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MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarklogs2020-06-13 11:25 am

ARRIVAL LOG 22

WHO: Everyone
WHERE: New Amsterdam
WHEN: May 7 - 11
WHAT: The twenty-second arrival
NOTES OR WARNINGS: Coercion and loss of autonomy, references to rebellion and world upheaval. Further notes at the end of log.

> ARRIVAL LOG #022

Awareness comes to you in blurred snatches, cloudy fragments of sound and light, color, sensation. Hazy and difficult to grasp on to, but slowly aligning into focus. A series of regular, rhythmic beeps. A medicinal, astringent smell. The sensation of movement, a low hum and accompanying vibration under you. Your eyes are heavy, hard to keep open, but in the glimpses between slow, dark blinks you see two people in front of you: one dressed in a thick set of armor, while the other wears medical garb. Out the windshield in front, there are many tall buildings—all reaching up beyond a normal city skyline, all entirely too close to the vehicle itself. But more than that, many of those buildings are covered in green.

You realize there are others next to you: all dressed the same way as you, you'll come to realize: in overalls of varying colors, all with heavy-duty gloves on. To your left there's an armored interior door, two more people visible, and the movement of streets passing through a windshield. You try to open your mouth to speak, but it's as if your tongue is coated in tar, and you manage nothing more than an empty parting of lips.

The vehicle eventually lowers to the ground and turns off with a low whirr. The guard opposite you stands and comes to unbuckle you from the bench, helping you to your feet. Your limbs feel wooden and heavy, slow to move. One guard opens the back of the vehicle, and the air outside feels full of moisture. Soon enough, you realize it's lightly raining. The guard says nothing, head bowed as he lines you up with the rest. The nurse helps the others out, checking over each passenger one by one.

The main guard turns to address your entire group, and something about her bearing makes it clear she's done this before. "I'll be quick. Listen up." Your body will come to attention, immediately homing in on the words that follow, as if compelled to hang on every word. "You see those tents set up over there? You're going to head over there and help out with the work they're doing. Don't hurt anyone, don't look for any assistance from any police officers, and don't run off. Wait until people come and find you, and when they do, ask them to show you the glow."

The guard will hop back into the van, which will rise off of the ground and head back the way it came, turning the corner of a building that you now realize is covered in winding plants and vines. Once it's gone, you'll find your legs moving almost without your permission, guiding you to follow the steps the guard laid out.

Once you get to the tents, you'll see that there is a congregation of people, all dressed in clothes that they're ready to work in. Many of them are covered in grass stains, their faces bearing that sheen that comes with manual labor. The ones that are under the shade of the tents seem to be taking a break, but many others are in the area, hard to work. They assume that you're here to help pitch in with cutting back the sheer number of plants that have overgrown and consumed the city, and they hand you a pair of shears and a bucket so that you can get to work. Time to get pruning!

◉ Though entirely capable of independent action and thought, new characters will find themselves completely, unquestioningly compliant to any verbal statement which could be taken as a command or request – and that includes the message passed on from the mysterious patron.

> HEDGE-CLIPPING

The message from El comes the same as usual: insistent, not waiting for any active attempt to open it. Scrolling within your vision as if being written while you're reading it.

Here we go again. We've got another batch of newbies, who've been dropped off at one of the landscaping work stations for getting all these plants under control. Follow the coordinates and you should find them in that general area. They're wearing overalls, if that narrows it down. I don't think many people wear overalls in 2512.

The coordinates will lead the current Displaced to the heart of New Amsterdam, near to one of the many green spaces in the city. Unsurprisingly, this is an area where the overabundance of plants growing at a massive rate has caused the most issue. Businesses, especially smaller ones like restaurants and boutiques, have been impacted by the plants. It's not just the outsides of buildings that are overgrown, either; inside, plumbing is completely clogged up as the foliage spills out of sinks, toilets, and anywhere else it can find a way in.

