larkers: (pic#12386247)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarklogs2019-01-19 09:58 pm

EVENT LOG 003

WHO: Everyone
WHERE: New Amsterdam
WHEN: September 10-11
WHAT: New Amsterdam's Morningstar recruits come under attack.
NOTES OR WARNINGS: Violence, injury, death.


> EVENT LOG #003

"High noon" still has a resonating historical significance not lost on the people of New Amsterdam. Old cowboy movies, complete with John Wayne standing in a dusty, old street are imprinted upon people's memories, helping them recall a simpler past where grudges could be settled with guns. By 2511, these movies have been remade countless times over with different set pieces, but nostalgia continues to be an ever-present factor. It's not nostalgia that drives the UNA soldiers and Morningstar agents into position during this hour, but the time itself serves as a reminder. A call to a different time and a different past.

Outside, the sun burns bright, but people sleep soundly, shades drawn securely over their windows to create a false darkness. This is why the UNA strikes at noon: their targets will be vulnerable, comforted by the presence of daylight only a drawn shade away,

Across town, Morningstar's agents are preparing for their own strike. One of them makes a joke about the non hour. He's told to shut it. They have fifteen minutes. Is everyone ready? Their uniforms are black, tightly fitting. Each of them pulls their mask over their faces. Up ahead, there's a wall to scale.

Fifteen minutes and the plan goes into motion. Each agent knows the costs of this mission. Their last one ended up with numerous dead – lost – with no reward. UNA soldiers are far more threatening than the armed guards Morningstar faced on that day, but the reward is more sure. Worth the risk. They're secure in what they need to do.

Then it's time. Across the city, the UNA soldiers descend in perfect unison. Separate but thinking with one mind, one goal. Eliminate a festering problem, one that only stands to grow in a world haunted by chaos and trauma. It's their job to set things right. To restore order to a world that is currently without.

> THE SAFEHOUSE

About forty five minutes in to the widespread assault, El sends out a message to everyone in the safehouse. This time, zeir communication is immediate, without the steady scrolling of text. Prepared in advance:

Hey, so. Emergency everyone. Come to the safehouse ASAP. Morningstar agents are in trouble, including a number who have helped you behind the scenes. Gaby will tell you more once you get there.

Once everyone shows up, crowded inside the part of the safehouse with the cots, Gaby gives everyone the rundown. The risk. The place where the rest of the agents are – this last bit of information being shared with an uneasy edge, arms crossed and body language giving off her discomfort. There are other people at risk, people who can't fight, who try to undermine the corporations with their regular lives, doing their best to keep the people they care about safe from their rebellious activity.

After she hands out the gear, she insists that it must be returned. But Gaby isn't stupid. Her desperation is inherent in her decisions, in the information that follows: exposing most of the inactive safehouses, giving away the addresses of the people likely in danger. Every Morningstar contact in New Amsterdam is likely at risk. So far, agents in other megacities aren't being targeted – yet. But this operation could be a model for future UNA efforts to eliminate the Morningstar threat.

The safehouses are spread across the city. Typically present in disheveled and forgotten pieces of real estate, there will be squatters and homeless alike taking up space as they move inside with the agents. This may prove a risk, and they may need to be bribed to go elsewhere, offered food and supplies. Other safehouses will be beneath bars, convenience stores, and through the storage room in less expensive apartment buildings – businesses and buildings owned by long-time Morningstar agents, kept ready in the case of an emergency like this one.

None of the safehouses will be prepared for living with the exception of cots and communal restrooms ready for use. This is a problem, but not a priority. She'll ask that everyone get out there and save the lives of the agents. Bring them and their families in safely – the rest can be figured out after that.

> RESTORING ORDER

Given the limitations over real estate and space even in a city as large as New Amsterdam, every citizen lives in an apartment building. The great majority of them were meant to be built quickly, similar layouts and designs behind them. A quick bit of research will get anyone the floor plans for these places – they're publicly available, ready for potential tenants. Most of these places are no dreamhouse, however: small and contained, they show the lifestyle of the typical Morningstar agent.

