larkers: (pic#12386247)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarklogs2020-03-14 11:16 am

ARRIVAL LOG 019

WHO: Everyone
WHERE: New Amsterdam
WHEN: March 22
WHAT: The nineteenth arrival
NOTES OR WARNINGS: Coercion and loss of autonomy. Further notes at the end of log.

> ARRIVAL LOG #019

Awareness comes to you in blurred snatches, cloudy fragments of sound and light, color, sensation. Hazy and difficult to grasp on to, but slowly aligning into focus. A series of regular, rhythmic beeps. A medicinal, astringent smell. The sensation of movement, a low hum and accompanying vibration under you. Your eyes are heavy, hard to keep open, but in the glimpses between slow, dark blinks you see two people in front of you: one dressed in a thick set of armor, while the other wears medical garb. Out the windshield in front, there are many tall buildings—all reaching up beyond a normal city skyline, all entirely too close to the vehicle itself.

You realize there are others next to you: all dressed the same way as you, you'll come to realize: in jeans, with a t-shirt bearing some kind of sports team logo. To your left there's an armored interior door, two more people visible, and the movement of streets passing through a windshield. You try to open your mouth to speak, but it's as if your tongue is coated in tar, and you manage nothing more than an empty parting of lips.

The vehicle lowers from its height and comes to a stop inside of an alley, with tall brick walls surrounding it. The guard opposite you stands and comes to unbuckle you from the bench, helping you to your feet. Your limbs feel wooden and heavy, slow to move. One guard opens the back of the vehicle, and the air outside feels immediately warm and dry. "Careful with your step," the guard says, helping you out. The nurse helps the others out, checking over each passenger one by one.

Once outside, you'll be able to hear some noises in the distance, which after a few seconds will be recognizable as the hum of a large crowd. There will even be loud cheers here and there, as if they're spectating some kind of event.

The main guard turns to address your entire group, and something about her bearing makes it clear she's done this before. "Now, listen to me very carefully." Your body will come to attention, immediately homing in on the words that follow, as if compelled to hang on every word. "You're going to leave this alley, and then follow my directions exactly." From there, the guard will go through a list of directions, only about five steps (round the corner, turn right, etc.). "Once you've done all that, you'll see a sign: Red Wings. Go inside and you'll make some new friends. They can help with the rest."

The guard will hop back into the van, which will rise off of the ground and disappear as soon as it arrived. Once it's gone, you'll find your legs moving almost without your permission, guiding you to follow the stops the guard laid out.

And, as promised, you'll end up outside a bar called the Red Wings.

Though entirely capable of independent action and thought, new characters will find themselves completely, unquestioningly compliant to any verbal statement which could be taken as a command or request – and that includes the message passed on from the mysterious patron.

> RED WINGS

The message from El comes the same as usual: insistent, not waiting for any active attempt to open it. Scrolling within your vision as if being written while you're reading it.

Well, some of you are going to have a group of newbies to bartend. Our newest group just got directed to the Red Wings. If anyone else wants to swing by to help get them oriented and move them to the safehouse, I'm guessing the people who are on the clock will thank you.


The Red Wings bar is in a section of the large, futuristic city that houses a sports stadium, though not so close to it that the newcomers will have to deal with dodging crowds. Red Wings is tucked away on a side street, meaning that those stumbling in won't have to worry about attracting too much attention.

Why did they get directed to a sports bar, of all places? That will become clear as soon as they start to speak to the people inside. This arrival, as it turns out, is a little different from the ones that have come before.

◉ Aesthetically, Red Wings is a retro tribute to the lost city of Detroit. It's all red neon, cars and sports memorabilia, with all fittings and decor elements physical where possible as a nod to the era. There is also some artwork dedicated to Motown and its significance within the city, and there is a section of the digital sound system for Motown.

◉ The main area is spacious, with stools at the bar and plenty of room for booths and standing space. One area is reserved for the physical darts board and pool table, which are permanent installations.

◉ There is also a function room available for private bookings and smaller events, though this is currently not quite as nicely done up as the main space.