Green Thumbs, which is a local landscaping company that's seen an influx of business in the last six months thanks to the strange overgrowth of plant life in the city, has stepped up to help with this problem and has recruited the newly arrived Displaced to their cause, if unwittingly. Anyone who comes by one of their stations (including the veteran Displaced coming to collect the newbies) is likely to get roped into helping, as this is quite the undertaking and they need all the hands they can get. Don't worry—as long as you have a registered ID, you can get paid today.

The work itself isn't too complicated. Cut away plants, yank them out of drains, and put all everything that's harvested into buckets to return to the tents to drop off for later use in composting. While most of what's growing are flowers and weeds, there are areas where vegetables have sprouted too. Those will obviously want to be saved, and there will be crates set out to collect all of it. At the tents they'll also be offering some snacks and plenty of water to keep people energized and hydrated during the work. Everything from parks to bakeries to gift shops are going to need help here, and while the amount of work feels like it's neverending, it is important. Life can't return to normal until this is done.

While there will be time for both new arrivals and the rest of the Displaced to pitch in, eventually the newcomers will be escorted back to the safehouse for processing.

> AROUND THE CITY

MEDIA COVERAGE AND ONLINE CHATTER
New Amsterdam has come to life again following Judas' simulation, but the energy of the city has changed. After so many tragedies and disasters, it’s as though everyone is half-expecting the next one to strike while still reeling from the last. Some are dealing with this by throwing themselves into charity work or laying low, but others have been radicalized into thoughts of taking down the United Nations altogether. Morningstar is garnering more and more support, and though it’s technically illegal, their symbol is being grafitti’d and pasted all over town. The overworked police can’t manage to keep up, so some of them stay, a clear sign of the shifting opinions of the people.

The focus of every nearly source of news, from serious mainstream media to pop culture commentary, is still the simulation that recently overtook New Amsterdam. New characters won’t be able to access this information until their IDs are set up, but once they can, it’s a deluge of news reports, opinion pieces, and conspiracy theory websites.

There are solemn specials memorializing those who died in the simulation, or pieces discussing the long term effects on survivors and the city as a whole, focusing on New Amsterdam’s charity efforts. Talking heads, from pundits to scientists to various authority figures, are brought on panels to discuss and sometimes heatedly debate what happened and why it all seemed to go so wrong. Of particular focus and concern is New Amsterdam Governor Lydia Gill-Jade's choice to step down, electoral candidate Jovavich’s death, and the upcoming emergency election. Now that so many UNA soldiers have been decommissioned and weapons contracts dropped, economic concerns are rearing their head, too.

It might be a breath of fresh air for some citizens when they realize that this time, the mainstream media’s reaction to the United Nations' involvement is decidedly negative. There isn’t so much undue praise, and both interviewers and interviewees are starting to ask hard questions about how, exactly, the United Nations screwed this up so badly. More than a few are blaming the current situation on the United Nations completely.

And, of course, the AI Judas is still missing. The fear over this is palpable, and no news channel or website is going to let anyone forget it, or go long without mentioning it. It’s clear the United Nations is in the middle of a damage control campaign, sending their most media-ready members to explain why they didn’t do more and why their hands were tied. It’s all very polished and precise.

On social media, the shift towards criticizing the United Nations is much more open and less measured. It isn’t hard to find discussions tearing apart the UN’s excuses and even mocking them. With UNA soldiers returning home, there are more than a few stories of friends or family members noticing a huge shift in the former soldiers’ personalities, and their clear struggle to reintegrate into a civilian lifestyle. People are getting angry, and admitting you still support the United Nations is a great way to start a very long argument.

As for Morningstar, now that they’re in the odd position of being considered by most to be a political party opposing the UNA, they’re getting more media attention than ever before. The shift is clear—Morningstar’s opinions and ideas have value now, and they aren’t shy about challenging the United Nations' official position on what happened in New Amsterdam.

Another source of constant gossip is the Displaced. Now that they’ve been partially outed, everyone is trying to figure out just what their deal is. Some people clearly view them as heroes, while others aren’t so sure. Are they rogue UNA experiments? Dimension hoppers? Superheroes? Aliens? No one knows the truth, and so theories abound, some of them utterly ridiculous. There are more measured articles and reports too, but the tabloids are the ones running the scoops that are more out there (and, honestly, more fun).

