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- !event log,
- ac:o: kassandra,
- bones: lance sweets,
- dogs b&c: nill,
- dragon age: cassandra pentaghast,
- dragon age: fenris,
- dragon age: inquisitor trevelyan,
- dragon age: marian hawke,
- ffvii: aerith gainsborough,
- ffvii: cloud strife,
- game of thrones: daenerys targaryen,
- izombie: drake holloway,
- kingdom hearts: riku,
- kingdom hearts: roxas,
- kingdom hearts: sora,
- marvel comics: tony stark,
- marvel comics: wade wilson,
- mcu: bucky barnes,
- mcu: elektra natchios,
- mcu: steve rogers,
- original: eugene hicks,
- original: ian fowler,
- original: kyna medina,
- original: nathan lowell,
- orphan black: helena,
- overwatch: soldier 76 (jack morrison),
- persona: goro akechi,
- red vs. blue: agent carolina,
- red vs. blue: agent maine,
- red vs. blue: agent washington,
- red vs. blue: terrence ephemera,
- riordan mythos: silena beauregard,
- star trek: elim garak,
- star trek: julian bashir,
- star wars: cassian andor,
- star wars: jyn erso,
- star wars: rey,
- supernatural: dean winchester,
- the 100: bellamy blake,
- the 100: clarke griffin,
- the 100: john murphy,
- the 100: lexa,
- the magicians: eliot waugh,
- the magicians: quentin coldwater,
- the man from uncle: gaby teller,
- the oa: the oa,
- uncharted: nathan drake
EVENT #010
WHERE: New Amsterdam and any other megacity the Displaced happen to be in/travel to!
WHEN: May 28, 2512
WHAT: Golden-eyed monsters stream into New Amsterdam and other megacities the world over.
NOTES OR WARNINGS: Violence, death, body horror, mind control, and transformation.
It starts in the middle of the night, when most everyone should be fast asleep in their beds, whether they're still taking up a cot in the safehouse or staying in their own apartment. One moment it's quiet, with most of the rest of the city having also turned in for the night, and then in the next? It isn't.
There will be mass confusion as the scope of the situation becomes clear. Monsters stream out onto the streets, thundering up the stairs of a train station, skittering out of construction sites, or climbing up the walls. Some of them fly. Others slither. Others run, loping forward with only one goal in mind: to find something to sink their teeth or claws into and to leave destruction in their wake at every turn. They are a horde, a swarm, a teeming mass of creatures that have no intention of stopping. All of them have eyes or bodies that shine gold and wherever they go, they seem to leave decay. Concrete turns black and porous where they step; plants wither and die.
There is no real preparing for an attack of this scale. New Amsterdam will awaken as the sound of these monsters crashing down on cars or bursting through storefronts or into homes forces people to run screaming from their dwellings or places of work. There is no discrimination in who these beasts might target, and no discernable pattern in where they go.
All that one can really tell is that they seem to want to spread out. They're constantly on the move, leaping from victim to victim, and they're relentless. No one knows why they've come, where they're come from, or what will make them stop. At least for now, the only option seems to be to cut down their numbers. It's time to fight the horde.
The first night will be utter chaos as everyone reacts to the monsters' sudden appearance, but by the morning hours news reports will start streaming in. This is not only happening in New Amsterdam, or wherever else a Displaced might be staying, but seemingly everywhere. Some cities seem harder hit than others, but practically every megacity is overrun with the creatures.
With no way of knowing who might have unleashed the monsters, all of these cities have essentially been turned into battlefields. Not many civilians are prepared to fight for their lives, and it will take a mobilization effort from the police, Morningstar, the Displaced, and anyone else who's willing to take up arms in order to survive.
◉ As a note, this attack starts simultaneously in multiple cities. While it's the middle of the night in New Amsterdam, the monsters will appear at other times of the day in other parts of the world depending on the timezone!
So as to not make this post overly long, we have compiled all of the monster descriptions into a Google doc here for everyone's reference!
