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- !event log,
- ac:o: kassandra,
- bones: lance sweets,
- dogs b&c: nill,
- dragon age: cassandra pentaghast,
- dragon age: fenris,
- dragon age: inquisitor trevelyan,
- dragon age: marian hawke,
- ffvii: aerith gainsborough,
- ffvii: cloud strife,
- game of thrones: daenerys targaryen,
- izombie: drake holloway,
- kingdom hearts: riku,
- kingdom hearts: roxas,
- kingdom hearts: sora,
- marvel comics: tony stark,
- marvel comics: wade wilson,
- mcu: bucky barnes,
- mcu: elektra natchios,
- mcu: steve rogers,
- original: eugene hicks,
- original: ian fowler,
- original: kyna medina,
- original: nathan lowell,
- orphan black: helena,
- overwatch: soldier 76 (jack morrison),
- persona: goro akechi,
- red vs. blue: agent carolina,
- red vs. blue: agent maine,
- red vs. blue: agent washington,
- red vs. blue: terrence ephemera,
- riordan mythos: silena beauregard,
- star trek: elim garak,
- star trek: julian bashir,
- star wars: cassian andor,
- star wars: jyn erso,
- star wars: rey,
- supernatural: dean winchester,
- the 100: bellamy blake,
- the 100: clarke griffin,
- the 100: john murphy,
- the 100: lexa,
- the magicians: eliot waugh,
- the magicians: quentin coldwater,
- the man from uncle: gaby teller,
- the oa: the oa,
- uncharted: nathan drake
EVENT #010
WHERE: New Amsterdam and any other megacity the Displaced happen to be in/travel to!
WHEN: May 28, 2512
WHAT: Golden-eyed monsters stream into New Amsterdam and other megacities the world over.
NOTES OR WARNINGS: Violence, death, body horror, mind control, and transformation.
It starts in the middle of the night, when most everyone should be fast asleep in their beds, whether they're still taking up a cot in the safehouse or staying in their own apartment. One moment it's quiet, with most of the rest of the city having also turned in for the night, and then in the next? It isn't.
There will be mass confusion as the scope of the situation becomes clear. Monsters stream out onto the streets, thundering up the stairs of a train station, skittering out of construction sites, or climbing up the walls. Some of them fly. Others slither. Others run, loping forward with only one goal in mind: to find something to sink their teeth or claws into and to leave destruction in their wake at every turn. They are a horde, a swarm, a teeming mass of creatures that have no intention of stopping. All of them have eyes or bodies that shine gold and wherever they go, they seem to leave decay. Concrete turns black and porous where they step; plants wither and die.
There is no real preparing for an attack of this scale. New Amsterdam will awaken as the sound of these monsters crashing down on cars or bursting through storefronts or into homes forces people to run screaming from their dwellings or places of work. There is no discrimination in who these beasts might target, and no discernable pattern in where they go.
All that one can really tell is that they seem to want to spread out. They're constantly on the move, leaping from victim to victim, and they're relentless. No one knows why they've come, where they're come from, or what will make them stop. At least for now, the only option seems to be to cut down their numbers. It's time to fight the horde.
The first night will be utter chaos as everyone reacts to the monsters' sudden appearance, but by the morning hours news reports will start streaming in. This is not only happening in New Amsterdam, or wherever else a Displaced might be staying, but seemingly everywhere. Some cities seem harder hit than others, but practically every megacity is overrun with the creatures.
With no way of knowing who might have unleashed the monsters, all of these cities have essentially been turned into battlefields. Not many civilians are prepared to fight for their lives, and it will take a mobilization effort from the police, Morningstar, the Displaced, and anyone else who's willing to take up arms in order to survive.
◉ As a note, this attack starts simultaneously in multiple cities. While it's the middle of the night in New Amsterdam, the monsters will appear at other times of the day in other parts of the world depending on the timezone!
So as to not make this post overly long, we have compiled all of the monster descriptions into a Google doc here for everyone's reference!
For those Displaced who stay at (or spend any time in) the safehouse under the hoverbike shop or the Red Wings bar, they may become aware of the presence of the monsters sooner than others, due to the fact that at least a few of the giant mole monsters will end up burrowing up through the concrete basements to wreak havoc. The screeching noise of steel claws tearing through the floor will be sure to wake up even the deepest of sleepers.
