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- !event log,
- ac:o: kassandra,
- bones: lance sweets,
- dogs b&c: nill,
- dragon age: cassandra pentaghast,
- dragon age: fenris,
- dragon age: inquisitor trevelyan,
- dragon age: marian hawke,
- ffvii: aerith gainsborough,
- ffvii: cloud strife,
- game of thrones: daenerys targaryen,
- izombie: drake holloway,
- kingdom hearts: riku,
- kingdom hearts: roxas,
- kingdom hearts: sora,
- marvel comics: tony stark,
- marvel comics: wade wilson,
- mcu: bucky barnes,
- mcu: elektra natchios,
- mcu: steve rogers,
- original: eugene hicks,
- original: ian fowler,
- original: kyna medina,
- original: nathan lowell,
- orphan black: helena,
- overwatch: soldier 76 (jack morrison),
- persona: goro akechi,
- red vs. blue: agent carolina,
- red vs. blue: agent maine,
- red vs. blue: agent washington,
- red vs. blue: terrence ephemera,
- riordan mythos: silena beauregard,
- star trek: elim garak,
- star trek: julian bashir,
- star wars: cassian andor,
- star wars: jyn erso,
- star wars: rey,
- supernatural: dean winchester,
- the 100: bellamy blake,
- the 100: clarke griffin,
- the 100: john murphy,
- the 100: lexa,
- the magicians: eliot waugh,
- the magicians: quentin coldwater,
- the man from uncle: gaby teller,
- the oa: the oa,
- uncharted: nathan drake
EVENT #010
WHERE: New Amsterdam and any other megacity the Displaced happen to be in/travel to!
WHEN: May 28, 2512
WHAT: Golden-eyed monsters stream into New Amsterdam and other megacities the world over.
NOTES OR WARNINGS: Violence, death, body horror, mind control, and transformation.
It starts in the middle of the night, when most everyone should be fast asleep in their beds, whether they're still taking up a cot in the safehouse or staying in their own apartment. One moment it's quiet, with most of the rest of the city having also turned in for the night, and then in the next? It isn't.
There will be mass confusion as the scope of the situation becomes clear. Monsters stream out onto the streets, thundering up the stairs of a train station, skittering out of construction sites, or climbing up the walls. Some of them fly. Others slither. Others run, loping forward with only one goal in mind: to find something to sink their teeth or claws into and to leave destruction in their wake at every turn. They are a horde, a swarm, a teeming mass of creatures that have no intention of stopping. All of them have eyes or bodies that shine gold and wherever they go, they seem to leave decay. Concrete turns black and porous where they step; plants wither and die.
There is no real preparing for an attack of this scale. New Amsterdam will awaken as the sound of these monsters crashing down on cars or bursting through storefronts or into homes forces people to run screaming from their dwellings or places of work. There is no discrimination in who these beasts might target, and no discernable pattern in where they go.
All that one can really tell is that they seem to want to spread out. They're constantly on the move, leaping from victim to victim, and they're relentless. No one knows why they've come, where they're come from, or what will make them stop. At least for now, the only option seems to be to cut down their numbers. It's time to fight the horde.
The first night will be utter chaos as everyone reacts to the monsters' sudden appearance, but by the morning hours news reports will start streaming in. This is not only happening in New Amsterdam, or wherever else a Displaced might be staying, but seemingly everywhere. Some cities seem harder hit than others, but practically every megacity is overrun with the creatures.
With no way of knowing who might have unleashed the monsters, all of these cities have essentially been turned into battlefields. Not many civilians are prepared to fight for their lives, and it will take a mobilization effort from the police, Morningstar, the Displaced, and anyone else who's willing to take up arms in order to survive.
◉ As a note, this attack starts simultaneously in multiple cities. While it's the middle of the night in New Amsterdam, the monsters will appear at other times of the day in other parts of the world depending on the timezone!
So as to not make this post overly long, we have compiled all of the monster descriptions into a Google doc here for everyone's reference!