For those Displaced who stay at (or spend any time in) the safehouse under the hoverbike shop or the Red Wings bar, they may become aware of the presence of the monsters sooner than others, due to the fact that at least a few of the giant mole monsters will end up burrowing up through the concrete basements to wreak havoc. The screeching noise of steel claws tearing through the floor will be sure to wake up even the deepest of sleepers.
This won't just be an occurrence on the first night of the attack, either. Unless something is done to deter them, tunnels leading straight into the safehouses will continue to be created, allowing even other types of monsters to find their way through (the smaller ones, that is). Where exactly they're coming from won't be entirely clear, though it's a safe bet to assume that they must have originated in the cave system somehow.
Suffice to say that El won't be happy about the safehouse being compromised in this way, though this isn't a possibility that ze or anyone else could have really prepared for. While ze can't do much to physically help with containing the invasion of the monsters, ze will offer whatever resources ze can—though Morningstar is going to be busy in plenty of other locations, as well, and they only have so many resources.
The Red Wings, being a Displaced-operated location, will also be in need of assistance, especially if it's meant to be a point of safety and a hub for handing out supplies. Speaking of—
As things begin to deteriorate, Clarke Griffin and Stephen Strange sink their resources into Red Wings, adapting it into a base of operations for the Displaced. Clarke also called in PRESERVE to set up a checkpoint here, too, and anyone—from the Displaced to civilians—will be able to seek aid here. (Of course, Red Wings will be just one of a few locations throughout the city where they attempt to set up shop, but Red Wings may prove to be more fortified thanks to the talents of the Displaced.) Civilians will not have access to Red Wings' safehouse, however. That's still something that Clarke and Stephen want to keep under wraps, for now.
In the bar proper, there will be medical aid, supplies, and even weapons for those who can use them. During rare moments of downtime, the gang at Red Wings will also work on reconnaissance missions to find safe spots throughout the city to provide much needed protection and safety for the people of New Amsterdam. This task may be much easier said than done. Gathering intel on the monsters is a high priority, too, and for anyone who tries to capture a monster to learn more about them, the basement might be a good place to hold them. If the Displaced are going to be able to fight back, they need to know exactly what it is they're fighting.
However, the truth of the matter is that this attack happened quickly, and in the middle of the night to boot. As much as the group at Red Wings tries, resources are stretched thin, and they didn't have time to prepare as much as they wanted to. Supplies need to be rationed, bandages and stitches used for wounds that really need them, and if you're not a great shot, it might be best to let someone with more training take that gun you're eyeing.
More than anything, despite the difficulty, this is a way for the Displaced to help out as many people as they can, and a way for them to cement their humanitarian efforts and affect the population's opinion of them. The citizens of New Amsterdam are sick of this cycle of destruction, and are just waiting to be empowered. Now's the time to teach them to fight back and help them protect their city.
Red Wings' safehouse underground will be damaged by burrowing monsters as well, and will need protection. The bar itself will escape relatively unscathed.
Maybe the best way of dealing with the monsters isn't violence at all. Maybe there's a more strategic way to deal with this.
The monsters will be moving from city to city via the gates, just like the Displaced do. There might be a way to keep them from spreading, or at least slow them down, by shutting down the gate network. Of course, with the mag trains shutting down, getting back home could be an issue. One option is the delivery network of hover trucks. They'll still be running to get supplies from city to city, but their batteries don't run indefinitely, so these will be relatively local trips only. No getting from New Tokyo back to New Amsterdam with this method, unfortunately, and convincing a driver to let you hitch a ride might be a challenge, but it's doable.
Of course, there's also the question of where these things are coming from. Intrepid characters might be able to track them back to their nests, which are tucked away in wildly different places depending on the city. In New Amsterdam, they might be in the caves below the city. In other places, they might not be in the city proper at all, but just outside of it. It's important to keep in mind that the nests are far away from any of the action taking place elsewhere. Tracking these origin points may provide some answers, but the cost would be less involvement in the crisis taking place.
And then there's the matter of the monsters themselves. How can you fight an enemy you know nothing about? For those determined or crafty enough, capturing them might be an option, although this will take some creativity. Once these creatures are captured, they'll need to be kept contained, and kept alive. Just because they're monstrous doesn't mean they don't have to eat, after all, and some will need special environmental considerations as well, such as the mind control slugs.
