine. Somehow, you know that they weren't a day ago. One of the others you know got sick, doubled over after a bad interaction with a medication. You see them now, dark rings under their eyes, a shaved head. How do you know this? Your mind doesn't answer you. You just react. Someone in a coat as white as the room draws closer. Checking your vital signs. Your breathing picks up – your lungs hurt. You lash out with the instrument, cutting deep. A bright red spreads. A sick smile creeps over your lips. You know that color, deep within you. You know it.

And then there's nothing.

And then life moves on (your life moves on). Has time passed? The room is different. The person with the red splotch of color on their lab coat is gone, and your build is different. More gangly, uncontrolled. Deep down, you feel an unabiding frustration. You hear a shout: "Put them down!" It's too late. A fire erupts. The doors seal.

> DREAM 003

You recognize the walls. The building. But there's some barrier between you and it, a constant, subdued fog that lies between you and your surroundings. The lights are bright. Everyone moves in a single file, dressed in the same white scrubs. You're among them. The workers walk alongside you, occasionally checking your vital signs. Sometimes they make you grab each other's hands, noting the shift in reactions or responses.

The air here is cool. Stale. Your head is cold, recently shaven. Like everyone else, sans a few. It looks like it's been a while since they had a haircut. You don't recognize them, not like the others. You're certain that you recognize the others.

Thought is difficult to process. There's an IV into your arm. You try to make out more of your surroundings, but the fog encroaches and takes over. You're missing your chance. Your chance to know where you are – were? Who did this to you?

Distantly, you see a marking on a wall. Letters. P - R - O - PROJECT. You're certain of it. What else is there? Nothing. No. Something, but not another word. It's a symbol of some kind, or – an animal? There's a splotch of yellow, bright and prominent on its breast, with a dark V that cuts down. The fog obscures the rest.

> FINAL OOC NOTES

This arrival log is a little different, as it doubles as a prologue for our monthly event! Everyone's character can have one of the dreams, and it'll hit them anytime within a day of the attack on New Tokyo. This does include anyone new to the game! So, please go ahead and comment below to have your dreaming character assigned a number. All assignments will be random on our part!

Welcome to Meadowlark, newbies! You're now free to post to the network and logs comms. To reiterate, your characters will have no IDs or inboxes, nor be allowed out of the safehouse until OCTOBER 9 (MARCH 17). At that point it's expected they'll have gotten a good idea of their new situation from their fellow characters, and will have discussed their background and job potentials with El in order for their false IDs to be set up.

All arrival logs act as mingles, so older players can please feel free to top level for the festivities described!

If you have any questions or ideas about how you'd like to get your character involved in the world, please head over to the plot engagement post and drop us a comment! For questions specific to this log, there is a thread below.

Please check out our March calendar rundown for a look at things happening this month, as well as some additional notes from the mods.

As a reminder, AC for new characters accepted in March will be 10 comments across 2-4 threads, while current characters will need to provide the full AC of 20 comments across 2-4 threads. AC will be posted on April 1 and close on April 7. If you do not reply to AC, you will be considered idled and dropped from the game. We will not post a warning list.

saviorexe: (111)

[personal profile] saviorexe 2019-03-11 01:36 pm (UTC)(link)
[And here’s Jason, sliding into his vision, while Markus is quite busy trying to figure out just how he’s going to finish all these potato dishes. There’s an array of them surrounding him, paired with craft beers displaying creative labels, though he might notice that one in particular (the one with the anti-cyborg sentiment!) is further away and untouched.]

Matches. [Eyes lift to meet him, happy for the surprise company, and curious all the same.] Summoned by food and beer, or just my company?

[He teases, mostly.]
reneger: (who's in control?)