For those Displaced who stay at (or spend any time in) the safehouse under the hoverbike shop or the Red Wings bar, they may become aware of the presence of the monsters sooner than others, due to the fact that at least a few of the giant mole monsters will end up burrowing up through the concrete basements to wreak havoc. The screeching noise of steel claws tearing through the floor will be sure to wake up even the deepest of sleepers.
This won't just be an occurrence on the first night of the attack, either. Unless something is done to deter them, tunnels leading straight into the safehouses will continue to be created, allowing even other types of monsters to find their way through (the smaller ones, that is). Where exactly they're coming from won't be entirely clear, though it's a safe bet to assume that they must have originated in the cave system somehow.
Suffice to say that El won't be happy about the safehouse being compromised in this way, though this isn't a possibility that ze or anyone else could have really prepared for. While ze can't do much to physically help with containing the invasion of the monsters, ze will offer whatever resources ze can—though Morningstar is going to be busy in plenty of other locations, as well, and they only have so many resources.
The Red Wings, being a Displaced-operated location, will also be in need of assistance, especially if it's meant to be a point of safety and a hub for handing out supplies. Speaking of—
As things begin to deteriorate, Clarke Griffin and Stephen Strange sink their resources into Red Wings, adapting it into a base of operations for the Displaced. Clarke also called in PRESERVE to set up a checkpoint here, too, and anyone—from the Displaced to civilians—will be able to seek aid here. (Of course, Red Wings will be just one of a few locations throughout the city where they attempt to set up shop, but Red Wings may prove to be more fortified thanks to the talents of the Displaced.) Civilians will not have access to Red Wings' safehouse, however. That's still something that Clarke and Stephen want to keep under wraps, for now.
In the bar proper, there will be medical aid, supplies, and even weapons for those who can use them. During rare moments of downtime, the gang at Red Wings will also work on reconnaissance missions to find safe spots throughout the city to provide much needed protection and safety for the people of New Amsterdam. This task may be much easier said than done. Gathering intel on the monsters is a high priority, too, and for anyone who tries to capture a monster to learn more about them, the basement might be a good place to hold them. If the Displaced are going to be able to fight back, they need to know exactly what it is they're fighting.
However, the truth of the matter is that this attack happened quickly, and in the middle of the night to boot. As much as the group at Red Wings tries, resources are stretched thin, and they didn't have time to prepare as much as they wanted to. Supplies need to be rationed, bandages and stitches used for wounds that really need them, and if you're not a great shot, it might be best to let someone with more training take that gun you're eyeing.
More than anything, despite the difficulty, this is a way for the Displaced to help out as many people as they can, and a way for them to cement their humanitarian efforts and affect the population's opinion of them. The citizens of New Amsterdam are sick of this cycle of destruction, and are just waiting to be empowered. Now's the time to teach them to fight back and help them protect their city.
Red Wings' safehouse underground will be damaged by burrowing monsters as well, and will need protection. The bar itself will escape relatively unscathed.
Maybe the best way of dealing with the monsters isn't violence at all. Maybe there's a more strategic way to deal with this.
The monsters will be moving from city to city via the gates, just like the Displaced do. There might be a way to keep them from spreading, or at least slow them down, by shutting down the gate network. Of course, with the mag trains shutting down, getting back home could be an issue. One option is the delivery network of hover trucks. They'll still be running to get supplies from city to city, but their batteries don't run indefinitely, so these will be relatively local trips only. No getting from New Tokyo back to New Amsterdam with this method, unfortunately, and convincing a driver to let you hitch a ride might be a challenge, but it's doable.
Of course, there's also the question of where these things are coming from. Intrepid characters might be able to track them back to their nests, which are tucked away in wildly different places depending on the city. In New Amsterdam, they might be in the caves below the city. In other places, they might not be in the city proper at all, but just outside of it. It's important to keep in mind that the nests are far away from any of the action taking place elsewhere. Tracking these origin points may provide some answers, but the cost would be less involvement in the crisis taking place.