This won't just be an occurrence on the first night of the attack, either. Unless something is done to deter them, tunnels leading straight into the safehouses will continue to be created, allowing even other types of monsters to find their way through (the smaller ones, that is). Where exactly they're coming from won't be entirely clear, though it's a safe bet to assume that they must have originated in the cave system somehow.
Suffice to say that El won't be happy about the safehouse being compromised in this way, though this isn't a possibility that ze or anyone else could have really prepared for. While ze can't do much to physically help with containing the invasion of the monsters, ze will offer whatever resources ze can—though Morningstar is going to be busy in plenty of other locations, as well, and they only have so many resources.
The Red Wings, being a Displaced-operated location, will also be in need of assistance, especially if it's meant to be a point of safety and a hub for handing out supplies. Speaking of—
As things begin to deteriorate, Clarke Griffin and Stephen Strange sink their resources into Red Wings, adapting it into a base of operations for the Displaced. Clarke also called in PRESERVE to set up a checkpoint here, too, and anyone—from the Displaced to civilians—will be able to seek aid here. (Of course, Red Wings will be just one of a few locations throughout the city where they attempt to set up shop, but Red Wings may prove to be more fortified thanks to the talents of the Displaced.) Civilians will not have access to Red Wings' safehouse, however. That's still something that Clarke and Stephen want to keep under wraps, for now.
In the bar proper, there will be medical aid, supplies, and even weapons for those who can use them. During rare moments of downtime, the gang at Red Wings will also work on reconnaissance missions to find safe spots throughout the city to provide much needed protection and safety for the people of New Amsterdam. This task may be much easier said than done. Gathering intel on the monsters is a high priority, too, and for anyone who tries to capture a monster to learn more about them, the basement might be a good place to hold them. If the Displaced are going to be able to fight back, they need to know exactly what it is they're fighting.
However, the truth of the matter is that this attack happened quickly, and in the middle of the night to boot. As much as the group at Red Wings tries, resources are stretched thin, and they didn't have time to prepare as much as they wanted to. Supplies need to be rationed, bandages and stitches used for wounds that really need them, and if you're not a great shot, it might be best to let someone with more training take that gun you're eyeing.
More than anything, despite the difficulty, this is a way for the Displaced to help out as many people as they can, and a way for them to cement their humanitarian efforts and affect the population's opinion of them. The citizens of New Amsterdam are sick of this cycle of destruction, and are just waiting to be empowered. Now's the time to teach them to fight back and help them protect their city.
Red Wings' safehouse underground will be damaged by burrowing monsters as well, and will need protection. The bar itself will escape relatively unscathed.
Maybe the best way of dealing with the monsters isn't violence at all. Maybe there's a more strategic way to deal with this.
The monsters will be moving from city to city via the gates, just like the Displaced do. There might be a way to keep them from spreading, or at least slow them down, by shutting down the gate network. Of course, with the mag trains shutting down, getting back home could be an issue. One option is the delivery network of hover trucks. They'll still be running to get supplies from city to city, but their batteries don't run indefinitely, so these will be relatively local trips only. No getting from New Tokyo back to New Amsterdam with this method, unfortunately, and convincing a driver to let you hitch a ride might be a challenge, but it's doable.
Of course, there's also the question of where these things are coming from. Intrepid characters might be able to track them back to their nests, which are tucked away in wildly different places depending on the city. In New Amsterdam, they might be in the caves below the city. In other places, they might not be in the city proper at all, but just outside of it. It's important to keep in mind that the nests are far away from any of the action taking place elsewhere. Tracking these origin points may provide some answers, but the cost would be less involvement in the crisis taking place.
And then there's the matter of the monsters themselves. How can you fight an enemy you know nothing about? For those determined or crafty enough, capturing them might be an option, although this will take some creativity. Once these creatures are captured, they'll need to be kept contained, and kept alive. Just because they're monstrous doesn't mean they don't have to eat, after all, and some will need special environmental considerations as well, such as the mind control slugs.
What happens after that is up to the Displaced. Is dissecting them the best bet? Their internal anatomy won't be wildly different from most "normal" animals, with the exception of some creatures who have strange appendages or the like. Still, this might give the Displaced a better idea of how they operate and what their weak spots are. Sending samples to a lab is another possibility, if the Displaced can figure out how to safely store those samples. After all, the world is in a crisis, and no one is running tests at the moment.