MEDIA COMMUNITY RESPONSE
While talk is all well and good following such a widespread event as the simulation, taking action is far more important. While efforts to handle the overgrowth of plant life continues, there are other needs that need to be met too. Everyone came out of the simulation feeling malnourished, so all throughout the city food drives are being set up to make sure that the less fortunate and destitute get the sustenance they need to get back on their feet.

On top of that, there will also be an emphasis on redistributing all of the food which grew in excess while everyone was in the sim, to make sure that it's spread around to everyone who needs it.

Displaced will be encouraged to participate and help out with this (whether it's through cooking, plating/serving food, etc.) by the people they know through their community -- whether it's coworkers, members of Morningstar (including Gaby), or any other non-Displaced acquaintances that they have.

As public opinion toward the UNA is souring, there is a belief that people need to learn how to be self-sufficient, which is something that Morningstar in particular decides to capitalize on. If they can't rely on the UNA or on the corporations which are known to be corrupt and incetuous, and if the upcoming emergency election is likely to just give everyone more of the same, then they'll just have to figure things out on their own.

Therefore, Morningstar heads up a number of community events, classes, and drives to move toward this goal. This is a less direct form of rebellion than targeting the UNA or any of the big corporations directly, and while Morningstar has plans for that in the works too, they have always been a group that knows how to engage with the common people and make them feel seen and heard. Want to know how to grow and cook your own food? Have you heard what composting is, but don't really know what it's about? There's classes for all that, and more, including how to give haircuts and mend your own clothing. Those who are practiced in these things will also be offering these services to anyone who needs them.

Whether the Displaced are curious to learn, want to offer a class of their own (or at least help teach one), or want to take advantage of any of the services being offered, they'll be welcome. Morningstar agents will find them at the safehouse or Red Wings and encourage them to participate.

> SAFEHOUSE

Located under an abandoned hover-bike garage, access to the safehouse is a hatch in the floor beside a rusted set of metal shelves that used to hold tools and supplies. The immediate area is similarly abandoned: full of rundown and dilapidated warehouses and forgotten businesses, where numerous people squat in hopes of having some stability because they can't afford a place themselves. Gaby will be around, ready to greet as many of the new arrivals as she can and get them settled in. Brusque and no-nonsense, she'll be open to questions, but will advise the newcomers to ask the people who brought them in for the beginning bits of information. Newbies can also contact El through zeir inbox, if needed.

The safehouse is a large space with multiple rooms for storage, with the largest of the rooms filled with rows of basic cots set up to sleep a large number of people. Basic, but outfitted with everything necessary for daily life. A few doors lead to back rooms for storage, medical care and a large communal bathroom, and past the long rows of cots there is a communal kitchen, fully stocked, and an eating area. For anyone in need of them, Gaby will offer up partitions that will come out of storage. Tucked away in a corner is a VR system, though newcomers won't be able to access this until their ID has been set up. Even with the newly erected partitions in the sleeping areas, privacy is at a minimum.

◉ New characters will be asked to pick their beds, and provided with a change of (second-hand, mismatched and somewhat threadbare) clothes and basic toiletries.

◉ There is a mini-bar set up in the kitchen. The quality of the alcohol inside is akin to what someone might get from the well at a bar, but it's well-stocked.

◉ While the kitchen has basic foods and necessities, anyone looking for a jolt of caffeine from coffee or tea will find themselves sorely lacking. The only tea present is herbal in nature, and caffeine appears to be almost nonexistent in most of the beverages lying around.

◉ Gaby will make it clear to all new arrivals that if they have any requests or queries, they should contact her or El. Either she or El will explain that they've been given a modest stipend of credits to help them get by until they can find a job. This will be enough to cover their living expenses for about a month while they hang out in the safehouse, if they're careful with budgeting.