◉ The bar has multiple neural interface screens installed throughout to make sure there's always an easy view of the game, with one larger screen set up over the bar itself for Big Game days. Unfortunately, this won't be available to the newcomers as they don't have their neural implants set up yet, but they'll be able to gather that the other people here seem to be watching a screen they can't see.

◉ Drinks include a range of the finest craft beers, popular spirits and a basic cocktail menu, but newbies won't have any money to their name just yet, so they'll have to rely on the kindness of strangers if they want something to eat or drink.

◉ Naturally, there will be some people working at the bar and others who are just there to hang out, but either way the newcomers should have plenty of people on-hand to explain the situation. With more on the way, potentially.

Further details about Red Wings and the staff can be found at this post put together by our Stephen Strange player, as he's one of the owners of the bar! Most of the information above was borrowed from this post.

Once the new characters have been oriented and calmed down as needed, they'll all be escorted by one of the established Displaced back to the safehouse. This is done for security and safety reasons.

> NEW AMSTERDAM (AND BEYOND)

Once the new Displaced have endured their four days in the safehouse, they'll have their IDs set up and will be released in this strange new world. New Amsterdam will be theirs to explore, and if they manage to get the lowdown from another Displaced who's been here longer, they may learn that they can travel even further than that.

Probably better to not get ahead of themselves, right? New Amsterdam has plenty to offer!

◉ It's Opening Day for the New Amsterdam Koniki (New Amsterdam's baseball team)! Despite the signings of the aces Jim Bridges and Osamu Kawakami, the Opening Day starter is long-time Koniki, Connor Tseng. Tseng is a finesse pitcher who's been with the Koniki through good and bad (and for the past few seasons, it's been a lot of bad). Never overpowering batters with a crazy fastball, Tseng hits his spots and is the master of the off-speed pitch. There are a mess of articles on the sports blog circuit about what message the Koniki are sending in having Tseng start the 2512 season, but most agree that it's a message to Tseng that he's still the team's leader. Bridges and Kawakami are undoubtedly more explosive, but these signings are clearly meant to build a team around their long-time ace.

Tickets to get into the Koniki's first game will be difficult to come by, selling for five and ten times too much on reseller sites. The savvy baseball fan knows that the stadium will be sold out, however, and can grab a short-term, one-day-only job to help meet the demands of Opening Day. And for anyone who's curious about the game but doesn't want to work at the stadium, it will definitely be broadcasted at Red Wings and plenty of other sports bars around the city.

The game itself will be a pitcher's duel for the first five innings between Tseng and the New Venice Gecko's ace, Jayson Soto. During the bottom of the fifth inning, rookie slugger Jiri Kim will hit a three-run homer, putting the Koniki up. Rather dramatically, the Geckos will come back in the top of the sixth, tying up the game and running Tseng off the mound. Both the Geckos and the Koniki will try to shore up the game via their bullpens. Ultimately, the Koniki will win in the bottom of the 10th inning in a walk-off fashion, with Kim hitting another home run to call it. The defense throughout the game is a mess for the Koniki, showing signs that even their new aces may struggle with that defensive backdrop.

Finally: yes, there is a designated hitter to protect pitchers.

◉ St. Patrick's Day is here! While the typical aspects of the holiday still exist, such as drinking a lot (and yes, alcohol and other drinks will be dyed green!) and getting pinched if you don't wear green, this day is also a time to remember the country of Ireland that's now under the Atlantic Ocean. The primary focus for New Amsterdam citizens is remembering the parts of Europe that were lost to the effects of climate change and the disaster of World War III.

So while there's plenty of merrymaking at various pubs, there are also neighborhood memorials set up for remembrance. There will be plenty of media coverage about this too, giving anyone new to this world a very immediate idea of the state that it's in, with a good portion of western Europe underwater.

◉ It's spring, which oddly means that fertility symbols begin to spring up around the city. They can take the form of actual symbols etched or painted onto walls, though there are also carved figurines and phallic shapes scattered around as well. (Feel free to browse here if you need ideas.)

