larkers: (pic#12386235)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarklogs2020-02-08 01:58 pm

EVENT #008 AFTERMATH LOG

WHO: The Displaced!
WHERE: Lots of places—potentially? Mostly New Amsterdam as the focus.
WHEN: March 4, 2512
WHAT: Unlocking of the gates and the game's fast travel network.
NOTES OR WARNINGS: Uninvited visions.

> EVENT #008 AFTERMATH LOG

The vision itself is almost instantaneous once the last of the four gates activates, hitting the Displaced no matter where they are. It doesn't matter where that individual Displaced is: if they're in New Amsterdam, at one of the gates, or sleeping, they'll see the same vision. A flash of seven colors (red, blue, black, gold, orange, red, and white) followed by an image of a nomadic people heading up a long, stone bridge that appears to be naturally occurring. At the end of the bridge is an open, lit-up triangle that acts as a gateway, inviting them inside. Then there is another flash, followed by the nomads walking through the gate and ending up in a different, new location. And then another.

Any understanding of this vision isn't immediate. The answers won't be apparent until later, when there is an innate understanding of what they've learned and what they've unlocked for themselves. The world has opened up to the Displaced, and in some ways, it's there for them to access and even take for themselves if they so choose.

After the vision ends, any of the Displaced located at the four ruins will immediately begin to glow in all blue before they fade out of view and find themselves crammed into a new location. The relocation is immediate, and if anyone checks a map via their neural implant to see where they are geolocation wise, they'll be able to tell that they're underneath New Amsterdam. For anyone who's been in the underground cave system of New Amsterdam, they may think their surroundings are familiar, if not the same. After all, this area has been locked away for a very long time.

One more thing is apparent: they've landed on another form of gate that needs to be unlocked. After the numerous trials and puzzles the Displaced have faced, what's one more?

◉ The puzzle to solve is right beneath the feet of the Displaced on a bronze-colored mechanism. At the center of the mechanism are multiple overlapping triangles, and on the outside, there are five separated triangles that sit individually.

◉ Solving the puzzle involves connecting a daisychain of Displaced and having five key focal points step on the triangles at once.

◉ Once the puzzle unlocks, there will be another understanding: that what they saw in the vision belongs to them. Any of the Displaced outside of the caves will know what it means.

◉ With that work done, it's time to explore. The underground cave system of New Amsterdam is half-inhabited by the sprawling megacity, and half-uninhabited and untouched. This part of the cave system was locked away for centuries, and just like the other ruins, there are some relics and lost items from the past. The eras vary: some are early medieval burial sites with items like brittle, forgotten swords and shields, while others are crosses and manuscripts that refer to this location as the center of the Holy Roman Empire.

◉ The manuscripts are a mix of imagery from Catholicism and the same, omnipresent geometric imagery.

◉ The way out of the cave system involves touching a hand to a handprint alongside what appears to be a door. This print will only appear to the Displaced, so they will be able to move in and away from this location largely unobserved.

> ON THE JOB FROM 9 TO 5

Now that the gates trip is done and the Displaced have new answers—if potentially unhelpful ones, depending on their perspective—it's time to return to their lives. Surprisingly, New Amsterdam has no festivals going on, as if it's time to now be hungover from a February that involved nonstop partying. The city has been cleaned up and everyone's returning to their jobs as if the city around them is not in a constant state of revelry.

◉ Ah, it's time to return to work! No one is required to lose their jobs, but it might take a bit of groveling for the Displaced to return to where they were working before. (With the exception of the Red Wings bar. Poor Mister Doctor Stephen Strange.) El will have sent along any excuses to any bosses who might need an explanation. Ze's used to this gig by now.

◉ What about those cities left behind? No one planned on abandoning those gates at that exact moment. They will remain open to the Displaced. Anyone who had a hotel room in New Oslo or even kept stuff stored at New Beijing will find that they can just teleport back via this new fast travel system.