◉ The drugs making new characters compliant will remain in their systems for a few hours after their arrival at the safehouse before finally beginning to fade. They will be gone entirely after a night's rest. In the meantime, they may want to be careful of what others say to them.

◉ New characters will be given rudimentary access to the network on arrival in the safehouse, but will not have their ID set up yet. They will be able to make posts and replies, but their messages will be anonymous and they do not have inboxes yet.

◉ New characters do not have access to the internet until their ID is setup. They only have limited access because they're present in the safehouse, but they can't surf the rest of the internet, check out Cooltalk, or watch the equivalent of Netflix until their ID is made.

◉ New characters cannot leave the safehouse at this time. The hatch is locked tight for them, making it impossible for them to get out for the next four days while they're locked inside. There won't be any immediately obvious ways to cut their way out through turning off the power.

New characters will not be allowed to leave the safehouse until MAY 11 (JUNE 21). These 4 days are for them to adjust, learn about the world they've arrived in from their fellows, and for El to speak with them and work on setting up their IDs.

> FINAL OOC NOTES

You're now free to post to the network and logs comms. To reiterate, your characters will have no IDs or inboxes, nor be allowed out of the safehouse until MAY 11 (JUNE 21). At that point it's expected they'll have gotten a good idea of their new situation from their fellow characters, and will have discussed their background and job potentials with El in order for their false IDs to be set up.

If you have any questions or ideas about how you'd like to get your character involved in the world, please head over to the plot engagement post and drop us a comment! For questions specific to this log, there is a thread below.

Please check out our June calendar rundown for a look at things happening this month, as well as some additional notes from the mods.

AC remains halved this month due to the state of the world right now. New players will only need to provide at least five comments across two-four (2-4) threads, while older players will only need to provide ten comments across two-four (2-4) threads. Please let us know if you have any questions about this!

cetra: <user name=cetra> (025)

[personal profile] cetra 2020-06-23 03:15 pm (UTC)(link)
[ He has questions everyone back in Midgar should be asking. She gives a helpless little shrug. ]

I don't know why they chose that spot specifically. The people who run the city are very secretive about their real reasons for anything. They try to act like what they do - like building Midgar - is for the good of everyone.

[ It's really not, though. Aerith spent much of her life not questioning it, preferring to be left alone. ]

It started out as a city for their employees and just grew from there. We have a whole Planet for them to spread out in - maybe the area they found just had a lot of Mako energy to use. [ Oops, better explain that, too. She knows by now terms like this people aren't familiar with. ] They've found a way to use the Planet's energy to power the city. They're obsessed and want more.
lifetothefullest: (ɪ'ᴠᴇ ʟᴏᴠᴇᴅ ᴀɴᴅ ɪ'ᴠᴇ ʟᴏsᴛ)

[personal profile] lifetothefullest 2020-06-25 01:23 am (UTC)(link)
You said 'employees'; are the people who run the city affiliated with a company?

[Because that would explain a lot. With her description of Mako energy, it would be no surprise if some sort of corporation did just about anything to get it.]

cetra: <user name=vigils> (005)

[personal profile] cetra 2020-06-25 12:55 pm (UTC)(link)
Ah, well...the city is run by a company. An electric company, actually. [ What is a government? This is a corporatocracy, man. ] They sorta run everything around the world, where I'm from. They use their army to make sure it all falls in line, too.
lifetothefullest: (sᴛʀᴀɴɢᴇ ʜᴀɴᴅs ᴛᴀᴋɪɴɢ ᴍʏ ᴡʀɪsᴛ ᴀɢᴀɪɴ)

[personal profile] lifetothefullest 2020-06-27 11:22 pm (UTC)(link)
[Well that's... Weird.]

Is there any sort of government?

[He has to ask, not that governments are always any better than a company.]
cetra: <user name=cetra> (013)

[personal profile] cetra 2020-06-29 07:37 pm (UTC)(link)
Shinra is the government, I guess. [ It's what they've all known for so long at this point. ] I mean, they run everything, make all the big decisions, have the big army, fight in wars.