◉ While these can be found at random around the city, they will also be associated with the shrines dedicated to the Displaced which have existed in New Amsterdam for some time now. These shrines are continuously taken down and put back up in different parts of the city. The NAPD as well as private interests seem intent on removing them for profit or controlling vandalism. Despite continuous efforts on both of their behalfs, these shrines continue to rise in number. There seems to be a cluster of them that get closer and closer to Red Wings. Candles and small offerings (flowers, dressings, and hand-made jewelry from wood and plants) can occasionally be seen near them.

◉ There will also be small spring gatherings held in parks where people will be happy to share their food and enjoy the new plants that have sprung up throughout the city. (Assuming that your allergies aren't being set off, anyway!) The Displaced are welcome to attend!

◉ On a more somber and serious note, non-violent protests have begun to spring up around the city in response to the situation on Mars. The people working on the Mars colony have been mistreated and forced into horrible conditions, and it seems more and more likely that the government is trying to keep that quiet and act as if things are better when they're really not. The protests are kept small in number by design, mainly because the people involved don't want to get immediately shut down by the NAPD -- or worse, have the UNA step in. They mainly take the form of people standing outside of campaign offices, though instead of handwritten signs, they're able to project digital versions with their implants.

Some NPC members of Morningstar who recently relocated to New Amsterdam will be involved in these protests as well. Any characters who feel strongly about this issue, want to learn more if they're new and uninformed, or who are simply interested in getting to know other Morningstar members better should feel free to participate. (Note: While we won't be able to thread out NPC interactions, feel free to use the questions thread below to discuss with us how your character would be received by these NPCs if you're interested in that!)

> SAFEHOUSE

Located under an abandoned hover-bike garage, access to the safehouse is a hatch in the floor beside a rusted set of metal shelves that used to hold tools and supplies. The immediate area is similarly abandoned: full of rundown and dilapidated warehouses and forgotten businesses, where numerous people squat in hopes of having some stability because they can't afford a place themselves. Gaby will be around, ready to greet as many of the new arrivals as she can and get them settled in. Brusque and no-nonsense, she'll be open to questions, but will advise the newcomers to ask the people who brought them in for the beginning bits of information. Newbies can also contact El through zeir inbox, if needed.

The safehouse is a large space with multiple rooms for storage, with the largest of the rooms filled with rows of basic cots set up to sleep a large amount of people. Basic, but outfitted with everything necessary for daily life. A few doors lead to back rooms for storage, medical care and a large communal bathroom, and past the long rows of cots there is a communal kitchen, fully stocked, and an eating area. Privacy is at a minimum.

◉ New characters will be asked to pick their beds, and provided with a change of (second-hand, mismatched and somewhat threadbare) clothes and basic toiletries.

◉ There is a mini-bar set up in the kitchen. The quality of the alcohol inside is akin to what someone might get from the well at a bar, but it's well-stocked. There will also be some dye set within reach of the mini-bar for anyone looking for some Irish cheer to add to their beverages. This is courtesy of Gaby, as per usual!

◉ While the kitchen has basic foods and necessities, anyone looking for a jolt of caffeine from coffee or tea will find themselves sorely lacking. The only tea present is herbal in nature, and caffeine appears to be almost nonexistent in most of the beverages lying around.

◉ Gaby will make it clear to all new arrivals that if they have any requests or queries, they should contact her or El. Either she or El will explain that they've been given a modest stipend of credits to help them get by until they can find a job. This will be enough to cover their living expenses for about a month while they hang out in the safehouse, if they're careful with budgeting.

◉ The drugs making new characters compliant will remain in their systems for a few hours after their arrival at the safehouse before finally beginning to fade. They will be gone entirely after a night's rest. In the meantime, they may want to be careful of what others say to them.

◉ New characters will be given rudimentary access to the network on arrival in the safehouse, but will not have their ID set up yet. They will be able to make posts and replies, but their messages will be anonymous and they do not have inboxes yet.

◉ New characters do not have access to the internet until their ID is setup. They only have limited access because they're present in the safehouse, but they can't surf the rest of the internet, check out Cooltalk, or watch the equivalent of Netflix until their ID is made.

◉ New characters cannot leave the safehouse at this time. The hatch is locked tight for them, making it impossible for them to get out for the next four days while they're locked inside. There won't be any immediately obvious ways to cut their way out through turning off the power.