And then there's the matter of the monsters themselves. How can you fight an enemy you know nothing about? For those determined or crafty enough, capturing them might be an option, although this will take some creativity. Once these creatures are captured, they'll need to be kept contained, and kept alive. Just because they're monstrous doesn't mean they don't have to eat, after all, and some will need special environmental considerations as well, such as the mind control slugs.
What happens after that is up to the Displaced. Is dissecting them the best bet? Their internal anatomy won't be wildly different from most "normal" animals, with the exception of some creatures who have strange appendages or the like. Still, this might give the Displaced a better idea of how they operate and what their weak spots are. Sending samples to a lab is another possibility, if the Displaced can figure out how to safely store those samples. After all, the world is in a crisis, and no one is running tests at the moment.
All monsters, though, seem drawn to the blue light. When a Displaced uses a power or activates the empathy bond, the creatures will lock onto it, utterly transfixed, and if this is done enough times, that gold glow of theirs will intensify. What does it all mean? Maybe figuring that out will be a pathway to stopping their attacks.
While all of this is going on, it certainly won't be just the Displaced who are heading out into the streets to try and stem the flow of the monster attack. These creatures are certainly not holding back, and no matter how much work might be put in, their numbers are overwhelming. Plenty of people will end up dead as a result, ripped to shreds or dragged off somewhere to be eaten. Yet, for some reason, these monsters are not as vicious toward the Displaced. They'll engage them in a fight and injure them, but they never go so far as dealing a fatal blow.
Seeing how that's not the case for the rest of the populace throughout the world, however, some groups and organizations will be rising up to do their part.
Police departments will be mobilizing in every megacity to put the monsters down, and while they are armed, it's not on the same level as the UNA. They also don't have any sort of training that's prepared them to fight monsters, but they'll still be putting their lives on the line to put a dent in the monsters' onslaught. When it comes to enforcing regular law and order, they certainly won't have the bandwidth for anything like that. Then again, most people won't be in any position to take advantage and commit crimes either, given the chaos that will be a constant everywhere.
Morningstar will also be jumping into action around the world. The New Amsterdam branch will be most likely to work alongside the Displaced and share some of their resources, particularly with those who are signed up as official agents or those who've supported them in the past. In cities like New Prague and New Beijing where the Displaced have made some contact with Morningstar before, they'll also be open to working with the Displaced. However, their resources are by no means robust. Morningstar is an organized rebel group, but they're hardly an official army in any sense of the word. They might be able to hand out a weapon here or there and they have a safehouse set up in almost every city, but beyond that, they'll mainly be getting boots on the ground to help with the fighting.
UNA soldiers who have been left without any sort of purpose or guidance will now have an opportunity to put some of that training to use. Their involvement will be much more scattered, though in some cases small groups of these soldiers who used to work in units together will reconnect in their effort to fight off the horde. However, having been cut off from the UNA in an official capacity, they won't have much in the way of gear or weapons. They're still formidable fighters, though, and now might be the perfect time to reach out and make a connection with some of them.
Mercenaries belonging to various different outfits, depending on what city they're based in, will also be joining the cause. Whether they're acting out of a basic desire to survive the attacks or if they're actually being paid by someone to go out there and risk their lives will be less clear, but they're some of the best-equipped fighters (other than the police). They also won't really find much reason to protest any of the Displaced pitching in to fight with them. The more firepower, the better, right?
A group of regulars from the New Amsterdam fighting rings will be rising up to add their fuel to the monster-fighting fire, as encouraged by Hawke and whoever else might know them well enough to reach out. Given that some of these people have illegal mods to enhance their strength or cybernetic attachments that can do impressive amounts of damage, some of them might hold their own against the monsters. Hell, some of them might even ask the Displaced to demonstrate some of their powers if they end up fighting together, as word of their abilities has become more known among their ranks. Either way, they'll be jumping into the fray with quite a bit of gusto.