[ It's not the happiest of places, but... ]

There's a pretty big divide between people who work there and the people who just happen to live in the city they own. It's not all bad, but it can be a hard life.
lifetothefullest: (ᴛᴏ ᴛʜᴇ ᴇɴᴅs ᴏғ ᴛʜᴇ ғᴏʀᴇsᴛ)

[personal profile] lifetothefullest 2020-07-02 03:52 am (UTC)(link)
Who are the wars with?

[Other companies? Or are there governments in other places that Shinra has conflicts with? He's both horrified and fascinated by this entire concept.

But he's also empathetic, and so--]


It's difficult living in a situation in which the people in power only care about their own interests.

[And he understands that very well, from many different situations.]
cetra: <user name=cetra> (007)

[personal profile] cetra 2020-07-02 02:48 pm (UTC)(link)
The only other city that can even come close to comparing to Midgar in size. [She shakes her head, wondering if it's strange, how her home works. From what she's learned about this place they find themselves in, things work very differently. ] The last war supposedly ended when I was younger, but there's always older people who insist it's still going on.

I bet there's some saying about power corrupting, but I don't know it. [ She gives him a smile, shrugging a little helplessly. ] Things seem more secretive around here, if us arriving like this is anything to go by. This has taught me that I would not be very good at being a spy or anything that needed to be undercover.
lifetothefullest: (ᴇᴀᴄʜ sʜᴀᴅᴏᴡ ɪ ᴡᴀʟᴋ)

[personal profile] lifetothefullest 2020-07-04 03:59 am (UTC)(link)
[It does sound weird to him, but then again he just came from Hadriel and has absolutely zero room to really be considering anything strange. He nods in thought at her response, and then at her comment about power--]

"Absolute power corrupts absolutely" is the catchy one.

[And then of course there's the double meaning here with it being an actual power company.]

Yeah. I'm still trying to get a sense of the whole situation here, but it's pretty clear we're going to have to be careful with what we reveal to who, down to making sure we don't mess up little details that make it obvious we aren't from here.

[But that said--]

You can learn the undercover thing, don't worry. I wasn't that great at that sort of thing either, in my job.

[Not that he often went undercover, but he did often need to have an act in place to deal with suspects and criminals.]
cetra: <user name=owlcoholic site=plurk.com> (070)

[personal profile] cetra 2020-07-05 02:11 pm (UTC)(link)
Sounds accurate to me.

[She knew there would be some sort of saying that applied. She just knows things back home aren't in a good way, and there's an unsettled energy between the classes that is on the brink of overflowing. ]

I've got a lot to learn, that's for sure. I know how to keep my head down but I do tend to get myself into trouble. [What can she say, sometimes she just has to say something, whether she should is the lesson she needs. Even at the ripe old age of 22. ] What was your job exactly?
lifetothefullest: (ɪ ᴄʟᴜɴɢ ᴛᴏ ᴛʜᴇ ʀᴏᴄᴋ)

[personal profile] lifetothefullest 2020-07-05 09:21 pm (UTC)(link)
[Lance knows that struggle; it's a constant battle to resist saying things, and no matter how good he's gotten at it over time it's still so tempting.]

You'll get it. It usually isn't all or nothing, which helps.

[There are still usually occasions when one can get away with a sassy remark or several, and he takes them whenever they're available. If he had to go back to controlling himself all the time he's pretty sure he'd just give up on it entirely.

As far as his job goes he hasn't quite settled on what story he's telling here, so he goes with a version of the truth. It's one part of his job, anyway, just not all of it.]


Um, I'm guessing you don't have FBI where you're from, so... The easy way to explain it is that I worked with a team that investigated major crimes, like murder. I usually didn't go undercover, but I did a few times.
cetra: <user name=cetra> (025)

[personal profile] cetra 2020-07-07 11:37 pm (UTC)(link)
[ She shakes her head - no FBI where she's from - but the description of what he did sounds...well, she doesn't really know. Because nobody investigates that kind of thing where she's from (unless the victim is rich). Also people in her world just disappear into an afterlife river so...there's also that. ]

That sounds like it would be - [She pauses while she mulls over that one. It sounds like it would be a lot of things, actually. ] Stressful. I guess every job can be, but it seems like the ones tied to people doing bad things are harder than most.