What happens after that is up to the Displaced. Is dissecting them the best bet? Their internal anatomy won't be wildly different from most "normal" animals, with the exception of some creatures who have strange appendages or the like. Still, this might give the Displaced a better idea of how they operate and what their weak spots are. Sending samples to a lab is another possibility, if the Displaced can figure out how to safely store those samples. After all, the world is in a crisis, and no one is running tests at the moment.
All monsters, though, seem drawn to the blue light. When a Displaced uses a power or activates the empathy bond, the creatures will lock onto it, utterly transfixed, and if this is done enough times, that gold glow of theirs will intensify. What does it all mean? Maybe figuring that out will be a pathway to stopping their attacks.
While all of this is going on, it certainly won't be just the Displaced who are heading out into the streets to try and stem the flow of the monster attack. These creatures are certainly not holding back, and no matter how much work might be put in, their numbers are overwhelming. Plenty of people will end up dead as a result, ripped to shreds or dragged off somewhere to be eaten. Yet, for some reason, these monsters are not as vicious toward the Displaced. They'll engage them in a fight and injure them, but they never go so far as dealing a fatal blow.
Seeing how that's not the case for the rest of the populace throughout the world, however, some groups and organizations will be rising up to do their part.
Police departments will be mobilizing in every megacity to put the monsters down, and while they are armed, it's not on the same level as the UNA. They also don't have any sort of training that's prepared them to fight monsters, but they'll still be putting their lives on the line to put a dent in the monsters' onslaught. When it comes to enforcing regular law and order, they certainly won't have the bandwidth for anything like that. Then again, most people won't be in any position to take advantage and commit crimes either, given the chaos that will be a constant everywhere.
Morningstar will also be jumping into action around the world. The New Amsterdam branch will be most likely to work alongside the Displaced and share some of their resources, particularly with those who are signed up as official agents or those who've supported them in the past. In cities like New Prague and New Beijing where the Displaced have made some contact with Morningstar before, they'll also be open to working with the Displaced. However, their resources are by no means robust. Morningstar is an organized rebel group, but they're hardly an official army in any sense of the word. They might be able to hand out a weapon here or there and they have a safehouse set up in almost every city, but beyond that, they'll mainly be getting boots on the ground to help with the fighting.
UNA soldiers who have been left without any sort of purpose or guidance will now have an opportunity to put some of that training to use. Their involvement will be much more scattered, though in some cases small groups of these soldiers who used to work in units together will reconnect in their effort to fight off the horde. However, having been cut off from the UNA in an official capacity, they won't have much in the way of gear or weapons. They're still formidable fighters, though, and now might be the perfect time to reach out and make a connection with some of them.
Mercenaries belonging to various different outfits, depending on what city they're based in, will also be joining the cause. Whether they're acting out of a basic desire to survive the attacks or if they're actually being paid by someone to go out there and risk their lives will be less clear, but they're some of the best-equipped fighters (other than the police). They also won't really find much reason to protest any of the Displaced pitching in to fight with them. The more firepower, the better, right?
A group of regulars from the New Amsterdam fighting rings will be rising up to add their fuel to the monster-fighting fire, as encouraged by Hawke and whoever else might know them well enough to reach out. Given that some of these people have illegal mods to enhance their strength or cybernetic attachments that can do impressive amounts of damage, some of them might hold their own against the monsters. Hell, some of them might even ask the Displaced to demonstrate some of their powers if they end up fighting together, as word of their abilities has become more known among their ranks. Either way, they'll be jumping into the fray with quite a bit of gusto.
PRESERVE will be involved on the other end of these efforts and will be doing their best to tend to the wounded and the dead, along with finding shelter and safe spots for people to barricade themselves from the attacks. It's not like the grand majority of civilians could stand a chance against these monsters, after all, yet not all of them can rely on their homes to be safe enough to stay in. They'll be quick to accept an offer of Displaced help, as they'll be doing their best to try and drag the recently dead to hospitals to get them put into medi-units before they're too late. Along with what's set up at Red Wings, they'll also be cobbling together other relief spots throughout the city for taking care of wounded and offering up what supplies they have (food and water, medical supplies, etc).