New characters will not be allowed to leave the safehouse until MARCH 26 ICLY (MARCH 23 OOCLY). These 4 days are for them to adjust, learn about the world they've arrived in from their fellows, and for El to speak with them and work on setting up their IDs.

> FINAL OOC NOTES

You're now free to post to the network and logs comms. To reiterate, your characters will have no IDs or inboxes, nor be allowed out of the safehouse until MARCH 26 ICLY (MARCH 23 OOCLY). At that point it's expected they'll have gotten a good idea of their new situation from their fellow characters, and will have discussed their background and job potentials with El in order for their false IDs to be set up.

If you have any questions or ideas about how you'd like to get your character involved in the world, please head over to the plot engagement post and drop us a comment! For questions specific to this log, there is a thread below.

Please check out our March calendar rundown for a look at things happening this month, as well as some additional notes from the mods.

Something else to keep in mind is that on Monday, March 16th we'll be putting up a Metaplot Engagement Post, which will have a focus on how to integrate all players into the metaplot as well as take suggestions on future events and the direction you'd like the game to go. This will be open to everyone in-game, old players and new players alike, so please keep an eye out for it!

As we announced here, AC will be check-in only this month due to the state of the world right now. If you've taken a hiatus, this counts as your check-in, but otherwise please feel free to relax for the rest of the month. In addition, the HMD will be moved to next month. New players accepted in March will only have to submit 10 comments across 2-4 threads for the April 2020 AC (which goes up on May 1, 2020).

[personal profile] ex_defenestratings377 2020-04-11 07:31 pm (UTC)(link)
[ it's not her fault he asks questions he won't know the answer to. learn geography! ]

A giant shopping center. It has a roller coaster and an aquarium.

[ because those belong in malls. ]

[personal profile] ex_defenestratings377 2020-04-11 07:41 pm (UTC)(link)
[ she isn't very hungry and the idea of eating makes her chest feel tight, but she doesn't want to go any place called a safehouse right now and the bar feels like her only option. her fingers tangle together in front of her, knuckles turning white with how tightly she twists them, a nervous habit.

after a protracted silence, abigail's head jerks in a nod. ]


Alright.

[ alright she will go inside, fulfill that part of the orders too, however reluctantly. then she will be free of the original compulsion, maybe that will make her feel somewhat better, somewhat more herself. ]
championofsnark: (close up face listening)

sorry this week was a nightmare I live.

[personal profile] championofsnark 2020-04-11 10:29 pm (UTC)(link)
[Hawke is very athletic; it comes with the territory. If she played for awhile she'd probably get good at it, not professional level, but she takes to physical acts quickly. Seeing it does make her want to do it, to feel the adrenaline and the crowds swell in excitement. It's nice to see such genuine glee from people, even if it's short-lived. She hums thoughtfully.]

I'd like to learn, even if I'm likely to make it a contact sport.

[She grins at that, glancing over at him with warmth and self-mocking. But he lowers his voice and her eyes crinkle at the edges, leading her to be more genuine when she nods at him.]

Mmm, I'm a bit obvious about it, honestly, it's a wonder everyone hasn't picked up on it. Although there's more of us in here normally than them.

[She offers him one of her gloved hands, assuming he's actually been here for a bit and she's simply not met him yet.]

Hawke, like the bird with an E at the end. Originally from a place called Kirkwall.
championofsnark: (looking down)

sorry about that I'm alive it was a helluva week

[personal profile] championofsnark 2020-04-11 10:37 pm (UTC)(link)
[Hawke's never been one for deep thinking. It's not that she's stupid, far from it, but she lives in cleverness and chaos, not contemplation and seriousness. She acts rather than thinks, and while that's led her to quite a disaster or two, and she knows in retrospect she should be better, she can't seem to find it in her to change really. Perhaps people are who they are.

She does grin again at Cassandra's eye roll like the little shit she is but her expression does soften at seeing Cassandra's apparent remorse. As always, a joke is quick to her tongue, but she stops it, tilts her head at the woman instead.]