PRESERVE will be involved on the other end of these efforts and will be doing their best to tend to the wounded and the dead, along with finding shelter and safe spots for people to barricade themselves from the attacks. It's not like the grand majority of civilians could stand a chance against these monsters, after all, yet not all of them can rely on their homes to be safe enough to stay in. They'll be quick to accept an offer of Displaced help, as they'll be doing their best to try and drag the recently dead to hospitals to get them put into medi-units before they're too late. Along with what's set up at Red Wings, they'll also be cobbling together other relief spots throughout the city for taking care of wounded and offering up what supplies they have (food and water, medical supplies, etc).
And what are the corporations doing in all of this? Well, suffice to say, mainly just panicking. Unsurprisingly, they're not much help during a crisis like this, with most of the super-rich opting to hide away in whatever highly secure bunkers they might have. Too bad that these bunkers might not prove so secure in the face of these attacks. Could that prove to be an opportunity if someone went looking?
Please refer to the OOC EVENT POST for all OOC info, including suggestions for directions on how to engage with the event. Given the spread out nature of this event, as well as the amount of additional details provided here, please direct all questions to our QUESTIONS thread below. This is, naturally, a huge event in terms of scale, and so we're certain there are aspects of it we haven't covered and questions that have yet to be answered. We do encourage that all of our players use the event planning post for any additional ideas and for touching base!
Please do not begin to thread out any aftermath until AUGUST 8, 2020, which is when we will put up the aftermath log and OOC post. If this date changes, we will provide a gamewide update as needed! As a note, the August calendar will be posted alongside the aftermath!
As a reminder, there is one power level up available for this event, granted for a thread of at least 5 log/action comments containing your character utilizing their power in some way during the event itself. They will need to reach the 5 comments required by SEPTEMBER 11, 2020 to be eligible. Submission will be handled on the wrap up post.
Our Activity Check will be posted AUGUST 1 at 12 AM UTC. It will run for seven days and close on AUGUST 8 at 12 AM UTC.
Have fun and fight some monsters! Or … whatever else you might do with them. 😉😏 Your secret's safe with us. 😙
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[ but hesitation is death, in these situations.
not his, of course, but the slug is not alone out here. why would it be? so small, so vulnerable until it was in a host. it had arrived here protected. a waspish creature descends from within a nearby awning, its wings buzzing with each beat that brings it nearer to yennefer. ]
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Move!
[He shoves a cap on the jar and quickly slips the knife between the ribs of the struggling individual in the hopes that it will give Yennefer enough time to dive away from the wasp that rapidly descends on them both.
He is not here to play the hero. She should feel so privileged that he stayed long enough to kill their target.]
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she looks at him, briefly bewildered by the unnecessary violence. it had left. the slug had crawled free. they had what they came for.
that leaves her open. the stinger jabs right into her neck, and what happens next is instinctual. yennefer lets out a grunt of pain, and she reaches out to grab the creature's tail. claws like a bear's tear through it, the light in her chest blooming blue. the neutered creature chitters a noise that sounds like pain and flies back, leaving its tail behind, and yennefer feverish as she sways and hits her knees beside the corpse. ]
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[Hux turns slightly green when he sees the stinger sink into Yennefer's neck, and the way she eviscerates the insect afterward. The jar is already stowed, but he keeps the knife handy when he approaches her, uncertain if they are still on the same side.
The monster has retreated, so he can focus on her without concerns of being attacked. He's not trying to say goodbye to one of his only allies.]
Yennefer.
[He says her name, searching for acknowledgement or recognition in her eyes before he bothers trying to put his hands on her. He only has a vague reckoning of what to do in this situation -- basic field medic training in the First Order didn't prepare for life after oversized insect stings.]
Talk to me.
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her power.
satisfaction flutters briefly over her lips, but pain shoots through her gut a moment later. something is wrong. hux is speaking, she realizes, and she glances up at him. spots the knife. ]
Am I next? [ she grits it out through her teeth, suppressing the pain. ] If you intend to kill me, you'd better hope you don't miss.