And what are the corporations doing in all of this? Well, suffice to say, mainly just panicking. Unsurprisingly, they're not much help during a crisis like this, with most of the super-rich opting to hide away in whatever highly secure bunkers they might have. Too bad that these bunkers might not prove so secure in the face of these attacks. Could that prove to be an opportunity if someone went looking?
Please refer to the OOC EVENT POST for all OOC info, including suggestions for directions on how to engage with the event. Given the spread out nature of this event, as well as the amount of additional details provided here, please direct all questions to our QUESTIONS thread below. This is, naturally, a huge event in terms of scale, and so we're certain there are aspects of it we haven't covered and questions that have yet to be answered. We do encourage that all of our players use the event planning post for any additional ideas and for touching base!
Please do not begin to thread out any aftermath until AUGUST 8, 2020, which is when we will put up the aftermath log and OOC post. If this date changes, we will provide a gamewide update as needed! As a note, the August calendar will be posted alongside the aftermath!
As a reminder, there is one power level up available for this event, granted for a thread of at least 5 log/action comments containing your character utilizing their power in some way during the event itself. They will need to reach the 5 comments required by SEPTEMBER 11, 2020 to be eligible. Submission will be handled on the wrap up post.
Our Activity Check will be posted AUGUST 1 at 12 AM UTC. It will run for seven days and close on AUGUST 8 at 12 AM UTC.
Have fun and fight some monsters! Or … whatever else you might do with them. 😉😏 Your secret's safe with us. 😙
no subject
Either way, there's no sense that she doesn't mind the question, it's just that what he goes on to ask gives her a way to tie it together.]
A friend of mine offered that to me, too. [A chance to visit his world. To live there. Clarke sometimes wonders what it would have been like, if she hadn't been so afraid that she would make things worse there. The problem with her is that she doesn't always know how to curb that in herself. She's better these days, better than she's ever been, but there's still a fear of it.
And back then, she knew that part of herself too well: the part that would shovel people's problems onto her shoulders, and never know when to stop.]
That was before I knew about my daughter. It was supposed to be a way out. I guess it wouldn't be that way for everyone, but I'd lost everything. Or thought I had. [She figures those offers aren't made lightly. She just also doesn't assume that he had a darker, more unhappy reason for wanting to go to a different world.]
I hope we can help you get there when this is all over—either to her world, or to Nate's eventually.
no subject
Her last comment earns a faint smile, because although the practical, realistic side of him is very afraid that there's no way he'll manage to get to the 'end' of being here, not after beating the odds to do so in Hadriel and then it just leading him here, he still appreciates the sentiment. And he hopes that maybe it really will be possible.]
Thank you. We only had the opportunity once we figured out the reason for being in Hadriel, and how to resolve the problem we were brought to solve, so that might be the key here too. For anyone who might want to choose where--or when--they go to.
[And they're nearing the bakery, just another block or so of avoiding monsters to go.]
no subject
It doesn't help that Clarke doesn't tend to believe in "reasons" or "fate."]
no subject
[He doesn't believe in fate or destiny or any of that either, but his experience in Hadriel had been a mirror of his experience in life in general; some parts of life are random and unexplainable, but a lot of things just come down to people's choices. That had been the case in Hadriel, and he thinks it's the case here.]
We were brought there because the beings that had control of the place needed power to fight their enemies, and they gained that power through emotional energy. There was no native population anymore that they could gain that energy from, so they had to find a replacement source, and therefore they activated an artifact they couldn't control which is what caused people to come and go from Hadriel.
no subject
But then, who would like that? Or want that?]
And there was never a choice for the people there. Not that we have much of one here. We've theorized why some of us end up here, whether we were set on this world to change it or not—admittedly, I don't like thinking of us as important enough to matter one way or another. But I know that that's preference. I also hope we're not being used for something, though. I think I can be right in saying we're not. [It's all her circling around to say what she hopes.
Clarke knows that, too.]
no subject
Either way, this isn't the time to mention it, because it doesn't hurt if Clarke wants to be hopeful and right now, with whatever is going on with her personally, he's not about to undermine something that might prevent another weight or stress on her.