All monsters, though, seem drawn to the blue light. When a Displaced uses a power or activates the empathy bond, the creatures will lock onto it, utterly transfixed, and if this is done enough times, that gold glow of theirs will intensify. What does it all mean? Maybe figuring that out will be a pathway to stopping their attacks.
While all of this is going on, it certainly won't be just the Displaced who are heading out into the streets to try and stem the flow of the monster attack. These creatures are certainly not holding back, and no matter how much work might be put in, their numbers are overwhelming. Plenty of people will end up dead as a result, ripped to shreds or dragged off somewhere to be eaten. Yet, for some reason, these monsters are not as vicious toward the Displaced. They'll engage them in a fight and injure them, but they never go so far as dealing a fatal blow.
Seeing how that's not the case for the rest of the populace throughout the world, however, some groups and organizations will be rising up to do their part.
Police departments will be mobilizing in every megacity to put the monsters down, and while they are armed, it's not on the same level as the UNA. They also don't have any sort of training that's prepared them to fight monsters, but they'll still be putting their lives on the line to put a dent in the monsters' onslaught. When it comes to enforcing regular law and order, they certainly won't have the bandwidth for anything like that. Then again, most people won't be in any position to take advantage and commit crimes either, given the chaos that will be a constant everywhere.
Morningstar will also be jumping into action around the world. The New Amsterdam branch will be most likely to work alongside the Displaced and share some of their resources, particularly with those who are signed up as official agents or those who've supported them in the past. In cities like New Prague and New Beijing where the Displaced have made some contact with Morningstar before, they'll also be open to working with the Displaced. However, their resources are by no means robust. Morningstar is an organized rebel group, but they're hardly an official army in any sense of the word. They might be able to hand out a weapon here or there and they have a safehouse set up in almost every city, but beyond that, they'll mainly be getting boots on the ground to help with the fighting.
UNA soldiers who have been left without any sort of purpose or guidance will now have an opportunity to put some of that training to use. Their involvement will be much more scattered, though in some cases small groups of these soldiers who used to work in units together will reconnect in their effort to fight off the horde. However, having been cut off from the UNA in an official capacity, they won't have much in the way of gear or weapons. They're still formidable fighters, though, and now might be the perfect time to reach out and make a connection with some of them.
Mercenaries belonging to various different outfits, depending on what city they're based in, will also be joining the cause. Whether they're acting out of a basic desire to survive the attacks or if they're actually being paid by someone to go out there and risk their lives will be less clear, but they're some of the best-equipped fighters (other than the police). They also won't really find much reason to protest any of the Displaced pitching in to fight with them. The more firepower, the better, right?
A group of regulars from the New Amsterdam fighting rings will be rising up to add their fuel to the monster-fighting fire, as encouraged by Hawke and whoever else might know them well enough to reach out. Given that some of these people have illegal mods to enhance their strength or cybernetic attachments that can do impressive amounts of damage, some of them might hold their own against the monsters. Hell, some of them might even ask the Displaced to demonstrate some of their powers if they end up fighting together, as word of their abilities has become more known among their ranks. Either way, they'll be jumping into the fray with quite a bit of gusto.
PRESERVE will be involved on the other end of these efforts and will be doing their best to tend to the wounded and the dead, along with finding shelter and safe spots for people to barricade themselves from the attacks. It's not like the grand majority of civilians could stand a chance against these monsters, after all, yet not all of them can rely on their homes to be safe enough to stay in. They'll be quick to accept an offer of Displaced help, as they'll be doing their best to try and drag the recently dead to hospitals to get them put into medi-units before they're too late. Along with what's set up at Red Wings, they'll also be cobbling together other relief spots throughout the city for taking care of wounded and offering up what supplies they have (food and water, medical supplies, etc).
And what are the corporations doing in all of this? Well, suffice to say, mainly just panicking. Unsurprisingly, they're not much help during a crisis like this, with most of the super-rich opting to hide away in whatever highly secure bunkers they might have. Too bad that these bunkers might not prove so secure in the face of these attacks. Could that prove to be an opportunity if someone went looking?
Please refer to the OOC EVENT POST for all OOC info, including suggestions for directions on how to engage with the event. Given the spread out nature of this event, as well as the amount of additional details provided here, please direct all questions to our QUESTIONS thread below. This is, naturally, a huge event in terms of scale, and so we're certain there are aspects of it we haven't covered and questions that have yet to be answered. We do encourage that all of our players use the event planning post for any additional ideas and for touching base!