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I did you a favor. Or, I would have, if you had put him between you and whatever that thing was, like you were supposed to.
[But it's done now -- she'd been stung, and she had driven it off, and he had made it clear that the kill was supposed to help her. If she's going to hold a random kill against him, that's her business and he does not care.
He offers her his hand.]
Come on. We should find somewhere safer than here.
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she knows this pain. she knows it. her body is changing.
when she lifts her head, there's a hint of fear in her eyes. she can't balance herself. not adequately, at least. not to walk. an itching has started around her shoulders, at her neck where her shirt collar chafes as her skin segments off into scales that shed a few at a time to give way to some kind of carapace. ]
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But he doesn't see that now. Something is obviously wrong.
Should he run now? Should he wait? Is it worth trying to help her, when he has nothing to offer?
One thing is for sure -- he is reaching for his knife again. The fear on his face isn't well masked.]
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[ she bites out the words, punctuating them with a gasp as she tries to manage the pain. ]
I need to return to Red Wings. Clarke Griffin will know what this is. [ she'd know what to do about it. she was a medic and a longstanding member of the displaced both. if anyone were going to know, it was clarke griffin.
yennefer draws closer to hux, making up for his step back. reaching out, she grabs for his arm to haul herself up. it's quite the thing, the way she pushes through the pain of splintering bones to keep moving. ]
Quickly.
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[He nearly argues, but no, he's not an idiot. Their choices are limited. Let this run its course, and reap the consequences of that (whether he stayed or left) or make the effort to fix it and reap the consequences of that.
The latter still guaranteed him the chance to slip away, if he played his cards right. The former guaranteed that Yennefer would never speak to him again.
She grabs for his arm and he nearly buckles -- he is not a strong man, and she is heavy. But he grounds himself and bends over to finish helping her up, adjusting her so that she's easier to support when they start to move.
It would be a long walk. Public transportation would be easier, but with all the chaos, they're just going to have to make due with a few shortcuts. And the feeling of bones shifting beside him does not give him any comfort.]
Your powers -- you can change forms.
[It seems like that might be what is happening now.]
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I am not doing this to myself.
[ and she cannot stop it.
in fact, the hair on her hand is rapidly shedding with its skin. she wipes it on her dress. it does nothing. she shifts her arm on his shoulder and skin peels away, something sticky removing it in whole sections from her forearm.
then her ribs split open, and she screams, dropping mid-stride, unable to help even remotely in the bearing of her own weight. the tailored waist of her dress splits and long bony insectoid legs emerge, the ends splintering once they have pierced free of the sticky interstitial fluid. ]
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Of course, it exactly doesn't matter because once Yennefer goes deadweight, Armitage is dragged down with her. Worse, now he is trapped under a shifting body that has multiple legs and his only weapon has been knocked from his hand.
Now, Hux is panicking and spends the next few seconds clawing his way out from underneath Yennefer. Whatever is going on, he refuses to believe any Displaced would be able to assist with it.
And he is not dying today.]
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[ something is wrong with her voice. it turns raspy, and her eyes turn golden. the same illness that had taken over the person she cured, the person hux had killed, takes her.
those extra arms scramble to hold onto him, to pin him beneath her, planting his shoulders flat on the concrete as she advances over him. ]
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[He snarls this like a cornered animal, heart hammering in his chest as she pins him to the ground. His bright blue eyes remain with terror, and there is no end to how he squirms to try and shove or throw her off of him.
His mind begins to work a mile a minute in an attempt to find a way out of this predicament. He thinks back to when he had first arrived in New Amsterdam, and what Kylo Ren had forced on him when he had insisted on seeing the blue glow.
He remembers too what came with it. The emotional exchange. Perhaps if he could force his own fear on Yennefer, she would release him. With that idea in mind, he fights to twist his wrists enough to try and crap hold of some carapace. Or any bare piece of Yennefer that he could reach.]