Any of the agents with a child – and there will only ever be one per agent, with the restrictions on childbirth – will have a roomier place, with better furnishing and more space for a child to run and grow up. These places will afford the family within better privacy, and many of them have drones and advanced robotics to help maintain the household, even caring for their child and keeping the door locked as the UNA soldiers move inside.

Where it's viable, the majority of UNA soldiers will move through the front door of these buildings. Never numbered over five, these soldiers will take the endless staircase up, erasing what little chances there are to run into anyone along the way. The knocks are just a cover to soothe the close-packed neighbors. Not all are fooled, and that's where the calls to the NAPD come in – though the UNA is prepared for this, too. Ready to assert their jurisdiction. Rather: their bosses are prepared. These soldiers have their orders and beyond that, only follow their orders with their formidable physicality and swift training.

But they are physically assertive: most of them are tall, seemingly without gender within thick black, metal armor. Despite their size and their robotic carapace, they are human underneath. Their extensive armor doesn't slow them down, instead seeming to propel them forward in a fight, letting them predict their enemies' moves as the mask they wear provides diagnostics and likely attacks on the fly. They carry extensive weapons and supplies, all to wear down any opponents. When they fight together, their actions are perfectly complementary.

They won't start a fight, but as soldiers, they are prepared. Though they enter through the front door, they intend to leave through a window, into a large flying vehicle outside, ready to hold the targets and bring them to a temporary dropsite. They don't expect any assailants, anyone to provide trouble – but they wouldn't be very well-trained, well designed if they couldn't expect or deal with the unexpected. They won't shoot unless someone forces the matter. Their training means their stature should be enough to put down most threats.

> A WELL-LAID TRAP

Confident and well-trained, the Morningstar agents have the plan ahead of them all mapped out. They know the shifts, the patrol patterns, especially at hours like this one. Fewer, right now, but they aren't nonexistent. Several strike teams spread out, ready to move to dismantle the UNA soldiers on site as needed. These are combat-trained agents, but five versus three UNA soldiers, or two, or even one still leads to odds where they don't win. Morningstar knows these soldiers intimately, has studied and discerned their few weaknesses. But these UNA soldiers are formidable opponents.

UNA Soldiers en route to Morningstar's goal will be handled with an eerie lack of follow-up. No reports of reinforcements incoming. The swift-moving Morningstar agents are too focused on their goal, which is close now, to worry about the implications. Besides, their information told them most agents would be away on training exercises. Reinforcements being delayed is no surprise.

Each agent has their own reason for being here, for believing that Morningstar needs to be more proactive, more forceful in fighting back. They aren't career soldiers, but people who thought that they could wield a gun and change a world that hides its problems under false promises and shimmering gloss. Many are impatient, frustrated: they were given a lead on weapons in June. They weren't mislead then, at least not intentionally, but what they got instead was a bus full of disoriented people. This cache is real, verified, and vulnerable, housed here temporarily before being moved for some unknown operation.

Once the Morningstar agents are all inside, the concealed UNA soldiers left at the base line up in formation. Perfectly tailored for the fight ahead, they move onto the site. Any agents on lookout duty will see the UNA moving in, ready to lay waste to anyone in there. This is a trap, they message frantically. The very real weapons inside are meant to mock with false hope.

The UNA aren't worried about Morningstar making off with their toys. After all, this is just as planned.

> INTERLUDE

Numerous officers pass by the holding cells in the NAPD's twelfth precinct, talking softly about what can they even do, muttering to themselves. Others pop a squat nearby and call it a well-earned day off. Let those soldiers take care of whatever mess they're cleaning up. That's not their job.

It's around this time that a third, unidentified group, takes advantage of the chaos. Well-dressed despite what is a late hours right now, they head into the precinct to take care of a dangling loose end. They show credentials that link them to New Beijing's governing body and personal security, they claim the men temporarily known as Tak and Alexei. As they're brought out of their cells, they're injected with the same compulsory drug as always, leaving them veritable walking zombies at first, leaving them unable to speak or act as they're given orders that tell them to do otherwise.

The records of these men will disappear with this action, the two of them swept away into the back of an expensive four-door sedan. The whole incident erased. Two somehow anonymous men didn't kill semi-innocent bystanders during the festival. As long as the records can be trusted, that was a fantasy. A whimsy.