[And color her curious but...she has to ask. ]

Got any fun undercover stories?
lifetothefullest: (ɪ'ᴍ ᴘᴀssɪɴɢ ᴛʜʀᴏᴜɢʜ)

[personal profile] lifetothefullest 2020-07-08 12:00 am (UTC)(link)
[He can't help but give a quiet laugh at her assessment.]

You're not wrong. The end result of getting justice for someone is usually worth it, but it's definitely a difficult job.

[And the toll it takes is the main reason he'd almost quit a few times before, and in hindsight he really should have, but there's no point on dwelling on should haves. Her question is a lot more fun to answer anyway, though he has to ask first--]

Do you have chess where you're from?
cetra: <user name=owlcoholic site=plurk.com> (064)

[personal profile] cetra 2020-07-08 08:03 pm (UTC)(link)
[Chess? That's definitely something New To Her and she has to grin. Who can keep up with all the differences between worlds? It's any wonder there isn't a huge encyclopedia available to give them All The Information.]

Not that I know of, is that some kind of secret spy thing? [Now she's running away with this thought. Help her learn to be a SPY, Lance!]
lifetothefullest: (ᴅᴏɴ'ᴛ ʟᴇᴛ ᴍᴇ ᴛᴜᴍʙʟᴇ ᴀᴡᴀʏ)

[personal profile] lifetothefullest 2020-07-08 08:14 pm (UTC)(link)
[He laughs again, shaking his head.]

No, it's a board game. There's a lot of complex strategy to it, so different players have really different skill levels. Some people get really into it and there are clubs, tournaments, all that.

[And with that explained--]

We were pretty sure there was a murderer in a high level chess club, so I went undercover to blend in and see if I could figure out who it was. That means I basically got paid to play chess all day.

[And so that's his most fun story, although the fake auction at the sci-fi convention was also a good time. His skill in spying mostly involves being a nerd, he's suddenly realizing, so if she wants to be a nerdy spy she's talking to the right person and if she wants to be a cool spy she's totally not.]
cetra: <user name=hammerspacedout> (058)

[personal profile] cetra 2020-07-08 08:26 pm (UTC)(link)
Oh, I don't know if I would be very good at that. [She's good with thinking quick on her feet, in the moment and keeping it simple. Complexity and strategy - sounds more like something Vincent from back home would be into. Her other friends....well, they're all a little aggressive and a little explosive.] still, that's not a bad deal, being paid to play a game.

[Tournaments and clubs and all of that is something that she can picture, but sure isn't something she's had experience with. At most, the kids who run around the slums play their own version of games, but that's about it.]

The only people I know who can even be considered spy-like are either working for the bad guys or they're a hyper sixteen year old. [Yes, that is a very wide specturm, she totally knows. ] But maybe I could give chess a shot sometime, if you're up to teach lessons. I dunno if I'll be any good at it, but it can be like an exchange of info! I can tell you all kinds of stuff about plants and gardening if you're ever curious about that.

[Her whole life has been flowers and she knows plenty about them. ]
lifetothefullest: (ᴇᴀᴄʜ sʜᴀᴅᴏᴡ ɪ ᴡᴀʟᴋ)

[personal profile] lifetothefullest 2020-07-08 08:31 pm (UTC)(link)
[It definitely sounds like there's a story there about the 'hyper sixteen year old' but he'll save that question for later.]

I can definitely teach you, if you're interested; it isn't that hard to pick up the basics, so you'll get it pretty fast and you can decide if you like it enough to keep playing.

[Chess is not for everyone, after all, and that's fine. And her offer gives an opening to ask--]

I don't really know anything about gardening; is that something you did at home?
cetra: <user name=musemoji> (055)

[personal profile] cetra 2020-07-08 11:03 pm (UTC)(link)
I'm always interested to learn! And teach.