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in her howling, she bears her teeth. a thousand tiny needles that jut up and outwards of her mouth as her skull cracks and shifts. the changes there are not significant, but it's enough movement to cost her the wig she wore. it slides uselessly to the concrete. ]
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She has too many legs. He'll never get out from under all of them before she can pin him again. And, to top it all off, he deeply does not appreciate the way she is looking at him.]
Hold still.
[Being obstinate keeps him from screaming bloody murder out of fear while he tries to grab onto another bare leg and cling for dear life. His own teeth grit stars appearing behind his watering eyes.]
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the last vestiges of humanity are gone. blue light or no blue light, that doesn't seem to help it.
the flare of white hot pain makes her many arms recoil towards her ribs. the terrible screaming continues, now that he has grabbed her again, and she thrashes him with her other arms as if she might just shake him loose. ]
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All he knows is that this is supposed to work. This is supposed to stop the rage.
His free hand scrabbles for the knife that was knocked free by the fall -- he has no idea where it's gone, but with the situation becoming dire, his urge to vomit rising, and the decreasing lack of recognition from Yennefer means that stabbing is his only option.
He's not even sure if he can break through that carapace, but he's going to fucking try -- even if he could just cut into one of her legs, maybe he could get free.
But its no use. Continuing to search for the knife only gives Yennefer free access to beat the shit out of him. One good knock to his head, and it would be over for him. All he can do is scrunch his shoulders to try and protect it and kick beneath her to try and wear her out while he hangs on for dear life.]
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and she is still that creature. yennefer comes back to herself with a sense of peace, the aggression drained out of her, but she is not human. she opens her mouth, works unfamiliar vocal cords. ]
Gather the creature's tail. [ she does not have a form befitting the required delicacy, but she recalls severing it. she climbs off of hux. ] The venom in it can, apparently, create the same effect that the slugs do when they infect their host. And then some.
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The melancholy that washes over him is nothing compared to the immense relief he feels over no longer having to fight for his life. He releases her immediately following, going prone on the ground and allowing his heart to momentarily hammer in his ears.
It wasn’t like he hadn’t flirted with death before, but Armitage was under no delusions about the fragility of life — his life in particular. And he just needs a moment.
But anxiety claws at his throat again before too long when he notes that Yennefer hasn’t changed back.]
Collect the-—same effect?
[He processes it all in broken, verbal pieces and reality hits him all at once. He is too exhausted for the full force of his indignation to shine, but his voice does crack at a considerable octave when he replies with his accusation.]
You were going to eat me.
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[ she delivers this with the blasé remove of someone who doesn't particularly care, but it seems like a threat against his fussing more than anything.
she considers her hands — her many hands. there's a lot going on here. ]
We shouldn't linger. Do you live nearby?
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Nor does he really want to confess the location of his home but — he wouldn’t be able to outrun her if she was not, in fact, joking.]
Close enough.
[He confesses it softly, scraping himself off the pavement with some obvious effort and a few sounds of his bones cracking back into place. He dabs at his forehead briefly when he feels something sticky there.
Blood. Of course.
When he finally locates the tail, he is forced to turn back and shake his head at Yennefer.]
I have nothing large enough in my flat to store it. The slugs will have to do.
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[ she is not an expert in antivenoms. not by a large margin. but she does not intend to lose the one thing that might help with that.
as she speaks, her tail raises, poised as if to strike at him with her own venomous sting should he persist. it's not a conscious behavior, and that much is evident from how she moves around him to grab the tail for herself. ]
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He still snarls, to save some face:]
Alright, alright!
[He does not bother waiting. In fact, he is getting out of her strike ran as fast as she would allow him to.
He expects she will follow before long. He lives on the top floor of a residential apartment building, with a view that isn’t particularly spectacular.
Once they are inside, he busies himself with unpacking their jars from his greatcoat.]
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this could be a waste of her time. she has nothing on her to mix it with. no idea what kind of venom it is. but she does need to try and collect it at least. ]
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nsfw -> (cw: dubcon)
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