◉ Though for anyone who's been dealing with tampered food, maybe it's time to go take a break. You know where's a good place to do it? The Displaced-run Red Wings bar. Ah, poor Mister Doctor Strange, at least the people coming in out of nowhere are all Displaced looking for proper food and a drink. It's time to mingle, share notes, and see what's what. Might as well get to seeing where there's overlap—and what to do next.

◉ Or it's time to explore! The world is finally open and available to one and all. Well, to one Displaced and all.

The information on these gates and what they do won't immediately be available to El and Gaby. It's up to the Displaced if they decide to share with their NPC friends. (Of course, if it's mentioned via the Morningstar network, then they'll know!)

> FINAL OOC NOTES

This is meant primarily as a laid back, return to life log for the Displaced after their exciting trips around the world (and trips-to-be, most likely). Any questions about the aftermath should be directed to our aftermath questions thread!

Our CR meme will be posted on February 14th (Happy Valentine's Day!), and our arrival log for all newbies will be going up on February 15th.

Thanks again for making this a great event!

ibelieveintruth: (3 Smile 1)

[personal profile] ibelieveintruth 2020-03-02 08:47 pm (UTC)(link)
"The longer I am here, the more I think destiny, or even predestination, might well be involved. Possibly even time travel." Having talked about it with Ginia, he finds he now is curious about how Quentin will react to the idea.

"For me, destiny has not a lot of meaning, yet, but I don't see why it cannot be true. I haven't experienced a lot of things. That does not mean they are not true."

He smiles at Quentin. "And if you say you've lived it, well, I trust you."
filloryfanatic: (thinking)

[personal profile] filloryfanatic 2020-03-05 12:58 am (UTC)(link)
"Well it's time travel for sure, but multiverse time travel which is even broader in scope and I'm not sure what exactly would have the power to do it." Quentin shrugs. "Like I've met gods, and I'm not entirely sure they could do something like this. Maybe all of them together, but it seems like a stretch." The gods he knows are myths and magic, although he has yet to meet the old gods who are definitely more powerful than the ones he's been around. Still. This is multiple universes involved. It seems impossible.

"Destiny is very real for us. I explained it to Clarke, it's kind of like ...." Quentin talks with his hands. "Fate is predetermined, you can't do anything about it, your actions only cause the things you're trying to stop. You're going through a stage play, with the illusion of choice." He lights up when he talks about these things, because he still hasn't lost his enthusiasm for the wonder and bizarreness of magic and destiny. Even if it's really fucked him over.

"Destiny is a little more like improv. There are things that you know for sure is going to happen, like party game options or group Yes And sessions, and your choices do matter. You may still end up in the spot you're meant to, but it won't really go according to an exact plan. Ish." He gestures around. "So this situation? If we're going by destiny rules, we are meant to be here, in this place. What we're meant to do is still a question mark and it may not be that what we're going to do is set in any stone. It's still up in the air."
ibelieveintruth: (Thoughtful 2)

[personal profile] ibelieveintruth 2020-03-05 05:06 pm (UTC)(link)
"I don't know anything about gods, really. One new god, but he was an idiot. But he had the power to bring massive numbers of people across space. I am not sure about across time." Steppenwolf had been crazy, and a zealot for his master, but Kal was not sure if that precluded being that kind of powerful. In fact, he was sure it would not do so.

He does interject one thing at the end. "Would the idea of us time-traveling into the past from sometime in the future make all of this fate, destiny, ort just time travel and neither of the above?"

He listens to the rest, and he takes it in, and mentally takes some notes because wow, he is going to need to think about that. A lot. Holy cow. This kid has been through a lot! He listens, even so, and nods, eyes flickering with compassion, and with some understanding of what he is saying.

"That's a lot to think about, really. And even if we are destined, and if it is not completely set in stone... it makes me wonder if there are more clues, hidden somewhere out there, for us to find. In your world, were there guideposts to... either fate or destiny?"