I've been outrunning death a long while, Seeker. Someone like me doesn't live to old age.

[Nor would she want to. Old and decrepit and telling tales of her good days. Nah. Hawke wants to go out the way she lived, stupid and bold and for the greater good even if she pretends otherwise about the latter.]

It isn't what happened to me, by the way, a warden named Stroud died instead, he insisted since he felt responsible for the wardens. I wasn't terribly happy about leaving him either. But that does sound exactly like me. If nothing else, know that it's not the type of thing I'd regret.

[She's seeking redemption, of course, not that she'll admit to it. Perhaps that version of her felt it, at the end, closer to it. Blue eyes flicker with sudden concern.]

Varric ... shite. He must have taken it hard. [The two of them are two sides of the same coin, made for each other, closer than blood.]
kgbs: (N I N E T Y S I X)

[personal profile] kgbs 2020-04-11 11:33 pm (UTC)(link)
I have never heard of it before.

( was that so surprising? even having known him for so little time? )

I am not from America or anywhere near it.

( if russia did malls, he'd never visited one. )
veraz: (hair back; talking)

[personal profile] veraz 2020-04-11 11:46 pm (UTC)(link)
Fancy tricks. With the pool cue, I take it?

[ Marta nods. She understands! She doubts she'd be good at it, but at least she gets the rules of the game now.

Onward, then, to the other point of conversation: ]


Is there some sort of touch-based contagion ongoing?

[ Marta asks, trying to be offhand about it, eyes still on the pool table, but her hands give her away. She twists her fingers together and then releases them, before doing the same thing again. ]

Something I should be worried about? Being. Not from here.
veraz: (hair down; bed)

[personal profile] veraz 2020-04-11 11:52 pm (UTC)(link)
[ Marta blinks. Earth is a large and varied place; when and where she's from people answer that question by talking about where they live, where they grew up, where they were born, or where their families were from. She would still answer that way. ]

Where on Earth though?

veraz: (knives; profile)

[personal profile] veraz 2020-04-12 12:09 am (UTC)(link)
No, not really. I've spent... [ She makes a face. Time travel is still a lot to wrap her head around, most days, but she's living in what feels like an underground bunker with weird futuristic tech, so it's not impossible. ]The last several years, before I got here, as a nurse to an older man. So. Some teaching but not a ton. Nothing like this.

But I think everyone should learn, so. [ Here she is. ]
veraz: (hair back; reading text)

[personal profile] veraz 2020-04-12 01:24 am (UTC)(link)
I miss my family.

[ Having no idea what happened to them is going to drive her eventually crazy, she's sure of it. ]

I don't think we get to pick if we go back or not. But it sounded like - from that document - that sometimes people end up back home anyway. Or, at least, no here.

Marta. [ A sigh, and a smile ]. Sorry. My manners have apparently died in the future.
veraz: (hair back; sun in eyes)

[personal profile] veraz 2020-04-12 01:28 am (UTC)(link)
How are we a threat? We're disorganized and no one asked to arrive here and...I don't understand.

[ She shakes her head and sighs. ]

I'll do my best to be careful. Fair warning, if being careful means lying my way out of things, I'm going to be in big trouble fast.

[ Her eyes track his hand movement and she nods, with a small swallow. ]

Is it very intense? This glowing thing.
veraz: (hair back; :<)

[personal profile] veraz 2020-04-12 01:42 am (UTC)(link)
A future.

[ Marta frowns because that presumes a possibility of other futures. That she's not just from her own time but has somehow moved on to someone else's. That seems like...a lot, to handle, on top of time-traveling accidentally or however in the hell she's managed to get here.

She shuts her eyes. ]


In the Netherlands?
Edited 2020-04-12 02:18 (UTC)
veraz: (birthday; alright?)

[personal profile] veraz 2020-04-12 01:45 am (UTC)(link)
What would you like to do? You could do school too, but that's different than it was back home. Or at least, back where I'm from.