Morningstar cameras will see this sedan stop near the current safehouse, near the typical entrance, and order Hei and Jake out. "Stay here. Sit down. Don't do or say anything until someone comes to retrieve you. It'll be a bit – they're tied up right now."

The man in the passenger seat in the front rolls down his window, leaning forward on his arm. His face is concealed, utilizing technology that's not the same but not dissimilar to what Morningstar has at their disposal. "Try not to do anything else too stupid, will you? The cops are gonna have a bug up their asses about you idiots."

And then the sedan rolls away, lifting up and passing through the city. Morningstar cameras will spot a specific – or perhaps the more apt word is "suspicious" – lack of license plate.

> MEDI-UNITS

Each of the safehouses were designed for the worst case scenario. There is a medi-unit in all of the safehouses, a large and complex machine that can heal most ills, but given the expensive nature of their design and the risk of using them, they're not used lightly.

The medi-units are reserved for the direst of needs. come into play. Dependent on a person's time of death to bring them back to the living, they need the exact time so that someone can clock it in and prepare the restoration process correctly. There are many risks in lacking that information – someone may come back damaged, unhealed, hurt in some way. They may not live for long. Assuming that a body is brought in with a time of death, they'll be directed to a safehouse with a free unit.

The person is kept in a medically induced coma while the machine repairs their body. What dreams someone experiences will be at the end point – which can be between 48 and 60 hours – as they slowly surface, starting to return to the world of the living. As they surface, their mind will be encumbered by images of bright blue lights glowing, swirling, communicating – but language seems thoroughly out of reach.

Once the medi-unit opens, the person inside will be thirsty. Desperate for water. But there will be no other signs of the wear and tear on their bodies.

> FINAL OOC NOTES

Please refer to the OOC EVENT POST for this event for all OOC info, including suggestions for directions on how to engage with the event and the questions thread for any questions regarding this event. The outcome for this event will depend upon character plans and actions developed in both this OOC post, and any additional plots brought to the moderators. Please feel free to submit any game-changing plans to us under the questions thread – but we will be reading all comments on the post!

The Operation will continue until September 11, IC time. An aftermath wrap up post will be made on January 26 which will detail the resolution and fallout of the event.

As a reminder, there is one power level up available for this event. This will be granted for a thread of at least 5 action/log comments containing your character utilizing their power in some way. They will need to reach the 5 comments required by FEBRUARY 23 to be eligible. Submission will be handled on the wrap up post.

Our Activity Check will be posted tomorrow, January 20, at 9 PM UTC. It will run for seven days and close on January 27. We will not post a warning list.

blyat: (★ must be morning)

[personal profile] blyat 2019-02-11 06:10 am (UTC)(link)
[Cain bristles as soon as that helmet comes off, revealing a head of blond hair. But he bites off the protest as soon as that dialogue begins, Prompto encouraging a lighthearted and imaginative story, one that even he finds himself listening to. Carbuncle. It sounds so silly.

And yet it needles at him, through the adrenaline-sharpened focus. Feels like it brings back a vague memory of his own childhood, one that's too unclear to stitch back into something tangible.

Still, it works. He hears Anouk's yip yip over his shoulder. His chest tightens, in memory of what's happened to this child to bring her here.]


good
kids are heavier than they look, fuck


[Pointedly not going to say a thing about that sweet and childish story. Once they've ascended the last flight and go through the roof door, the humid wind whips their faces.]

You hanging in there, Anouk? [He feels her nod against his shoulder.] Okay. We're almost there.

how close across is the other building
were gonna have to get her across now too


[And she's awake, which may make it more challenging.]
mercurio: ❥famira (117)

[personal profile] mercurio 2019-02-13 01:21 pm (UTC)(link)
[prompto's jogging to the edge of the building, one foot pressed up over the ledge as he leans and looks down. this is tall as hell -- and he's unenthused about the idea, except for the fact that, as he looks back up to the building across, he measures maybe 3 feet between both roofs.]

if we get a running start it shouldn't be a problem

[hesitating a moment, he pushes back with his foot and skips back several feet. he does some clean stretches, jumping on his feet on the spot, and then setting off--picking up speed quickly; at the edge, he steps up with his right foot and manages to land on the other roof, a barrel roll helping him take most of the impact on the back of his shoulders. he's used to worse terrain and more stupid stunts than this.]

