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EVENT LOG 007 | AFTERMATH
WHERE: New Beijing, a train, and then New Amsterdam.
WHEN: The tail end of the operation and the two days after: January 26th-28th.
WHAT: Finishing up the operation, hiding out, and going home.
NOTES OR WARNINGS: Violence and unstoppable soldiers. More to be updated as necessary.
At the turn of midnight in New Beijing, the true risk to this plan comes to light. There was always a chance, always a point of awareness that Cassius wouldn't be able to buy his foot soldiers enough time. He knew that this could go poorly, so he was prepared for just that. He knew that the Displaced would, potentially, treat the UNA soldiers as personal enemies. They showed this face with their foolhardy desperation during the EMP's effects, and given an opportunity to assault a weaker, unexpecting bunch, they wouldn't hold back.
After all, not killing the soldiers hadn't been a suggestion made by Cassius showing some sign that he had a conscience or was worried about the death of citizens. No, killing the soldiers would make his job harder: and it did.
After scrambling the distress call for forty-five minutes, Cassius' efforts finally fail when the base finally gets the word out for reinforcements. Switching gears, Cassius sends along a word to the Displaced still in the base, letting them know that their time is running short. They need to get moving, and the UNA has wisened up to Cassius' tactics with the fabricated terrorist attacks on the other side of the city. If it were just one thing, the UNA may not have turned back, but their installed software quickly began to recognize many of the tactical patterns that Cassius employed: they weren't that different from the ones executed by radicalized Morningstar agents in other cities.
The lack of traffic in the city means the deployed soldiers return swiftly. Unlike the ones at the base, these soldiers are heavily armed and prepared for the worst. Even though Judas is definitely offline by the time they arrive, their systems remain operational for now. After all, Judas wasn't online as it was, as he was isolated from the world on a localized quantum server. The weight of Judas' impact on the UNA and its systems are still up in the air for anyone to guess. It's hard to tell what they might have been using him for, and just what weight his own additions had made on their current operations. What's clear is that these soldiers can still move, act, and attack, and there are hundreds of them rushing back in a steady stream of military might.
For anyone in the base, it's time to move. Being caught here probably will mean the end of the road for everyone involved.
◉ The soldiers who show up are not beatable. They will be working in formation and predicting most of what's coming their way, and given the numbers sent out, they will be unstoppable. Unsurprisingly, the larger the unit, the stronger their ingrained instincts happen to be. Think of these soldiers as the boss battle you can't even beat for an achievement. It's the one where you're meant to lose, if you engage at all.
◉ We're fine with any degree of Judas Hot Potato that goes on in the final stages of the base, and recommend that you all work that out on our event aftermath post.
◉ As for who finally hands Judas off to Cassius, we have sign ups at the aftermath post, too! The person who wins that doesn't need to be the person with the potato in the end; some creative juggling can go down for that stage, too!
◉ Anyone who dies on the base will need to be dragged out and taken to a medi-unit or they will be permadead. We are not asking for anyone to have their characters killed here! Everyone can get out safely and unharmed if they haul ass. Or even if they don't! Maybe they got lucky.
◉ Cassius will be wiping any records of the interlopers, making it so that their existence can't be traced. He'll be covering the surrounding areas of the base for a three mile radius. After that, everyone is on their own: they'd better have a plan of escape.
While Cassius will be covering the immediate area of the base, everyone will want to make sure that they don't appear suspicious as they hit the streets of New Beijing. The best place to hide? The lower levels of the city. Despite the frequent police raids, someone can move through the lower levels until they're close to their hotel. All they need to do is move up once they're just beneath their temporary residence. Discarding any unwanted goods along the way down there probably wouldn't hurt.
For anyone who's been injured by the soldiers or by their fellow Displaced, they'll want to stop and do some quick first aid on themselves. Hitting a hospital or clinic like this is risky. For the dead, it's not as if anyone has any choice, so their pal better cook up a good story for what happened along the way. The good news in all of this is that injuries and all, none of the hotels are likely to ask too many questions. The drones that do the room service aren't sentient, and the people who work the front desks simply aren't paid enough to care.
By 9 AM, all the news beats around the city refer to a series of attacks that rocked UN landmarks. While the attacks on the UN government buildings had the mark of Morningstar radicals from New Prague and New Johannesburg, they are not citing them as the individuals most likely to be culpable for these attacks. There is no information about what happened at the UNA HQ, though it seems unlikely that none of that information would have gotten out during the flurry of hasty exits.
Even so, it's likely a good idea that everyone lays low for the final couple of days in New Beijing. That doesn't mean that everyone needs to say cooped up in their hotels. Still, they'll likely want to be cautious while the city is on high alert for suspicious activity.