The world is your oyster now, as they say. You can do just about anything you'd like.
culver: bossbattle @ lj (walkaway joe)

[personal profile] culver 2020-04-12 02:24 am (UTC)(link)
[It hasn't even crossed Nill's mind that one of the shrines could be dedicated to her. Other displaced are heroes, or have done something extraordinary--she's just a line cook, just a girl who fought a monster because it was about to hurt someone she cared about. And even that isn't special to her; it was just the right decision.

The tension that seems to always been running through her shoulders eases once she pauses next to Cass. Being around her is easy, comforting in a way. Nill's eyes go wide at the revelation, and her hands fly through signs as she responds.]


They did? I can't believe I missed them. How did they get there?
strove: (do better do better do better)

[personal profile] strove 2020-04-12 02:25 am (UTC)(link)
No, [she says, tone soft as she answers that. Clarke doesn't want it to seem like a denial, and she's conscious of that fact at the moment. It's hard to try to wrap her head around this world. What if her world was this one, but completely altered?]

There was a war, [she adds. There's a hint of uncertainty, eyebrows drawing together. El gives them leeway to have a freedom of passing as being educated enough in this world, but basic, common historical facts escape her. The development of the megacities? That's part of it.] I believe it led to some remapping, some restructuring. There's only one government now, and the ... jurisdictions are split up into over a hundred large cities. New Amsterdam is one of them.
veraz: (easystreet-knivesout-1)

[personal profile] veraz 2020-04-12 02:32 am (UTC)(link)
Yes, I did. Just arrive. It's still a lot to wrap my head around.

[ She puffs up her cheeks and breathes out loudly. ]

Sorry. Thank you. I do feel better, even just from talking to you a little. I'm Marta.
monomachy: buckybear @ ij (just one yesterday)

[personal profile] monomachy 2020-04-12 02:47 am (UTC)(link)
[Her gaze automatically zeroes in on his movements, tracking them, but otherwise, she doesn't at all look uneasy. Even though he hasn't stood fully yet, Diana can tell he's a big man; quite a bit taller than she is to be sure, and certainly broader. But she's hasn't been intimidated by anyone in a hundred years, and she doesn't plan to change that now. Even when Clark had momentarily lost his mind, she hadn't been frightened of him, only concerned and determined to help him remember who he was.

She nods, accepting his explanation. Her gut tells her he isn't lying, and even if he was, that's his business. If she'd had more of her wits about her when she'd arrived, she might have come up with a different story for herself. But six months have gone by now, and she's created as functional a life as can be expected for someone who is further out of their time than they ever thought possible. No need to try and rearrange things now.]


If you'd like to continue working in that area, just let Gaby or El know. They'll create an ID for you, and get you whatever credentials you may need for whatever job you'd like.

[Hers had been fairly simple, to be fair; all she'd needed were a few forged degrees. They weren't even fake back home. Spaced out, maybe, but she'd certainly earned them at some point.]
veraz: (knives; profile)

a month later...what was March 2020

[personal profile] veraz 2020-04-12 04:25 am (UTC)(link)
Sounds like a better plan than doing nothing.

[ She laughs a little as he passes her on his single-minded quest towards the kitchen. ]

Considering we're practically in a new version of an underground bunker...no, probably not.
veraz: (hair back; well actually)

[personal profile] veraz 2020-04-12 06:38 am (UTC)(link)
Oh. [ Marta blinks away her confusion at...all of that. There was a war, this isn't in the Netherlands, and there are only 100 cities left on the entire planet? Must have been World War 3.

That's...a lot. She'll definitely look further into it. Later. Not today. In the meantime, a better question: ]
What do you think I need to know in order to survive?
bloodbathing: (f: 017)

[personal profile] bloodbathing 2020-04-12 08:05 pm (UTC)(link)
[ There's an odd blankness to Maine's expression as Diana finishes speaking. Almost like he doesn't quite understand what she said. He does, of course, but the concept of choosing what he wants to do is … strange.

It's not that Maine was drafted or anything. He enlisted as soon as he was legally able to, just like his brothers before him. But in his mind, there was no other option. Humanity was facing a war against extinction; Maine had to fight. He fought as a Marine, an ODST, and a Freelancer. Then he was yanked out of time and found himself in a space station with no wars to fight — but still, there was only one option for him. Only one way to make money to buy a ticket home, or just to make a living.