Please do not begin to thread out any aftermath until AUGUST 8, 2020, which is when we will put up the aftermath log and OOC post. If this date changes, we will provide a gamewide update as needed! As a note, the August calendar will be posted alongside the aftermath!
As a reminder, there is one power level up available for this event, granted for a thread of at least 5 log/action comments containing your character utilizing their power in some way during the event itself. They will need to reach the 5 comments required by SEPTEMBER 11, 2020 to be eligible. Submission will be handled on the wrap up post.
Our Activity Check will be posted AUGUST 1 at 12 AM UTC. It will run for seven days and close on AUGUST 8 at 12 AM UTC.
Have fun and fight some monsters! Or … whatever else you might do with them. 😉😏 Your secret's safe with us. 😙
clarke griffin ( open and closed below )
red wings hq ( ota )
And that's when she sees them. Golden eyes. Her chin lifts briefly, she feels guilt wash over her, and then she springs into action. Even if they could have prepared for this (and she knows some people tried), the ability to tear into a safehouse is beyond what she could have imagined. But she's never been one to wallow in guilt. At least, not for a while, not since she turned her back on her people following the death of everyone in Mount Weather. She won't do that again.
The Displaced are, by and large, not hers, but they are to some extent, too. She's responsible to them. And she knows they'll want to help. Because of course they will.
After a brief respite away from the bar—anyone who's dropped in to see what's going on will get a "be right back"—she returns and is ready to set up shop. Red Wings is an HQ for the Displaced. There's no better time to treat it like one than now.
So:
a. She'll be helping PRESERVE come in. Clarke will be familiar with some of them, as she worked and volunteered with them for several months. She'll continue to work with them when she can, as she's done this before.
b. She will have some weapons stored away. Clarke won't be giving them away to just anyone, but if someone asks, she may be amenable.
c. She'll be taking some time to herself, when necessary. Clarke's open to questions. If someone's up for a discussion while they keep an eye out for monsters, she's game.
d. Tunnels? Fortifying? Clarke will be around, at least when she's not going through some gnarly stuff herself.
For that matter, Clarke will be gone for a time on her own monstrous adventure … of sorts. She won't be eager to share, but will seem haunted after it happens. Feel free to assume any of the above happen after this horrible overture for her.]
gentle wildcards;
You know, one'a the folks we rescued decided we were due a very gracious portion of his wealth in coffee beans.
( his tone's dry. the man, clearly wealthier than the lot of them put together, was caught out in the attack without other recourse in one'a the first groups what got brought in. he probably would have preferred not offer them anything at all until his husband elbowed him in the ribs an' all but guilted him into forkin' somethin' over. which worked out to just about enough for a pot. you bet your ass he's rationing it. but clarke's been goin' nonstop now longer than most normal folk can take, an' she's due somethin' to keep her goin'. )
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And Clarke's pretty sure they gave up in the generation before hers.
No, it's the presence of Gene that calms her. Makes her feel more together. She takes a sip of it, pleased by the taste. But then, she's also pleased by complicated flavors thanks to her upbringing.]
Thanks, this should help. [And it will.] Did you happen to catch if he was in the simulation or not? I'm hoping some good will carries over from that. [And none of the ill will that Yennefer and the others were certain was coming their way.]
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( he tips his chin towards the spot where the fella is sittin' with his husband, holdin' hands. of all the things he's by needs adjusted to here, that an expression of love between two fellas or two dames ain't somethin' to be carried on behind closed doors or shame is likely one'a his favorites. he an' alex had barely done more than kiss an' even then they'd been so damn paranoid they were gonna get dragged out in the street an' shot for it. lordy, if but the man could see it now. )
But I am always a fan of good will bein' paid forward, so I may just assume that's the case anyhow.
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He's glad to finally make it, both he and Garak intact and he takes stock while looking around. There, he sees a woman matching Lexa's description from when he was in the safehouse.
He'll be a lot more friendly and relaxed in a different situation but for now, he's all business, entirely Chief Medical Officer right now.]
Hello, Clarke? I'm Julian. Glad to meet you in person finally, although I wish it were under better circumstances.