[In fact, she plainly just enjoys getting to know people. She has a strange fondness for others, even strangers, that she knows would sound crazy if she ever tried to explain it.]

Gardening was a little hobby of mine back home - started out young, made my own little mobile business out of it for a while. Haven't done that in forever, maybe I need to look for that kind of job around here.

[It's something to keep in mind, at least. She can't claim she has many other skills considered useful otherwise. ]
lifetothefullest: (ɪ ᴄʟᴜɴɢ ᴛᴏ ᴛʜᴇ ʀᴏᴄᴋ)

[personal profile] lifetothefullest 2020-07-09 12:43 am (UTC)(link)
That's awesome. I've always been kind of amazed by people that can get plants to grow, let alone grow well enough to make a business out of it.

[Lance has never actually really tried taking care of plants so maybe he could manage it, but he can also see it not going well. It's a neat skill though, for sure.

But she said she hadn't run her business involving plants for awhile, so the next question is easy.]


What did you do at home?
cetra: <user name=owlcoholic site=plurk.com> (065)

[personal profile] cetra 2020-07-09 01:56 pm (UTC)(link)
The trick to getting them to grow healthy is to learn how to listen to them.

[But then he asks his question - and boy is that a loaded one for her at least, and she falters for a moment. No way she's at the point of talking about whatever happened to her back home, especially now. Her death is something she's cheerfully avoided thinking about, and all the distractions have been a wonderful help in that.

But, she does have other things to say. She recovers, tapping a finger on her chin.
]

Let's see...I guess traveling around the world. Doing some good old fashioned bad guy chasing. [Okay, it's a little more serious than that, but the worries of home seem so distant to her now.] There's someone famous who's decided they want to kinda destroy everything, then rebuild it?

[If she doesn't sound sure, it's because the situation is weird and confusing and full of some guy in a glacier who is mind controlling a group of experiment zombies. How does someone even tell that story? Keeping it simple here. She has to shrug, since she doesn't really get it.]

It's a long story, but since it's my home who would I be if I didn't help? There's a whole group of us trying to save the world.
lifetothefullest: (ᴄʀʏsᴛᴀʟʟɪᴢɪɴɢ ᴄʟᴇᴀʀ ᴀs ᴅᴀʏ)

[personal profile] lifetothefullest 2020-07-13 04:31 am (UTC)(link)
[He wants to ask if she means listening to them literally or figuratively--plants could literally talk in Aerith's world for all he knows--but he focuses instead of her response and, more importantly, how she responds. The hesitation, especially, he notes, but he just files it away for now and doesn't make any comment.

The 'famous guy' catches Lance's attention, but she seems unsure about it and so he decides to just leave that part and focus on the last bit of her response.]


That sounds like a lot of responsibility, but yeah, I don't know how you could pass up trying to help.

[And honestly it's nice to hear of someone doing something out of moral obligation, at least partially. He knows that most people do, but time in Hadriel--and the kind of people that had been surprisingly common there--has made it a nice surprise to hear it.]
cetra: <user name=cetra> (007)

[personal profile] cetra 2020-07-17 02:55 pm (UTC)(link)
[If only she could describe Sephiroth - imposing, scary, crazed. Hair that even she is envious of sometimes.

She huffs a breath, finally convinced nobody is going to be going through the door, giving them the opportunity to make a break for it. She offers Lance a smile.
]

I guess I should be moving on. I'm keeping an eye out for a friend, and I haven't found her yet. I got distracted with the door. I'll be sure to bother you next time I see you, though!

[THERE IS NO ESCAPE, LANCE.]
lifetothefullest: (ᴇᴠᴇʀʏ sᴛᴜᴍʙʟᴇ ᴀɴᴅ ᴇᴀᴄʜ ᴍɪsғɪʀᴇ)

[personal profile] lifetothefullest 2020-07-19 05:32 am (UTC)(link)
[He smiles in return, giving a small nod.]

I'm sure we'll see each other soon, unless one of us manages to successfully make a break for it.

[That's looking unlikely, though.]

It was nice to meet you.