Point is, he hasn't had to think about what he'd like to do in a long time. It's more daunting than he'll admit.

He takes a moment to wet his lips. Chooses his words carefully. He doesn't want to pry; he's just curious. ]


Did you stick to it?
filloryfanatic: (head on fists)

[personal profile] filloryfanatic 2020-04-12 09:17 pm (UTC)(link)
Ugh, right? [Quentin sighs.] It seems like it should be a small thing compared to all of this but like, it still sucks. My boyfriend is a bit of a prima donna with very good hair so he's having an existential crisis over it.

[Quentin doesn't ask if he can sit with her, it's her space, her safety, so instead he steps away for a moment to get a chair from elsewhere and bring it over. He doesn't know if he's welcome or not, but she doesn't seem entirely against conversation. He just doesn't want someone feeling lost and alone if he can help it.]

I know it's hard when there's a whole group of strangers around in a weird place like this, but people are mostly really nice. If you need any easy job Clarke and Stephen own the Red Wings place and hire all of us.
bloodbathing: (f: 197)

no worries!

[personal profile] bloodbathing 2020-04-12 10:40 pm (UTC)(link)
[ Hawke with an E. Easy enough to remember. Maine takes her gloved hand and shakes it, careful as always about his grip. He doesn't want to accidentally crush her hand — a real possibility, with his strength. ]

Jónsson. [ There's no convenient animal to liken his chosen name to, so he just says, ] Starts with "J."

[ Though it probably doesn't sound like it to English-speaking ears.

There's no point in naming the planet he's from, let alone anything more specific. It's been gone for years. "Outer Colonies" probably wouldn't mean much, either. Instead, he skips that entirely. Tilts his head to the side and asks, ]


Kirkwall like this city?
Edited (there was a stray letter) 2020-04-12 22:46 (UTC)
filloryfanatic: (is that eliot?)

[personal profile] filloryfanatic 2020-04-13 12:21 am (UTC)(link)
Yeah, using the cue to skip over other balls, get impossible angles, that sort of thing. There's actually some math and probability involved, but that's all kind of ... boring.

[ Not boring to him or he wouldn't have mentioned it, but he assumes most other people would think that it is. Quentin's used to utilizing math in the strangest of circumstances; it's required for magic where he's from. But he's focused on the other part. Okay, she seems to know what he talks about, so he smiles reassuringly at her. ]

No, it's ... um. If you're really new and sort of from a normal world, this is going to be a lot, but I don't know how to word around it. When we touch, we feel each other's feelings, it's an empathy bond. Brief, but we also light up when we do, which is very conspicuous.

[ Quentin knows this will sound insane to anyone not used to magic or supernatural occurrences so he hopes for her sake it won't be one of those situations, because otherwise it's a real culture shock on top of another one. ]
stabsbooks: (pic#9976385)

[personal profile] stabsbooks 2020-04-13 06:22 am (UTC)(link)
Something must have been done to us. A potion, perhaps. So we would not remember.

[ She pauses, brow furrowed in thought as she tries to piece things together. It's hard. Frustrating, when she knows so little about what's happened, and less of what will happen next. ]

Whoever brought us here - why did they do so? Why would they go to such lengths to make us forget?
realists: (ro » solitude)

[personal profile] realists 2020-04-13 07:59 am (UTC)(link)
[ it is difficult. paper was most common on forested planets, but they had flimsi everywhere else. jyn remembers drawing on the thin, translucent material and her mother hanging them from the windows so the light could shimmer through.

earth doesn't even have that. ]


Fabric, maybe. It would be easy to pass in piles of clothes. Problem would be disposing of it in case they get caught. Maybe a dye that washes out.

[ toss it in the sink if the una comes calling, looks like a dirty tea towel instead of resistance correspondence. ]
heliophilous: (069)

[personal profile] heliophilous 2020-04-13 01:58 pm (UTC)(link)
Where would you get the fabric? You don't think it might look suspicious if someone makes a large purchases or many small purchases are made?

( he wouldn't put it past the people in power to be monitoring every single thing in this stupid city. )

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