Where are we in terms of supplies and where can I start?
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You're likely the best trained man we have on call right now. PRESERVE helps and staffs where they can, but any doctors who volunteer with them are staffing hospitals where they can. It's going to be up to us. ["Us"—and, potentially, Stephen. But Clarke doesn't know how much he's going to be able to do and manage during this crisis.
His hands are still unworkable, after all.]
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If they have the proper medical licenses here, they should work at the hospitals where there's more advanced equipment anyway.
[He pauses in looking through the supplies to straighten and face Clarke. He nods.]
We will do the best we can. I need to know what kind of medical background you have--I don't want to ask you to do things you're either not comfortable with or not trained for. And do we have anyone with nursing training? Any other hands trained or untrained to help?
[He has no idea what casualties or casualty numbers will look like, so it's his job to plan for mass casualties--just in case.]
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c
he waits until it looks like things have settled for the moment before he walks over to her and offers her a bottle of water that he's picked up. )
I'd ask if you were having fun as a very stupid and very misplaced joke but I'm not going to do that.
( he's growing as a person or something. )
You been here the whole time?
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I could use some "fun" right now, though. I wish I was into killing monsters like some of the others.
[The thrill over using a gun has long since evaporated for Clarke. That was a different name, a different life.]
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( he could and would use one but he didn't carry one and it wasn't something he grabbed immediately to go out and shoot some trophies for his wall.
those monsters would eat him if he tried and he'd like to stay alive. )
Wish I could bring you some actual fun but I'm bad at that. ( so, no fun for you today. ) You doing okay?
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c, after monster adventure
It's for the same reason that he would've continued the streak and left her alone when he catches sight of her taking a moment, but she seems... Worse for the wear, at least emotionally. So, after brief deliberation, he steps up next to her with a small smile and the offer of a water bottle.]
Hey; Clarke, right? How are you doing?
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She's back to "normal" now, but there's a lot hanging over her head. The implication of Murphy's blood (she remembers it vividly now, even after the fact). Nearly killing him (and the guilt involved). The fact that she feels powerless in all of this despite her previous reticence that it wouldn't get this bad.
It's a lot to bear, even as she tells herself that she has to manage it. Of course, for all her guilt over her actions in the past, she's never quite literally been returned from a monstrous state. So, it balances her, too. New experiences she never hoped to have.
Her reply is, at first, an absent, unsteady nod. She turns toward him, recognizing him but not quite putting a name to the face. Not yet.] Sorry, that isn't what you asked, is it? [Her guilt is quite obvious.] I think it's going as well for me as it is anyone else right now.
[AKA not well at all.
So much that she forgets to take the water bottle, gaze falling to it belatedly like she's only realized the offer itself.]
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Lance gives the bottle a tiny shake, just to give her something to focus on and as a reminder that it's there, responding gently--]
Are you sure?
[He doesn't want to challenge her answer directly, not interested in being confrontational or making her feel defensive, but it's still a clear indication he doesn't exactly buy that she's doing as well as everyone else at the exact moment.]
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Nate is accustomed to being under-armed and, when requiring further ordnance, makes a habit of picking it up off of the very people who are usually shooting at him. Resources like that run a little more scarce here, though, and he's making do with the holster, ammo, and pistol he's got. It's better than nothing but not by much. Might have to pull some strings to find someone who can manufacture him a scope.
In the meanwhile he's got his eyes, so they'll have to do. He's patting himself over in the bar to make sure he has everything on him when he catches her in the periphery and turns, reaching out. ]
Hey. I'm gonna check out our perimeter from the roof. You wanna come?
[ She's got whatever self-designated responsibilities down here, but it's worth an offer. Most of Nate's face time is with Stephen and Clarke tends to exist as The Other Manager He Never Sees, whose motivations toward protection and safety for the Displaced are clear. ]
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She offers him a nod, and then searches through her belongings around her, seeking out her gun. It's the same gun she got off a downed officer during her very first monster attack, and she's had it with her for a few unhappy bouts (such as: threatening Markus to make him let her touch him to cure him, shooting a UNA soldier in the head after he took out her leg, and more).
After she slots it into the back of her jeans, she falls into step beside him.] Lead the way. We might be able to keep anything from landing up there, too. [Unless something's waiting for them. There is a good chance of that, as well.]
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Yeah, I was thinking like, pigeon wire? Except bigger.