[jumping to his feet, he raises his hands to show victory in his act. he's really bouncy on his feet, and his adrenaline's shot through the roof (literally though)]


Whoo!

[rushing back to the ledge, his arms are spread out]

just toss her to me!

Hey, let's do something fun! You up for it, Anouk?
blyat: (★ slash slash)

[personal profile] blyat 2019-02-14 04:24 am (UTC)(link)
[So it's doable. That doesn't mean it's going to be easy, at least with the girl. If only she was still asleep, he could toss her across like a sack of potatoes. But as soon as Anouk hears Prompto's cheery question - and watching him take that running leap across the roofs - she whines and squeezes Cain's throat so tight he chokes and stumbles forward.]

A-- Anouk! [Ow.] It's okay, hold on...

[Cain kneels, letting Anouk off his back. She immediately plops down, tear-eyed and sniffling. 'M afraid...] Hey. So am I.

[Shooting a furtive glance back at the door to the stairwell, he turns his eyes on Prompto, then sighs.]

You think Carbuncle would do it? He knows where to go, right? Just close your eyes, try to picture him. It'll be over before you know it.

[Anouk whimpers, but she lets him scoop her back up against his chest this time.] you ready? [He waits until Prompto's given some signal before he steps up to the ledge and very carefully hauls her across, arms tensed with the effort to make the distance. It really is a lot like tossing a sack of potatoes. Anouk's eyes are clenched shut -- and she screams the whole way, high and shrill and childlike.]

that could be bad.
Edited 2019-02-14 04:25 (UTC)
mercurio: ❥mercurio (109)

[personal profile] mercurio 2019-02-14 04:52 am (UTC)(link)
[prompto waits, sees anouk fly across the gap--and prompto's there, waiting with open arms to catch her. which he does, without letting her drop to the ground at all! he presses her tight to his chest and twirls them around from the excess force of the toss a few times.]

You did it, woohoo!

[he's yelling as much as she yelled]

[allowing her down on her feet to gather her bearings, he urges cain to join them] C'mon, don't fall behind. We're almost on the safest route to home base!
Edited 2019-02-14 04:52 (UTC)
blyat: (★ it's always around me)

[personal profile] blyat 2019-02-14 05:22 am (UTC)(link)
[Will you catch him like that, too, Prompto? Just kidding...

Cain takes a moment to stretch his own legs before backing up, mentally preparing himself, and then taking the plunge -- a quick sprint forward and then a jump. He manages to clear the distance well enough, with only a bit of a stumble at the landing. Panting, Cain presses a hand to the top of his helmet.]


Fuck.

[He glances, hoping Anouk didn't hear him curse, and then hurries to catch up.]

So we in the clear?
mercurio: ❥ponponpon (125)

[personal profile] mercurio 2019-02-19 02:33 am (UTC)(link)
[excitedly, he punches cain lightly on the arm soon as the other catches up.]

Yeah! We head down to the lobby in this building and out the back door, the safehouse should be within range for us to make a smooth exit.

[anouk seems pretty excited for what's been happening, it seems, her cheeks burning as a smile pushes dimples onto her cheeks.]

That was so amazing, Mr. Cain!

[clearly, she's an educated child.]

[prompto's grinning behind the mask, and sets the girl down on her feet.]
Yeah, totally the hero of this story. Guess we can take it easier heading down now.
blyat: (★ i don't see an end in sight)

[personal profile] blyat 2019-02-19 10:40 pm (UTC)(link)
[He flushes, feeling a keen embarrassment at the little girl's praise for - some reason. Prompto's not helping, calling him hero. He's definitely not that.]

Just Cain's... fine.

[Spoken under his breath, almost a grumble, he waves a hand and leads the way into the building, intent to get down to the lobby. Anouk hurries to catch up to his pace, seemingly feeling better enough to walk on her own.]

Good, we're almost there.

[Meanwhile, Anouk is sneakily slipping her hand into Prompto's as they go down the stairs.]