[personal profile] reneger 2019-03-11 06:02 pm (UTC)(link)
Your pretty face, mostly. ( a small, teasing smirk spreads across his lips. jason grabs onto a smaller dish--baked potatoes covered in seasonings and raises one slice up to his lips, eats it without even fucking asking because manners are for scrubs and he isn't a scrub. also: it's obvious markus isn't going to be able to eat even half this bullshit, so he may as well lend a hand. )

You having fun? ( idly, as his hand raises again and reaches for a beer. ) Enjoying the festivities?
saviorexe: (100)

[personal profile] saviorexe 2019-03-13 04:19 pm (UTC)(link)
Help yourself.

[He says as Jason swipes away one of the dishes of baked potatoes, dry. But he’s unbothered, just the same; there’s definitely no way he’s going to finish all of this, but finding it exceedingly hard to say no when vendors are enthusiastic and his human body is equally hungry, he’s found himself at the mercy of his eyes being bigger than his stomach.

So go at it, friend.]


That’s debatable. Not a fan of overly large crowds, and some of beer is questionable, but it’s not the worst event I’ve been to. So have you hopped up on one of the stages yet?
reneger: (uh excuse you.)

[personal profile] reneger 2019-03-13 08:50 pm (UTC)(link)
( good. because jason shovels food into his mouth, eats as if he hasn't eaten in god knows how long. he--definitely has, he's not starving by any means. but he is fucking hungry as hell after all the running around he's been doing. )

Nah. I don't like the attention. ( not in these circles. jason's not a center stage kind of guy unless it suits his current goals. here, it certainly wouldn't. getting his face out there only helps so much with shit, and given his current alliance outside of morningstar, doing crazy stunts at a festival really is a bad idea. ) How about you? Attention like that's good for the artsy crowd.
saviorexe: (17)

[personal profile] saviorexe 2019-03-17 05:18 am (UTC)(link)
[The artsy crowd. Jason has got his number down pat — not that Markus makes any real effort to hide it.]

It does, but I’d still have to be careful just how much attention I draw. [It’s all a manner of balance. Some attention is good for a future business owner (assuming that the safehouse initiative manages to pan out), but too much? Far too risky, given his status as one of the displaced, and his connection to the rest.

(This is, of course, all taking place before Markus’ semi-drunken adventure with Stephen Strange on stage. The android will have to learn to eat his words.]


Especially since I’ve already been kicked out of one of the VIP tents.

[Well. He’s not always overly cautious.]
reneger: (ever heard something so stupid?)

[personal profile] reneger 2019-03-17 04:59 pm (UTC)(link)
I love it when you show your bad boy side. ( idly, before he's reaching over the table to grab onto a beer. pushes the anti-cyborg one even further away in the process, because jason is nothing if not a huge shit. he pulls out a tool from inside his jacket pocket, uses the blunt edge of the knife to pop off the cap before taking a drink of the beer.

sets it down once he finishes a good quarter of the bottle. )


What'd you do to piss 'em off?

( not that he's particularly surprised. markus is good at deescalating situations--so he's probably just as good at escalating when he feels the need. )
saviorexe: (80)

[personal profile] saviorexe 2019-03-21 04:11 am (UTC)(link)
[Eyes track the bottle with the anti-cyborg sentiment loudly displaced on the label. Markus makes no outward sign of offense, but he sure isn’t touchin’ that, no sir.

Bad boy side, a phrase that has Markus actually scoffing a little, as if the title is too fantastical for someone who was just overtly curious.]


It probably didn’t help that we weren’t supposed to be there in the first place.

[“We”, himself and Daisy, he means.]

Attempted to break up a fight. It was the kind that we’ve seen before, drug-induced this time. [Lips press into a thin frown.] Uncontrolled anger. Remember?
reneger: (deceit so natural.)

[personal profile] reneger 2019-03-26 12:40 am (UTC)(link)
Oh, yeah. ( idly, as if he's not about to break into something a little more deep and serious but of course, it's jason, so-- )

There's a new drug going 'round the fight rings and shadier parts. I'll give you a good hint: the bits and pieces they're using to get that effect? Monster parts. The shit they're leaking into the fighters' systems to make them stronger, better, angrier--it's ground up shit that landed in this city before I got here.