[ He says in a tone of voice that flirts with the idea of sincerity, which means it isn't sincere at all. One must learn to cope with the trauma of disastrous situations by deferring to humor, and humor alone. When you've seen as many explosions as he has... ]
How you holding up?
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D, ish? C? idk hi i just want clarke cr
Clarke Griffin?
[ he's asking as he paces up, demeanor blank but not unkind or disrespectful. ]
The hospital's secure. [ just getting right to it because small talk is for mortals. ] Dean and I are moving to the stadium now, if you'd like to test your theory of drawing the monsters away.
[ the much preferred option to charging in there, machetes blazing. ]
🥰
After all, she hasn't had an opportunity to perform a union ... or whatever yet.]
We'll need to get enough people to join in. I don't have a power that can catch their attention, but we may be able to do it with the empathy bond. Enough of us should draw them away so that we can begin to take them out and move people in. [She begins heading toward the exit. If it's time to take care of the stadium, it's time.
It's not as if the location is very far away from Red Wings. Having somewhere larger and more fortified will benefit them here.]
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We do have a building half full of people readily available. [ vague gesture to all of red wings. ] I'll contribute to the effort. If it's easier, the two of us could test the theory before calling all the others.
[ rather than pulling a whole crowd out towards the stadium for a theory they aren't entirely certain will work yet. the empathy bond doesn't bother cas the way it does many of the people here, so he's not worried about that part of it. clarke can see all his weird angel-going-on-human feelings, it's not like she has context for them anyway. ]
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more ancient tags for you, hello friend
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b - early days
It's being set up as a shelter of sorts. The kind of frantic activity she's seen in war zones before.
(It probably says something -- and something not great at that -- about Natasha that she prefers it this way.)
Natasha stops by the entrance, engages in conversation with a harried worker who points over at a blonde who looks too young to be shouldering the burden of leadership. Natasha makes a beeline straight for her.]
Clarke Griffin? [Natasha doesn't extend a hand. A simple handshake here would give away far too much off her.] Natasha Romanoff. You said you might have some guns?
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She nods when Natasha approaches.]
I do. [She motions her head to the back, and begins to take a turn in that direction.] We're starting to get low, but I made sure to have a few available in case you turned up. [Clarke begins to walk in that direction, gingerly stepping around a new bit of glass that's recently shattered. They're making do here, bit by bit.]
along comes a spider ( closed to hundies )
After all, Clarke isn't known for her blind rage. It doesn't hit her immediately after rescuing Rey. At first, it's a tremor of frustration that courses through her, and then she begins to feel the aches, the pains. As much as she wants to risk being at the forefront of Red Wings, she—she knows better. She knows better.
Her transformation begins in the alley behind the bar. The arms begin to sprout first, extending and ripping through her tank top, tearing it asunder. Her skin begins to ripple and change.
Her head tilts down as she curls in on herself, many arms wrapped around her. The pain that escapes through her throat is gutteral.
But from a distance—a distance, albeit for a brief moment—she still looks like Clarke. With her head down, no one can see the bright golden eyes.]
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And he lost Clarke.
In the two minutes it took him to fetch some fresh bandages, she's abandoned her station and fucked off into the night without a word. It's not like her. And he doesn't like it. She's not in the back, not in the bathroom, not underground. Shrugging the assault rifle off his shoulder and holding it ready, he braves the outdoors to check out whether she inexplicably decided now was a good time for a smoke break or (please, no) there's some kind of emergency outside.
He really didn't expect to find her alone in the alley. But he turns the corner and there she is. His stomach drops at the sight of her, the way she's slumped like that. Clarke's not one to collapse in despair or exhaustion. If she looks like that, it's because she's hurt.
Murphy doesn't hesitate. He breaks into a run, with only a cursory glance around for signs of an enemy. Maybe she's dying. Maybe she's dead. ]
Hey. Hey, I'm here.
[ He drops to his knees as soon as he's in front of her, reaching out to take her by the shoulders, but he's got his eyes on the direction he just came from. ]
Bellamy! I found —
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Or ... far less figurative.
Once he's away, she begins to rise up before him, tail uncoiling behind her to whip around threateningly. Oh, she isn't attacking yet. She's merely showing the full extent of the threat.
If Bellamy's coming, he's likely going to arrive the moment she takes her strike, but not before.]
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