So instead he nods, even if it's more in contemplation than in agreement, and comments on the part he does feel the same way she does about--]
I don't like thinking we're important in some special way either. We're no more or less important than anyone else.
[Even if they are here for a reason, it doesn't give them any more or less inherent value than the other people in this world, and it's important to remember that. It's easy to get caught up in being special, and having a special purpose, and lose sight of anything outside of that.
But how quiet the streets are compared to before is a good reminder that many of the Displaced seem to have their priorities in order, and it's been incredibly encouraging and reassuring to Lance to see. It's a nice change from Hadriel.
And he catches sight of their destination, which is definitely abandoned, with a smashed front window and glass scattered across the floor, but although he can't totally see from this distance it looks like--]
I think we may be in luck.
no subject
Gingerly, she begins to push in through the shop window. She's not surprised that no one's taken to looting this place. Unlike many businesses, baked goods tend not to keep long enough to be worthy of this kind of attention. Plus, they don't have any resale value.]
What were you looking for again? [Her focus on this mission had been a way of escaping her gloom and worry. That detail was one she'd normally hold on to—normally. She glances to him for the answer.]
no subject
I'm not picky, but if there are any muffins that's what I'm going for first.
[But he will definitely take anything without complaint. This sort of thing was pretty much nonexistent in Hadriel and he's still getting used to having the option at all, so he's not going to turn down something just because it isn't exactly what he's looking for.
And now that they're inside again and she might be less distracted, he continues conversation for her to focus on as he starts looking around the store.]
How about you? Have any favorites?
no subject
I had a friend here who introduced them to me, bit by bit. It took a while for me to get used to the sugar content. [A beat.] We didn't have much by way of that back home, so it took a while.
[And whatever preparations they had before they got to the city, Clarke could easily tell that "eating large amounts of sugar" wasn't a priority. Which is fine.]
no subject
[He's not surprised she would have to adjust to sugar content, from what little she's mentioned about her world, since he would imagine sugar might not be a common thing in space. Seems like the sort of thing that wouldn't be worth hauling up there.]
Any favorite kind? People get kind of serious about their favorite types of donuts.
no subject
But I'm pretty straightforward. I like plain or glazed. Any of the filled ones are too rich, and I can't finish more than a bite or two. [Just about the only thing that's rich that she can take down is alcohol, and that's helped along by a good amount of experience with moonshine.]
So, since you say that people get serious—that means I have to ask you. Right?
no subject
[The novelty had worn off fast and they're definitely too rich. There are better things if you want something that rich, like cake.]
I was exaggerating a little, but people tend to have strong opinions about their favorite types of donuts, and they'll get into usually joking arguments.
For serious food arguments, though, it's toppings on pizza. Especially pineapple.
no subject
Is the debate whether or not you should include pineapple? And if so, where do you stand on it? [She sounds amused, and begins head into the back of the shop where there's less of a chance of any of the goods being tainted by glass. Best to just head there first.]
no subject
[Lance has some strong food opinions, but one is that when it comes down to it, he's not that picky. He very distinctly remembers what it's like not to have enough, both in Hadriel and before, so although he has preferences there usually aren't any real dealbreakers.
That said, his friend at home takes this to an incredible extreme, and Lance is not about to go that far. Three day old food at a crime scene does not deserve a second glance, Aubrey.]
How about you? Any pizza opinions?
[He too is wandering further into the store now that he's pretty sure it's deserted and there's nothing in the area to be worried about for the moment, though he's slightly distracted by just curiously checking out the decor. It might be pretty destroyed now, but observing what a place says through its design and decoration is an old habit and gives him some additional mental exercise.]
no subject
I don't mind what I've had? Sorry, that's probably not what you were hoping to hear. [As in: it's the more boring take.] I like when places use the vegetables growing here to cover it. All the different tastes mingling in together with ... basil? I think it is? It's good.
no subject
Fake cheese or not, pizza is pizza.]
You don't have to be totally in love with pizza for your opinion to be valid.
[And hey, she even has a preference for vegetable pizza; that's an actual opinion.]
What's your favorite thing you've tried here in general? Something you hadn't had before?