( thank you, warlocks. )

Bet that fire unleashed it into the air--monster bits. A few smaller dealers are playing with it, seeing what they can get those bits to do. ( a loose lift of his shoulders, raising a beer to his lips. ) But you didn't hear shit from me. And I didn't see what you were dealing with, but the shit from the fire matches up.
saviorexe: (50)

[personal profile] saviorexe 2019-04-01 04:31 pm (UTC)(link)
[A bit of Markus' look loses its casual air, replaced by a serious slant of the brow. The shift in topic is deserving of it.]

It does match up. Considering that it was our touch that calmed them, there's no doubt about it. It was the following ruckus that had us kicked out.

[As always, information passed between himself and Jason remains between them. That much is always understood, and he nods.]

You've seen the effects of this drug in person?
reneger: (got the chance to make her mine.)

[personal profile] reneger 2019-04-01 11:03 pm (UTC)(link)
I have. ( quite a lot, actually. there's a pause as jason shifts back, reaches into his inner jacket pocket and pulls out a small vape canister. sets it down on the table in front of him, between himself and markus. )

Forty credits. And I really don't recommend you play scientist with anyone you give a shit about. But if you wanna play around with monster bit drugs-- ( a nod of his head to the canister. ) have at it.
saviorexe: (100)

[personal profile] saviorexe 2019-04-02 05:14 pm (UTC)(link)
[An incremental lean forward, showcasing Markus’ interest, though certainly not for reasons of wayward experimentation. Not his wheelhouse, not his intent; a sample better utilized for those with lab access, wanting to unearth answers.

The food and drink? Completely forgotten about.]


‘Play around’. Hope you really don’t think I’m that reckless.

[A head tilt, a questioning look.]

Are you really going to charge me for this? Why have you been holding onto it?
reneger: (pic#11803763)

[personal profile] reneger 2019-04-02 05:41 pm (UTC)(link)
You're not. Some people are. ( cain. he means cain. why is cain the way that he is? jason doesn't know. )

You sure you want the answers to those questions? This shit ain't cheap, and I'm not putting myself out.

( markus' attention focuses on the drug--jason moves on to yet another potato dish to shove it into his mouth. delicious. )
saviorexe: (36)

[personal profile] saviorexe 2019-04-08 05:46 pm (UTC)(link)
[Does anyone know why Cain is the way he is? I think not. Best not to ponder it.]

Because it’s you, I’ll humor literally purchasing questionable drugs for the first time in my life.

[Jason…

The food completely forgotten about on Markus’ end, he leans back and crosses his arms.]


But I’m still curious. You can’t say you wouldn’t be, too, in my shoes.
reneger: (pic#11802618)

[personal profile] reneger 2019-04-08 05:55 pm (UTC)(link)
The corporations around these parts are fucked up, but so's the underground. There are a few gangs full of ruffians running 'round, getting into fight rings, dealing shit.

( eyes down to the canister, then back up to markus himself. )

And if you can't beat 'em down, you join 'em.
saviorexe: (110)

[personal profile] saviorexe 2019-04-11 05:11 pm (UTC)(link)
Gathering up intel from the inside. Smart.

[If not the way that Markus would go about it. He probably lacks the actual capacity to.]

This is the part where I tell you that I hope you're being careful, though.

[Without much preamble, Markus' implant pings a permissions request to Jason's, to open a transaction of forty credits.]
reneger: (i've grown familiar with all of them.)

[personal profile] reneger 2019-04-11 08:25 pm (UTC)(link)
I play around in rough crowds all the time, Markus. There's no need for that.

( the request gets answered fast enough; jason accepts the credits, presses a palm down against the table to get himself up. )

Have fun. You know where to find me if you need shit.