As for whoever has Judas, they'll get a message late in the evening of the 26th telling them to meet with one of Cassius' resources in the morning. Cassius won't be up for much conversation when the message comes in. Despite all previous communication, any messages sent to him now will be a dead end.
Eventually, it's January 28th and everyone will be headed back to New Amsterdam on a train. It feels as if there's almost a lack of closure, as Judas is most likely gone, the devices that were meant to hold him unable to go through customs. Unlike the previous train, this ride will be an non-stop express from New Beijing to New Amsterdam, and will be largely uneventful. The lack of stops along the way makes it impossible for any temporary havoc to break out. Even the Displaced who didn't pick up express tickets will find that their itinerary has been changed. While the more luxurious seats will remain the same and will offer a bed for anyone looking to rest over the long journey, everyone else's upgrade will treat them to neck pillows and thin blankets to help them stay comfortable.
An event-free ride probably won't mean much for the feelings stewing among the Displaced. Everyone is bound to be feeling something after everything that just happened, so there's still a lot of room for tension now that everyone's been crammed in close quarters on a non-stop train ride. Let's just hope it doesn't get too nasty in there!
◉ El will purchase all of the newcomer Displaced tickets for the way back. All of them will be traveling to New Amsterdam for new job opportunities in the wake of the city's losses, and will be directed to make a statement of intent to move to New Amsterdam permanently.
◉ El won't be purchasing that upgrade, though. If anyone thinks it's Cassius' doing, just blame it on Cassius.
◉ Everyone will be arriving in New Amsterdam around 4 PM with varying amounts of jetlag (or trainlag).
◉ Upon arriving, everyone will begin to see garrish advertisements for both Valentine's Day and Carnival.
Thanks for the great event, Larkers! We have a lot planned to spin out of this one, so we hope that you enjoyed what we cooked up here. Our OOC Aftermath Post is live, which is where we'd like you to direct all of your aftermath questions. We also encourage you to discuss any loose ends for the plot and plan anything else out that's needed!
Otherwise, we intended for this to be more of a low key log while everyone continues to thread out the event. Our next log will be up on December 13th featuring our new arrivals, giving everyone some time between now and then!
no subject
In there, things didn't go as bad as I feared, not until we got what we came for. There were soldiers, but people handled them quick. They were spread out. Depleted. We got in, we got to what we went there for, and not long after ... it got bad. Not everyone agreed on what to do. I'm worried about what this'll mean for us when we get back.
[Despite the amount of words, it should be stated that he says them slowly. Each period holds for a longer period of time, each comma is felt. But he wants to push himself to keep at it. That just feels right.]
no subject
Nill doesn't miss the way he speaks, the timbre and pace of his voice. It worries her. All of this worries her. But worrying won't help as much as being vigilant will, so she keeps stealing glances at his side, checking the wound, making sure it isn't about to break open just from speaking. And, in the meantime, she's going to keep him talking. Keep him awake.]
Do you know what happened to him? The AI.
[She still remembers the message, and the immediate distrust she'd felt for Cassius. Nill only has a little experience with AI's, and even though she tries not to judge, none of those experiences had been positive, including the EMP this particular AI had caused. It had made it nearly impossible for her to take any offer he made at face value.]
no subject
His lips twist.]
I don't know where he was last, but he's free and with someone. Not free in the world, not unless they find a way to plug him in. [The good news is that Riku doesn't think that's easily managed with how things are handled in this world. There are very few physical objects related to computing, which is why Riku figures that the AI was held away.]
I guess Cassius gets what he wants. Again.
no subject
Maybe we can find him before then.
[It seems a small comfort, but Riku had asked her to talk to him, and that's what she's doing. She'll say anything that comes into her head, as long as it helps keep him thinking, keep him awake.]
We just have to figure out who took him, and go from there.
no subject
I hope the others can work out a way to make that happen. I don't think I'll be any good for the rest of this trip.
[Look, he's feeling bad for himself, but at least he's talking.]
no subject
Yeah, just like that.
[It's half a joke. But she's always found that sometimes just getting up and looking for something, even if you have no idea where to start, can pay off in unexpected ways.
She's also learned that a little levity can go a long way. Nill tries to smile, a little crooked and not with her whole heart. But she's trying.]
Come on, a good night's sleep can do wonders. Figuring out what to do next will be easier in the morning.
no subject
If not, I think I can make it. Just gotta stick by walls. Mostly.
no subject
It's fine. I'm stronger than I look.
[She says it with a smile, but it isn't really a joke. She's a far cry from the skinny fifteen-year-old she was when she first landed on the ship. It's amazing what a steady diet and regular physical activity can do. Does that mean this will be easy? No. But determination can go a long way.]
Then let's get moving. Just let me know when you need to rest.
we can wrap this up here!